Player Matchup

Fafnir
Fafnir
Cimaa
Fafnir
Level 63
God Stats
2W - 4L
1,441 SR
Queue Stats
13W - 8L
1,597 Elo+
Party 1
Danzaburou
Danzaburou
ElHerrero1324
Danzaburou
Level 65
God Stats
2W - 3L
1,339 SR
Queue Stats
177W - 188L
1,564 Elo+
Solo
Mulan
Mulan
LAWMATO
Mulan
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 8L
1,644 Elo+
Party 1
Janus
Janus
NewInfirmity
Janus
Level 62
God Stats
1W - 2L
1,625 SR
Queue Stats
11W - 6L
1,644 Elo+
Party 1
Nemesis
Nemesis
iHypebeast
Nemesis
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,693 Elo+
Party 1
Team Averages
Level 69
1,481 SR
1,628 Elo+

VS

Team Averages
Level 85
1,511 SR
1,525 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
CHASEMCDADE
Neith
Level 129
God Stats
7W - 8L
1,601 SR
Queue Stats
102W - 77L
1,603 Elo+
Party 2
Bacchus
Bacchus
JerryEatsTrash
Bacchus
Level 48
God Stats
10W - 6L
1,633 SR
Queue Stats
107W - 134L
1,444 Elo+
Solo
Achilles
Achilles
MarcSterwerf
Achilles
Level 28
God Stats
6W - 5L
1,226 SR
Queue Stats
159W - 141L
1,528 Elo+
Party 2
Nemesis
Nemesis
UhtredRagnarsson
Nemesis
Level 154
God Stats
2W - 2L
1,595 SR
Queue Stats
163W - 140L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Cimaa
Fafnir
6
2 / 0 / 0
3,723
745
743
2,352
1,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
ElHerrero1324
Danzaburou
6
0 / 1 / 0
3,312
662
486
1,542
406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Mulan
LAWMATO
Mulan
7
1 / 0 / 0
3,987
797
2,811
3,820
1,452
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

7
2 / 0 / 1
4,198
840
1,540
1,686
485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
iHypebeast
Nemesis
6
0 / 1 / 4
3,496
699
1,546
4,354
1,419
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
6
0 / 2 / 1
3,374
675
409
2,704
813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

6
1 / 1 / 0
3,504
701
1,734
2,731
731
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

1
0 / 0 / 0
2,418
484
0
0
0
Achilles
MarcSterwerf
Achilles
6
0 / 1 / 0
3,354
671
1,122
4,683
1,615
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

6
0 / 2 / 1
3,172
634
1,483
4,148
1,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
3
5
Kills
1
2
Deaths
6
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
0
2
1
0.25
L
1
1
0
1
W
Fafnir
Cimaa
Fafnir
2
0
0
2
W
Danzaburou
ElHerrero1324
Danzaburou
0
1
0
0
L
0
0
0
0
W
Mulan
LAWMATO
Mulan
1
0
0
1
L
Achilles
MarcSterwerf
Achilles
0
1
0
0
W
2
0
1
2.5
L
0
2
1
0.25
W
Nemesis
iHypebeast
Nemesis
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,126
Damage
4,748
13,754
Taken
14,266
5,540
Mitigated
4,264
4,332
Healing
4,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
409
32
100
110
2,704
813
0
1,276
1,272
14,776
0
L
1,734
940
0
1,451
2,731
731
0
419
2,201
0
16,864
W
Fafnir
Cimaa
Fafnir
743
165
0
1,326
2,352
1,778
0
0
2,352
7,683
252
W
Danzaburou
ElHerrero1324
Danzaburou
486
127
0
441
1,542
406
0
0
1,542
0
17,110
L
0
0
0
0
0
0
0
0
0
0
0
W
Mulan
LAWMATO
Mulan
2,811
963
0
1,355
3,820
1,452
0
0
3,820
0
20,653
L
Achilles
MarcSterwerf
Achilles
1,122
466
0
1,563
4,683
1,615
0
0
4,683
0
13,944
W
1,540
143
0
450
1,686
485
0
325
1,361
20,101
0
L
1,483
799
0
1,578
4,148
1,105
0
255
3,827
0
13,176
W
Nemesis
iHypebeast
Nemesis
1,546
883
0
760
4,354
1,419
0
84
4,270
0
16,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,716
Gold Earned
15,822
165
Minions Killed
126
0
Camps Cleared
0
520,245
Distance Traveled
402,861
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
3,374
675
25
5
0
96,758
0
L
Neith
3,504
701
34
7
0
98,388
0
W
Fafnir
3,723
745
20
4
0
107,102
1
W
Danzaburou
3,312
662
30
6
0
93,097
0
L
Bacchus
2,418
484
0
0
0
0
0
W
Mulan
3,987
797
42
8
0
99,831
2
L
Achilles
3,354
671
32
6
0
104,008
0
W
Janus
4,198
840
39
8
0
102,204
0
L
Nemesis
3,172
634
35
7
0
103,707
0
W
Nemesis
3,496
699
34
7
0
118,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role