Player Matchup

Charybdis
Charybdis
Achillem
Charybdis
Level 149
God Stats
1W - 1L
1,770 SR
Queue Stats
172W - 92L
1,684 Elo+
Solo
Ares
Ares
CurtisCSHflo
Ares
Level 69
God Stats
3W - 2L
1,652 SR
Queue Stats
21W - 18L
1,538 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Intxnse
Cu Chulainn
Level 172
God Stats
0W - 1L
1,564 SR
Queue Stats
14W - 15L
1,542 Elo+
Party 1
Ra
Ra
SlugRoundMitch
Ra
Level 156
God Stats
2W - 3L
1,732 SR
Queue Stats
14W - 16L
1,531 Elo+
Party 1
Nemesis
Nemesis
XxGapeHornxX
Nemesis
Level 164
God Stats
1W - 1L
1,829 SR
Queue Stats
13W - 16L
1,516 Elo+
Party 1
Team Averages
Level 142
1,709 SR
1,562 Elo+

VS

Team Averages
Level 152
1,459 SR
1,590 Elo+
Bacchus
Bacchus
Criesen
Bacchus
Level 164
God Stats
6W - 5L
1,590 SR
Queue Stats
145W - 110L
1,618 Elo+
Solo
Anhur
Anhur
SinRH
Anhur
Level 137
God Stats
7W - 6L
1,579 SR
Queue Stats
166W - 114L
1,650 Elo+
Party 2
Awilix
Awilix
TheOnlyGeo
Awilix
Level 149
God Stats
3W - 3L
1,308 SR
Queue Stats
25W - 24L
1,498 Elo+
Solo
Tiamat
Tiamat
Theves
Tiamat
Level 158
God Stats
36W - 42L
1,553 SR
Queue Stats
206W - 193L
1,545 Elo+
Solo
King Arthur
King Arthur
drims4
King Arthur
Level 153
God Stats
1W - 3L
1,267 SR
Queue Stats
194W - 157L
1,641 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Achillem
Charybdis
14
0 / 3 / 1
8,017
472
8,956
12,886
4,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 4 / 3
7,250
426
3,633
14,558
12,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cu Chulainn
Intxnse
Cu Chulainn
14
0 / 3 / 1
8,053
474
11,049
16,931
10,975
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
1 / 2 / 0
8,869
522
3,683
8,134
3,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
XxGapeHornxX
Nemesis
14
4 / 4 / 0
8,066
474
10,029
17,588
7,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Criesen
Bacchus
14
3 / 1 / 8
9,035
531
7,670
12,963
16,786
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
SinRH
Anhur
15
2 / 2 / 2
8,895
523
8,528
11,940
4,385
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Awilix
TheOnlyGeo
Awilix
17
7 / 0 / 3
9,433
555
10,029
12,763
6,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Tiamat
Theves
Tiamat
17
0 / 0 / 6
9,726
572
6,469
8,177
5,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
drims4
King Arthur
16
4 / 2 / 0
9,909
583
12,568
18,164
13,373
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
5
Kills
16
16
Deaths
5
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Achillem
Charybdis
0
3
1
0.17
W
Bacchus
Criesen
Bacchus
3
1
8
7
L
0
4
3
0.38
L
Cu Chulainn
Intxnse
Cu Chulainn
0
3
1
0.17
W
Anhur
SinRH
Anhur
2
2
2
1.5
L
1
2
0
0.5
W
Awilix
TheOnlyGeo
Awilix
7
0
3
8.5
W
Tiamat
Theves
Tiamat
0
0
6
3
L
Nemesis
XxGapeHornxX
Nemesis
4
4
0
1
W
King Arthur
drims4
King Arthur
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,350
Damage
45,264
70,097
Taken
64,007
39,454
Mitigated
46,209
17,197
Healing
21,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Achillem
Charybdis
8,956
4,291
0
4,515
12,886
4,615
0
1,582
11,304
0
80,736
W
Bacchus
Criesen
Bacchus
7,670
1,284
0
3,380
12,963
16,786
0
2,209
10,754
32,456
0
L
3,633
307
0
2,638
14,558
12,677
0
3,979
10,251
24,175
0
L
Cu Chulainn
Intxnse
Cu Chulainn
11,049
1,999
0
3,029
16,931
10,975
0
398
16,454
0
69,016
W
Anhur
SinRH
Anhur
8,528
3,670
0
3,523
11,940
4,385
0
1,343
10,597
0
72,597
L
3,683
704
386
2,375
8,134
3,562
0
3,369
4,492
91,644
253
W
Awilix
TheOnlyGeo
Awilix
10,029
3,327
0
7,565
12,763
6,213
0
736
12,027
0
79,998
W
Tiamat
Theves
Tiamat
6,469
391
0
2,523
8,177
5,452
0
2,104
6,073
89,181
1,252
L
Nemesis
XxGapeHornxX
Nemesis
10,029
3,364
0
4,254
17,588
7,625
0
3,829
13,528
0
70,587
W
King Arthur
drims4
King Arthur
12,568
1,811
0
4,557
18,164
13,373
0
1,589
16,575
0
83,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,255
Gold Earned
46,998
546
Minions Killed
598
0
Camps Cleared
0
1,638,685
Distance Traveled
1,788,195
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,017
472
127
7
0
289,259
0
W
Bacchus
9,035
531
32
2
0
352,682
4
L
Ares
7,250
426
33
2
0
323,684
0
L
Cu Chulainn
8,053
474
102
6
0
323,699
1
W
Anhur
8,895
523
130
8
0
322,270
2
L
Ra
8,869
522
184
11
0
341,665
1
W
Awilix
9,433
555
99
6
0
410,239
5
W
Tiamat
9,726
572
198
12
0
375,536
3
L
Nemesis
8,066
474
100
6
0
360,378
0
W
King Arthur
9,909
583
139
8
0
327,468
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role