Player Matchup

Medusa
Medusa
CarmC77
Medusa
Level 88
God Stats
106W - 98L
1,496 SR
Queue Stats
107W - 102L
1,432 Elo+
Solo
Vulcan
Vulcan
MarlonZatara
Vulcan
Level 127
God Stats
3W - 3L
1,504 SR
Queue Stats
326W - 304L
1,455 Elo+
Solo
Gilgamesh
Gilgamesh
MoonManXXV
Gilgamesh
Level 104
God Stats
12W - 9L
1,600 SR
Queue Stats
217W - 226L
1,538 Elo+
Solo
Freya
Freya
NatoJoker
Freya
Level 118
God Stats
0W - 3L
1,500 SR
Queue Stats
285W - 253L
1,515 Elo+
Solo
Athena
Athena
eiron2404
Athena
Level 126
God Stats
3W - 2L
1,786 SR
Queue Stats
196W - 191L
1,460 Elo+
Solo
Team Averages
Level 113
1,577 SR
1,480 Elo+

VS

Team Averages
Level 89
1,576 SR
1,491 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
G0tz0n
Loki
Level 135
God Stats
3W - 0L
1,500 SR
Queue Stats
210W - 191L
1,512 Elo+
Solo
Zhong Kui
Zhong Kui
Skitka23
Zhong Kui
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
292W - 276L
1,484 Elo+
Party 1
Surtr
Surtr
SteelTrashcan
Surtr
Level 67
God Stats
27W - 21L
1,635 SR
Queue Stats
288W - 268L
1,490 Elo+
Party 1
Sobek
Sobek
victorrrrrrrrr30
Sobek
Level 57
God Stats
1W - 1L
1,744 SR
Queue Stats
148W - 168L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CarmC77
Medusa
1
0 / 0 / 0
4,336
310
0
0
0
Vulcan
13
3 / 4 / 2
7,326
523
13,590
10,632
4,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
MoonManXXV
Gilgamesh
11
3 / 3 / 3
6,623
473
5,403
10,500
5,658
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Freya
NatoJoker
Freya
12
2 / 4 / 1
6,580
470
7,939
10,279
4,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Athena
eiron2404
Athena
9
2 / 2 / 3
6,504
465
4,595
10,838
10,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
12
4 / 3 / 0
7,924
566
6,708
8,581
3,451
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
G0tz0n
Loki
17
4 / 0 / 3
8,845
632
4,132
10,874
4,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Zhong Kui
Skitka23
Zhong Kui
12
2 / 3 / 3
7,640
546
8,893
12,771
8,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 3 / 3
8,313
594
6,024
10,336
6,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

10
1 / 2 / 2
6,823
487
4,167
15,361
13,846
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
24
10
Kills
13
13
Deaths
11
9
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
4
3
0
1.33
L
Medusa
CarmC77
Medusa
0
0
0
0
W
Loki
G0tz0n
Loki
4
0
3
5.5
L
Vulcan
3
4
2
1
L
Gilgamesh
MoonManXXV
Gilgamesh
3
3
3
1.5
L
Freya
NatoJoker
Freya
2
4
1
0.63
W
Zhong Kui
Skitka23
Zhong Kui
2
3
3
1.17
W
2
3
3
1.17
L
Athena
eiron2404
Athena
2
2
3
1.75
W
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,527
Damage
29,924
42,249
Taken
57,923
25,329
Mitigated
36,853
8,524
Healing
19,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
6,708
5,219
0
2,294
8,581
3,451
480
3,962
4,619
0
41,172
L
Medusa
CarmC77
Medusa
0
0
0
0
0
0
0
0
0
0
0
W
Loki
G0tz0n
Loki
4,132
622
0
6,722
10,874
4,514
0
803
10,071
0
87,811
L
Vulcan
13,590
127
0
1,562
10,632
4,817
0
5,989
4,643
55,890
1,544
L
Gilgamesh
MoonManXXV
Gilgamesh
5,403
1,832
0
766
10,500
5,658
0
2,054
8,446
0
48,137
L
Freya
NatoJoker
Freya
7,939
3,684
0
4,350
10,279
4,099
0
2,640
7,639
37,851
2,557
W
Zhong Kui
Skitka23
Zhong Kui
8,893
521
0
4,618
12,771
8,816
735
8,754
3,966
48,598
0
W
6,024
2,603
0
1,545
10,336
6,226
755
5,841
4,491
2,351
46,920
L
Athena
eiron2404
Athena
4,595
950
0
1,846
10,838
10,755
0
2,854
7,984
17,038
922
W
4,167
792
0
4,260
15,361
13,846
533
6,107
9,254
20,405
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,369
Gold Earned
39,545
230
Minions Killed
370
0
Camps Cleared
0
1,014,903
Distance Traveled
1,330,412
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
7,924
566
75
5
0
274,025
0
L
Medusa
4,336
310
0
0
0
0
0
W
Loki
8,845
632
132
9
0
328,404
0
L
Vulcan
7,326
523
75
5
0
239,527
0
L
Gilgamesh
6,623
473
73
5
0
235,786
0
L
Freya
6,580
470
50
4
0
271,741
3
W
Zhong Kui
7,640
546
59
4
0
239,132
0
W
Surtr
8,313
594
76
5
0
231,248
0
L
Athena
6,504
465
32
2
0
267,849
2
W
Sobek
6,823
487
28
2
0
257,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role