Player Matchup

Bacchus
Bacchus
Cornjerker11
Bacchus
Level 24
God Stats
4W - 7L
1,500 SR
Queue Stats
6W - 14L
1,025 Elo+
Party 2
Medusa
Medusa
EleMentaL JeWx
Medusa
Level 69
God Stats
3W - 4L
1,590 SR
Queue Stats
23W - 34L
1,184 Elo+
Party 2
Tyr
Tyr
TruCubanBlood
Tyr
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 7L
1,446 Elo+
Solo
Team Averages
Level 41
1,530 SR
1,218 Elo+

VS

Team Averages
Level 68
1,459 SR
1,390 Elo+
Yemoja
Yemoja
CryHavoc0708
Yemoja
Level 67
God Stats
8W - 11L
1,381 SR
Queue Stats
8W - 11L
1,322 Elo+
Party 1
Hou Yi
Hou Yi
Randy Marsh0828
Hou Yi
Level 68
God Stats
8W - 11L
1,381 SR
Queue Stats
12W - 13L
1,383 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
weremycheese
Morgan Le Fay
Level 69
God Stats
6W - 3L
1,614 SR
Queue Stats
311W - 294L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Cornjerker11
Bacchus
13
1 / 1 / 6
7,259
726
2,729
7,270
6,978
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
3 / 2 / 3
7,433
743
6,846
7,783
3,047
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
3 / 1 / 3
7,626
763
6,825
10,546
5,732
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
11
0 / 3 / 3
6,271
627
1,879
8,088
6,333
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 3 / 2
6,187
619
5,267
9,254
3,638
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
weremycheese
Morgan Le Fay
13
4 / 1 / 0
7,558
756
10,668
4,425
2,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
9
7
Kills
4
4
Deaths
7
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Cornjerker11
Bacchus
1
1
6
4
W
Yemoja
0
3
3
0.5
L
3
2
3
2.25
W
0
3
2
0.33
L
3
1
3
4.5
W
Morgan Le Fay
weremycheese
Morgan Le Fay
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,400
Damage
17,814
25,599
Taken
21,767
15,757
Mitigated
12,320
1,786
Healing
2,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Cornjerker11
Bacchus
2,729
191
0
522
7,270
6,978
331
2,557
4,338
11,517
0
W
Yemoja
1,879
625
748
1,156
8,088
6,333
0
1,026
7,062
7,744
726
L
6,846
2,262
0
396
7,783
3,047
1,635
4,564
2,643
0
21,822
W
5,267
2,681
0
0
9,254
3,638
0
1,052
8,202
0
16,126
L
6,825
1,387
0
868
10,546
5,732
264
3,412
6,714
0
31,843
W
Morgan Le Fay
weremycheese
Morgan Le Fay
10,668
264
106
294
4,425
2,349
0
651
3,774
24,489
983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,318
Gold Earned
20,016
119
Minions Killed
76
0
Camps Cleared
0
583,582
Distance Traveled
542,655
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,259
726
13
1
0
192,714
0
W
Yemoja
6,271
627
14
1
0
160,143
0
L
Medusa
7,433
743
44
4
0
185,235
0
W
Hou Yi
6,187
619
28
3
0
175,953
0
L
Tyr
7,626
763
62
6
0
205,633
0
W
Morgan Le Fay
7,558
756
34
3
0
206,559
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role