Player Matchup

Neith
Neith
Kootenizer
Neith
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,315 Elo+
Party 1
Agni
Agni
ScylentDays
Agni
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,315 Elo+
Party 1
Mercury
Mercury
doctorfish
Mercury
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,320 Elo+
Party 1
Achilles
Achilles
kyuhbi
Achilles
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,354 Elo+
Party 1
Sylvanus
Sylvanus
vivicajuly
Sylvanus
Level 140
God Stats
18W - 11L
1,560 SR
Queue Stats
77W - 69L
1,479 Elo+
Solo
Team Averages
Level 46
1,512 SR
1,357 Elo+

VS

Team Averages
Level 111
1,612 SR
1,488 Elo+
Ah Muzen Cab
Ah Muzen Cab
Bsure0209
Ah Muzen Cab
Level 161
God Stats
2W - 2L
1,514 SR
Queue Stats
341W - 346L
1,469 Elo+
Solo
Ares
Ares
CRy5TaL Ca5Tle5
Ares
Level 128
God Stats
13W - 14L
1,547 SR
Queue Stats
152W - 150L
1,475 Elo+
Solo
Horus
Horus
SummerKnight
Horus
Level 82
God Stats
3W - 1L
1,504 SR
Queue Stats
145W - 132L
1,518 Elo+
Solo
Ra
Ra
i 7AKO i
Ra
Level 78
God Stats
9W - 8L
1,684 SR
Queue Stats
28W - 37L
1,441 Elo+
Solo
Danzaburou
Danzaburou
juliogamer999
Danzaburou
Level 107
God Stats
69W - 53L
1,813 SR
Queue Stats
236W - 199L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
10
2 / 2 / 1
6,160
474
6,590
6,177
2,149
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
2 / 4 / 0
6,499
500
4,771
7,168
2,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
doctorfish
Mercury
9
1 / 3 / 2
6,048
465
4,095
8,191
3,304
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
kyuhbi
Achilles
9
0 / 6 / 1
5,458
420
3,845
11,787
10,064
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Sylvanus
vivicajuly
Sylvanus
10
1 / 4 / 2
6,573
506
3,808
13,215
11,019
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Bsure0209
Ah Muzen Cab
13
2 / 0 / 5
7,638
588
5,011
6,711
2,564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

12
3 / 2 / 7
7,728
594
6,415
12,655
11,121
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
6 / 0 / 4
8,334
641
9,672
10,516
8,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

14
3 / 2 / 1
8,016
617
4,338
8,845
3,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
juliogamer999
Danzaburou
13
5 / 2 / 2
8,039
618
5,852
8,484
3,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
6
Kills
19
19
Deaths
6
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Bsure0209
Ah Muzen Cab
2
0
5
4.5
W
3
2
7
3.25
L
Neith
2
2
1
1.25
L
2
4
0
0.5
W
6
0
4
8
L
Mercury
doctorfish
Mercury
1
3
2
0.67
W
3
2
1
1.75
W
Danzaburou
juliogamer999
Danzaburou
5
2
2
3
L
Achilles
kyuhbi
Achilles
0
6
1
0.08
L
Sylvanus
vivicajuly
Sylvanus
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,109
Damage
31,288
46,538
Taken
47,211
28,924
Mitigated
29,319
7,035
Healing
16,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Bsure0209
Ah Muzen Cab
5,011
1,673
0
980
6,711
2,564
2,505
1,033
5,678
0
49,218
W
6,415
1,027
0
1,849
12,655
11,121
0
2,294
10,351
36,498
0
L
Neith
6,590
1,952
0
1,091
6,177
2,149
0
977
5,105
0
34,951
L
4,771
910
0
1,070
7,168
2,388
546
2,866
4,302
35,870
606
W
9,672
4,622
360
6,860
10,516
8,470
0
1,032
9,484
0
49,714
L
Mercury
doctorfish
Mercury
4,095
1,906
0
0
8,191
3,304
0
1,962
6,087
0
24,217
W
4,338
645
1,196
3,961
8,845
3,540
0
3,517
4,918
63,241
1,679
W
Danzaburou
juliogamer999
Danzaburou
5,852
2,234
0
1,780
8,484
3,624
1,262
1,290
7,098
0
55,705
L
Achilles
kyuhbi
Achilles
3,845
1,218
0
812
11,787
10,064
0
784
10,527
0
27,890
L
Sylvanus
vivicajuly
Sylvanus
3,808
1,053
548
3,514
13,215
11,019
0
3,887
9,084
21,451
1,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,738
Gold Earned
39,755
243
Minions Killed
388
0
Camps Cleared
0
1,123,784
Distance Traveled
1,144,070
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
7,638
588
89
7
0
232,470
0
W
Ares
7,728
594
28
2
0
235,408
0
L
Neith
6,160
474
68
5
0
232,915
0
L
Agni
6,499
500
52
4
0
204,749
0
W
Horus
8,334
641
73
6
0
239,065
1
L
Mercury
6,048
465
48
4
0
277,263
0
W
Ra
8,016
617
106
8
0
236,629
3
W
Danzaburou
8,039
618
92
7
0
200,498
0
L
Achilles
5,458
420
42
3
0
207,758
0
L
Sylvanus
6,573
506
33
3
0
201,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role