Player Matchup

Bacchus
Bacchus
Bronze III
Easybakeivan
Bacchus
Bronze III
Level 109
God Stats
0W - 2L
1,285 SR
Queue Stats
0W - 2L
1,451 MMR
Party 1
Thor
Thor
Bronze III
Toxin1224
Thor
Bronze III
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,451 MMR
Party 1
Merlin
Merlin
Bronze III
Unknown711
Merlin
Bronze III
Level 119
God Stats
0W - 1L
1,133 SR
Queue Stats
0W - 2L
1,451 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 110
1,306 SR
1,451 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 119
1,562 SR
1,443 MMR
Ne Zha
Ne Zha
Gold III
 
Ne Zha
Gold III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ix Chel
Ix Chel
Gold IV
SauceyFab
Ix Chel
Gold IV
Level 121
God Stats
145W - 123L
1,508 SR
Queue Stats
577W - 638L
1,439 MMR
Solo
Atlas
Atlas
Gold V
saulmata97
Atlas
Gold V
Level 90
God Stats
3W - 0L
1,678 SR
Queue Stats
88W - 106L
1,390 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Easybakeivan
Bacchus
14
0 / 2 / 1
8,609
574
11,075
15,223
15,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thor
13
0 / 3 / 1
8,520
568
5,213
10,993
4,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Unknown711
Merlin
16
1 / 2 / 0
9,964
664
10,270
12,710
5,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
AnubisCthulhuCharybdisAchillesBaron Samedi

VS

Bans
ThothCerberusAgniAthenaVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
17
3 / 0 / 4
10,844
723
11,847
14,919
14,396
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ix Chel
SauceyFab
Ix Chel
17
4 / 1 / 3
10,958
731
13,880
8,989
4,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Atlas
16
0 / 0 / 7
10,157
677
9,117
14,252
14,713
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
1
Kills
7
7
Deaths
1
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
3
0
4
5
L
Bacchus
Easybakeivan
Bacchus
0
2
1
0.25
W
Ix Chel
SauceyFab
Ix Chel
4
1
3
5.5
L
Thor
0
3
1
0.17
L
Merlin
Unknown711
Merlin
1
2
0
0.5
W
Atlas
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,558
Damage
34,844
38,926
Taken
38,160
24,704
Mitigated
33,679
4,065
Healing
13,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
11,847
860
0
5,167
14,919
14,396
849
8,445
6,345
0
43,195
L
Bacchus
Easybakeivan
Bacchus
11,075
967
0
1,602
15,223
15,299
0
9,319
5,508
19,761
0
W
Ix Chel
SauceyFab
Ix Chel
13,880
1,913
1,732
2,825
8,989
4,570
1,090
5,446
3,543
58,724
0
L
Thor
5,213
414
0
1,182
10,993
4,289
0
5,836
4,747
0
25,384
L
Merlin
Unknown711
Merlin
10,270
474
0
1,281
12,710
5,116
0
5,305
7,099
53,940
0
W
Atlas
9,117
2,828
0
3,673
14,252
14,713
729
7,919
6,281
31,049
5,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,093
Gold Earned
31,959
166
Minions Killed
200
0
Camps Cleared
0
800,933
Distance Traveled
859,527
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,844
723
67
4
0
296,099
0
L
Bacchus
8,609
574
18
1
0
253,886
0
W
Ix Chel
10,958
731
84
6
0
287,852
0
L
Thor
8,520
568
29
2
0
292,501
0
L
Merlin
9,964
664
119
8
0
254,546
2
W
Atlas
10,157
677
49
3
0
275,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role