Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Buddy6446
Izanami
Level 134
God Stats
43W - 32L
1,653 SR
Queue Stats
80W - 84L
1,591 Elo+
Party 2
King Arthur
King Arthur
PapaThiqqTTV
King Arthur
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 102L
1,524 Elo+
Party 2
Ra
Ra
Synthdrake
Ra
Level 142
God Stats
2W - 5L
1,410 SR
Queue Stats
109W - 133L
1,520 Elo+
Party 2
Achilles
Achilles
TheAresCarry
Achilles
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 70L
1,486 Elo+
Party 2
Team Averages
Level 140
1,513 SR
1,524 Elo+

VS

Team Averages
Level 142
1,583 SR
1,630 Elo+
Fenrir
Fenrir
ASAP Hubes
Fenrir
Level 130
God Stats
6W - 8L
1,441 SR
Queue Stats
78W - 71L
1,646 Elo+
Party 1
Nike
Nike
DeadMansHand239
Nike
Level 140
God Stats
5W - 0L
1,933 SR
Queue Stats
40W - 40L
1,624 Elo+
Party 1
Janus
Janus
FlatFeetMGee
Janus
Level 142
God Stats
2W - 3L
1,373 SR
Queue Stats
43W - 43L
1,613 Elo+
Party 1
Baron Samedi
Baron Samedi
Ichkaansiho
Baron Samedi
Level 146
God Stats
5W - 3L
1,569 SR
Queue Stats
258W - 240L
1,598 Elo+
Solo
Hou Yi
Hou Yi
JTFlasha
Hou Yi
Level 152
God Stats
6W - 7L
1,599 SR
Queue Stats
95W - 79L
1,669 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
9
0 / 1 / 0
4,958
496
908
7,320
2,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Buddy6446
Izanami
11
0 / 1 / 0
5,395
540
3,305
5,151
1,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

King Arthur
PapaThiqqTTV
King Arthur
10
0 / 5 / 0
5,400
540
4,218
12,636
5,960
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

11
0 / 0 / 0
5,882
588
3,105
3,228
1,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Achilles
TheAresCarry
Achilles
9
0 / 0 / 0
5,451
545
3,200
8,005
6,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ASAP Hubes
Fenrir
12
3 / 0 / 3
6,146
615
4,664
8,455
4,084
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
3 / 0 / 3
7,413
741
8,383
8,421
8,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

11
1 / 0 / 0
5,925
593
3,364
3,177
1,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
Ichkaansiho
Baron Samedi
9
0 / 0 / 0
5,041
504
3,628
5,590
2,981
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hou Yi
JTFlasha
Hou Yi
10
0 / 0 / 1
4,900
490
3,090
4,537
1,613
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
14
0
Kills
7
7
Deaths
0
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
0
1
0
0
W
Fenrir
ASAP Hubes
Fenrir
3
0
3
4.5
L
Izanami
Buddy6446
Izanami
0
1
0
0
W
3
0
3
4.5
W
1
0
0
1
W
Baron Samedi
Ichkaansiho
Baron Samedi
0
0
0
0
W
Hou Yi
JTFlasha
Hou Yi
0
0
1
0.5
L
King Arthur
PapaThiqqTTV
King Arthur
0
5
0
0
L
0
0
0
0
L
Achilles
TheAresCarry
Achilles
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,736
Damage
23,129
36,340
Taken
30,180
18,050
Mitigated
18,044
13,872
Healing
12,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
908
221
0
3,527
7,320
2,514
0
1,407
5,752
29,324
800
W
Fenrir
ASAP Hubes
Fenrir
4,664
798
0
2,363
8,455
4,084
0
1,359
7,096
0
47,114
L
Izanami
Buddy6446
Izanami
3,305
1,708
0
2,716
5,151
1,948
0
869
4,282
0
51,894
W
8,383
757
0
3,912
8,421
8,208
0
152
8,269
712
57,248
W
3,364
97
0
979
3,177
1,158
0
1,698
1,421
42,461
794
W
Baron Samedi
Ichkaansiho
Baron Samedi
3,628
852
282
2,408
5,590
2,981
0
656
4,934
23,292
0
W
Hou Yi
JTFlasha
Hou Yi
3,090
1,621
0
3,053
4,537
1,613
0
0
4,537
0
38,051
L
King Arthur
PapaThiqqTTV
King Arthur
4,218
427
0
2,490
12,636
5,960
0
240
11,606
0
40,776
L
3,105
201
482
1,520
3,228
1,203
0
1,399
1,733
58,966
0
L
Achilles
TheAresCarry
Achilles
3,200
471
0
3,137
8,005
6,425
0
3,019
4,854
0
15,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,086
Gold Earned
29,425
353
Minions Killed
376
0
Camps Cleared
0
1,047,630
Distance Traveled
1,030,849
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
4,958
496
68
7
0
241,072
0
W
Fenrir
6,146
615
78
8
0
243,014
0
L
Izanami
5,395
540
89
9
0
181,281
0
W
Nike
7,413
741
94
9
0
197,320
0
W
Janus
5,925
593
100
10
0
198,946
1
W
Baron Samedi
5,041
504
33
3
0
205,371
2
W
Hou Yi
4,900
490
71
7
0
186,198
1
L
King Arthur
5,400
540
72
7
0
203,457
0
L
Ra
5,882
588
104
10
0
225,012
0
L
Achilles
5,451
545
20
2
0
196,808
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role