Player Matchup

Bakasura
Bakasura
Bipolurbear
Bakasura
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 37L
1,641 Elo+
Party 2
Fafnir
Fafnir
DevotedRain01
Fafnir
Level 127
God Stats
5W - 1L
1,774 SR
Queue Stats
34W - 28L
1,600 Elo+
Solo
Thoth
Thoth
TheOneTage
Thoth
Level 144
God Stats
0W - 3L
1,504 SR
Queue Stats
77W - 70L
1,523 Elo+
Solo
Freya
Freya
TwentyTHunder3
Freya
Level 130
God Stats
2W - 1L
1,866 SR
Queue Stats
58W - 46L
1,644 Elo+
Party 2
Terra
Terra
X141
Terra
Level 157
God Stats
1W - 5L
1,597 SR
Queue Stats
94W - 80L
1,579 Elo+
Solo
Team Averages
Level 136
1,648 SR
1,597 Elo+

VS

Team Averages
Level 159
1,494 SR
1,450 Elo+
Susano
Susano
 
Susano
Level 213
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
EhVisho115
Atlas
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,292 Elo+
Solo
Jormungandr
Jormungandr
Green Goomba269
Jormungandr
Level 75
God Stats
1W - 2L
1,295 SR
Queue Stats
55W - 90L
1,481 Elo+
Party 1
Bellona
Bellona
MOEOVER9000
Bellona
Level 156
God Stats
4W - 1L
1,580 SR
Queue Stats
96W - 123L
1,438 Elo+
Party 1
Ra
Ra
ScoobieDoobies
Ra
Level 205
God Stats
8W - 6L
1,594 SR
Queue Stats
154W - 152L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Bipolurbear
Bakasura
9
1 / 2 / 0
4,600
575
1,864
8,089
3,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

7
0 / 3 / 1
4,199
525
3,860
7,720
7,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thoth
8
0 / 1 / 0
4,192
524
827
3,166
1,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

8
1 / 2 / 0
4,373
547
4,604
5,311
2,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Terra
X141
Terra
10
1 / 0 / 1
5,594
699
2,786
5,513
4,705
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
9
3 / 0 / 4
5,391
674
4,998
5,723
1,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Atlas
9
0 / 2 / 0
4,637
580
2,837
6,321
4,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jormungandr
Green Goomba269
Jormungandr
8
0 / 1 / 0
4,026
503
2,499
5,281
2,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
MOEOVER9000
Bellona
9
2 / 0 / 3
4,854
607
3,944
6,473
3,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 0 / 1
6,067
758
2,558
2,003
861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
16
3
Kills
8
8
Deaths
3
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
3
0
4
5
L
Bakasura
Bipolurbear
Bakasura
1
2
0
0.5
L
0
3
1
0.17
W
Atlas
0
2
0
0
W
Jormungandr
Green Goomba269
Jormungandr
0
1
0
0
W
Bellona
MOEOVER9000
Bellona
2
0
3
3.5
W
3
0
1
3.5
L
Thoth
0
1
0
0
L
1
2
0
0.5
L
Terra
X141
Terra
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,941
Damage
16,836
29,799
Taken
25,801
18,165
Mitigated
12,220
12,780
Healing
11,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
4,998
1,656
0
3,089
5,723
1,913
0
484
5,051
0
33,667
L
Bakasura
Bipolurbear
Bakasura
1,864
1,199
0
4,498
8,089
3,219
0
938
7,066
0
27,357
L
3,860
1,025
0
1,775
7,720
7,172
0
1,653
6,067
11,718
0
W
Atlas
2,837
1,352
0
1,461
6,321
4,117
0
2,674
3,617
27,111
0
W
Jormungandr
Green Goomba269
Jormungandr
2,499
1,035
0
1,886
5,281
2,289
0
2,418
2,620
23,702
1,787
W
Bellona
MOEOVER9000
Bellona
3,944
2,052
0
3,353
6,473
3,040
0
4,260
1,263
0
21,300
W
2,558
243
326
1,372
2,003
861
0
858
1,145
47,048
1,166
L
Thoth
827
0
0
607
3,166
1,028
0
1,490
1,676
19,992
0
L
4,604
1,233
0
1,699
5,311
2,041
0
980
4,331
28,180
0
L
Terra
X141
Terra
2,786
1,135
86
4,115
5,513
4,705
0
2,218
2,894
33,674
2,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,958
Gold Earned
24,975
234
Minions Killed
284
0
Camps Cleared
0
828,542
Distance Traveled
865,281
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
5,391
674
67
8
0
199,767
0
L
Bakasura
4,600
575
59
7
0
188,309
2
L
Fafnir
4,199
525
26
3
0
176,434
0
W
Atlas
4,637
580
58
7
0
138,454
1
W
Jormungandr
4,026
503
33
4
0
159,624
1
W
Bellona
4,854
607
45
6
0
188,762
0
W
Ra
6,067
758
81
10
0
178,674
1
L
Thoth
4,192
524
36
5
0
136,877
2
L
Freya
4,373
547
46
6
0
182,285
2
L
Terra
5,594
699
67
8
0
144,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role