Player Matchup

Jormungandr
Jormungandr
Gold III
 
Jormungandr
Gold III
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Gold IV
 
Nu Wa
Gold IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold III
BEAST8820
Morgan Le Fay
Gold III
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 64L
1,364 MMR
Solo
Bellona
Bellona
Silver II
Fawby68
Bellona
Silver II
Level 156
God Stats
17W - 15L
1,568 SR
Queue Stats
99W - 112L
1,204 MMR
Party 3
Osiris
Osiris
Silver III
sgc28
Osiris
Silver III
Level 155
God Stats
1W - 1L
1,407 SR
Queue Stats
17W - 29L
1,546 MMR
Party 3
Team Averages
Gold V
Gold V
Average Tier
Level 159
1,495 SR
1,423 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 98
1,416 SR
1,371 MMR
Poseidon
Poseidon
Silver II
AhCoochee
Poseidon
Silver II
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,430 MMR
Solo
Nut
Nut
Gold II
AndyCaper0
Nut
Gold II
Level 126
God Stats
23W - 21L
1,605 SR
Queue Stats
423W - 422L
1,504 MMR
Party 1
Yemoja
Yemoja
Silver III
PowerD0Nut
Yemoja
Silver III
Level 84
God Stats
1W - 7L
1,214 SR
Queue Stats
19W - 37L
1,150 MMR
Party 1
Susano
Susano
Bronze III
ukranian22
Susano
Bronze III
Level 60
God Stats
0W - 1L
1,294 SR
Queue Stats
3W - 15L
1,354 MMR
Party 2
Cu Chulainn
Cu Chulainn
Bronze III
videomaniac12
Cu Chulainn
Bronze III
Level 80
God Stats
2W - 4L
1,465 SR
Queue Stats
4W - 13L
1,416 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
16
6 / 0 / 1
8,996
600
14,727
9,876
5,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Nu Wa
 
Nu Wa
14
1 / 0 / 8
7,978
532
16,545
13,098
6,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Morgan Le Fay
BEAST8820
Morgan Le Fay
15
4 / 2 / 1
8,869
591
10,448
6,976
3,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
Fawby68
Bellona
14
1 / 2 / 1
8,185
546
4,120
14,242
11,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Osiris
sgc28
Osiris
14
1 / 1 / 3
7,835
522
2,915
13,537
8,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
AresBaron SamediBacchusSurtr

VS

Bans
LokiBake KujiraAo KuangThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AhCoochee
Poseidon
13
1 / 5 / 2
7,604
507
5,808
11,569
3,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 2 / 0
7,028
469
6,575
12,687
5,077
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
PowerD0Nut
Yemoja
8
0 / 4 / 2
6,308
421
2,249
16,494
7,728
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Susano
ukranian22
Susano
12
1 / 2 / 1
6,867
458
3,210
11,915
3,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cu Chulainn
videomaniac12
Cu Chulainn
15
3 / 0 / 1
9,038
603
11,646
11,839
10,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
13
Kills
5
5
Deaths
13
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
6
0
1
6.5
W
Nu Wa
 
Nu Wa
1
0
8
5
L
Poseidon
AhCoochee
Poseidon
1
5
2
0.4
L
0
2
0
0
W
Morgan Le Fay
BEAST8820
Morgan Le Fay
4
2
1
2.25
W
Bellona
Fawby68
Bellona
1
2
1
0.75
L
Yemoja
PowerD0Nut
Yemoja
0
4
2
0.25
W
Osiris
sgc28
Osiris
1
1
3
2.5
L
Susano
ukranian22
Susano
1
2
1
0.75
L
Cu Chulainn
videomaniac12
Cu Chulainn
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,755
Damage
29,488
57,729
Taken
64,504
35,223
Mitigated
30,667
25,855
Healing
18,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
14,727
3,885
0
3,944
9,876
5,738
206
794
9,082
76,808
2,688
W
Nu Wa
 
Nu Wa
16,545
6,759
0
5,600
13,098
6,500
1,212
3,625
9,369
51,908
3,330
L
Poseidon
AhCoochee
Poseidon
5,808
330
0
1,240
11,569
3,386
0
8,700
2,172
67,492
0
L
6,575
4,266
0
3,408
12,687
5,077
0
9,934
2,753
0
57,934
W
Morgan Le Fay
BEAST8820
Morgan Le Fay
10,448
244
0
1,237
6,976
3,147
363
2,300
4,625
62,106
1,515
W
Bellona
Fawby68
Bellona
4,120
1,265
0
6,944
14,242
11,471
0
566
12,835
0
61,191
L
Yemoja
PowerD0Nut
Yemoja
2,249
1,208
3,716
2,653
16,494
7,728
0
12,557
3,681
11,716
2,660
W
Osiris
sgc28
Osiris
2,915
859
0
8,130
13,537
8,367
434
916
12,431
0
72,449
L
Susano
ukranian22
Susano
3,210
512
0
3,955
11,915
3,920
0
6,232
5,499
0
45,696
L
Cu Chulainn
videomaniac12
Cu Chulainn
11,646
1,647
0
3,967
11,839
10,556
0
2,766
8,293
777
77,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,863
Gold Earned
36,845
526
Minions Killed
428
0
Camps Cleared
0
1,525,686
Distance Traveled
1,460,181
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,996
600
120
8
0
308,549
3
W
Nu Wa
7,978
532
75
5
0
274,907
0
L
Poseidon
7,604
507
117
8
0
305,310
4
L
Nut
7,028
469
98
7
0
262,571
1
W
Morgan Le Fay
8,869
591
106
7
0
284,793
1
W
Bellona
8,185
546
117
8
0
303,155
9
L
Yemoja
6,308
421
17
1
0
271,879
2
W
Osiris
7,835
522
108
7
0
354,282
2
L
Susano
6,867
458
78
5
0
337,907
0
L
Cu Chulainn
9,038
603
118
8
0
282,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role