Player Matchup

Heimdallr
Heimdallr
Platinum I
 
Heimdallr
Platinum I
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Platinum IV
 
Arachne
Platinum IV
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Diamond IV
Bυdbυdnen
King Arthur
Diamond IV
Level 82
God Stats
1W - 1L
1,746 SR
Queue Stats
127W - 105L
1,917 MMR
Solo
Bacchus
Bacchus
Gold II
SAilcP
Bacchus
Gold II
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 34L
1,911 MMR
Solo
Persephone
Persephone
Platinum I
kz8392
Persephone
Platinum I
Level 158
God Stats
9W - 10L
1,618 SR
Queue Stats
290W - 286L
1,945 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 127
1,573 SR
1,755 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 151
1,654 SR
1,929 MMR
Ix Chel
Ix Chel
Platinum II
ExtremelyLethal_
Ix Chel
Platinum II
Level 184
God Stats
6W - 9L
1,546 SR
Queue Stats
113W - 107L
1,911 MMR
Solo
Skadi
Skadi
Diamond V
Nesimer
Skadi
Diamond V
Level 159
God Stats
3W - 1L
1,500 SR
Queue Stats
108W - 97L
1,961 MMR
Party 2
Khepri
Khepri
Diamond IV
StorrenTTV
Khepri
Diamond IV
Level 165
God Stats
9W - 3L
1,760 SR
Queue Stats
172W - 155L
1,872 MMR
Party 2
Rama
Rama
Platinum I
luhsambo
Rama
Platinum I
Level 143
God Stats
8W - 5L
1,789 SR
Queue Stats
73W - 60L
1,984 MMR
Party 1
Cthulhu
Cthulhu
Platinum I
yetti1738
Cthulhu
Platinum I
Level 102
God Stats
11W - 12L
1,673 SR
Queue Stats
88W - 78L
1,917 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
11
1 / 0 / 0
5,414
541
3,342
3,774
1,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Arachne
 
Arachne
9
0 / 2 / 0
4,795
480
1,795
10,981
4,619
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
Bυdbυdnen
King Arthur
9
0 / 3 / 0
5,245
525
7,275
11,366
6,560
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bacchus
SAilcP
Bacchus
7
0 / 3 / 1
4,869
487
2,016
7,615
6,647
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Persephone
kz8392
Persephone
9
0 / 2 / 0
5,559
556
3,719
6,120
2,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AthenaAgniBastetThorAres

VS

Bans
JanusThanatosSusanoCu ChulainnSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 1
5,872
587
4,319
4,425
1,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Skadi
Nesimer
Skadi
11
3 / 0 / 3
6,055
606
6,447
5,556
2,178
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
StorrenTTV
Khepri
9
0 / 0 / 4
5,377
538
1,991
5,601
3,118
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Rama
11
2 / 1 / 0
6,134
613
3,320
5,472
2,199
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
yetti1738
Cthulhu
11
3 / 0 / 1
6,580
658
6,383
8,697
8,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
19
1
Kills
10
10
Deaths
1
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
1
0
0
1
L
Arachne
 
Arachne
0
2
0
0
L
King Arthur
Bυdbυdnen
King Arthur
0
3
0
0
W
2
0
1
2.5
W
Skadi
Nesimer
Skadi
3
0
3
4.5
L
Bacchus
SAilcP
Bacchus
0
3
1
0.17
W
Khepri
StorrenTTV
Khepri
0
0
4
2
L
Persephone
kz8392
Persephone
0
2
0
0
W
Rama
2
1
0
2
W
Cthulhu
yetti1738
Cthulhu
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,147
Damage
22,460
39,856
Taken
29,751
21,760
Mitigated
17,943
11,355
Healing
10,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
3,342
1,518
0
1,852
3,774
1,647
0
345
3,429
0
47,722
L
Arachne
 
Arachne
1,795
1,370
0
3,923
10,981
4,619
0
1,552
9,313
0
34,262
L
King Arthur
Bυdbυdnen
King Arthur
7,275
1,882
0
2,550
11,366
6,560
0
4,833
5,814
0
41,791
W
4,319
620
594
1,860
4,425
1,650
38
1,718
2,707
45,095
2,169
W
Skadi
Nesimer
Skadi
6,447
3,032
0
310
5,556
2,178
69
857
4,699
0
47,563
L
Bacchus
SAilcP
Bacchus
2,016
106
0
1,824
7,615
6,647
0
1,711
5,904
13,329
0
W
Khepri
StorrenTTV
Khepri
1,991
98
1,155
1,837
5,601
3,118
0
1,753
3,848
12,986
0
L
Persephone
kz8392
Persephone
3,719
149
0
1,206
6,120
2,287
0
3,052
3,058
40,467
915
W
Rama
3,320
2,928
0
1,859
5,472
2,199
387
1,318
4,154
0
52,834
W
Cthulhu
yetti1738
Cthulhu
6,383
560
112
2,988
8,697
8,798
0
0
8,697
39,266
1,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,882
Gold Earned
30,018
295
Minions Killed
388
0
Camps Cleared
0
988,838
Distance Traveled
982,626
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,414
541
78
8
0
185,190
2
L
Arachne
4,795
480
58
6
0
227,611
0
L
King Arthur
5,245
525
61
6
0
180,768
0
W
Ix Chel
5,872
587
87
9
0
198,369
1
W
Skadi
6,055
606
77
8
0
202,912
2
L
Bacchus
4,869
487
18
2
0
204,850
0
W
Khepri
5,377
538
21
2
0
213,729
3
L
Persephone
5,559
556
80
8
0
190,419
2
W
Rama
6,134
613
100
10
0
171,081
0
W
Cthulhu
6,580
658
103
10
0
196,535
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role