Player Matchup

Shiva
Shiva
HepHopAnonymous
Shiva
Level 109
God Stats
380W - 380L
1,564 SR
Queue Stats
385W - 385L
1,534 Elo+
Party 2
Amaterasu
Amaterasu
SammyHotSoxx
Amaterasu
Level 103
God Stats
13W - 8L
1,611 SR
Queue Stats
474W - 512L
1,511 Elo+
Party 2
Maui
Maui
Stoaxy
Maui
Level 100
God Stats
4W - 2L
1,362 SR
Queue Stats
18W - 21L
1,433 Elo+
Party 3
Nu Wa
Nu Wa
asoreonmybutt24
Nu Wa
Level 107
God Stats
385W - 377L
1,557 SR
Queue Stats
388W - 386L
1,534 Elo+
Party 2
Medusa
Medusa
bètârd
Medusa
Level 115
God Stats
3W - 1L
1,715 SR
Queue Stats
6W - 5L
1,494 Elo+
Party 3
Team Averages
Level 107
1,562 SR
1,501 Elo+

VS

Team Averages
Level 83
1,542 SR
1,509 Elo+
Ishtar
Ishtar
CremasterDartos
Ishtar
Level 124
God Stats
5W - 14L
1,524 SR
Queue Stats
470W - 453L
1,516 Elo+
Solo
Set
Set
Disguised_Ape
Set
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 21L
1,494 Elo+
Party 1
Hercules
Hercules
Pvrasite
Hercules
Level 78
God Stats
15W - 17L
1,514 SR
Queue Stats
77W - 69L
1,545 Elo+
Party 1
Agni
Agni
StronG-007pty
Agni
Level 82
God Stats
22W - 23L
1,575 SR
Queue Stats
928W - 940L
1,445 Elo+
Solo
He Bo
He Bo
memin1117
He Bo
Level 82
God Stats
1W - 2L
1,597 SR
Queue Stats
362W - 341L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 4 / 4
10,038
590
15,135
18,234
15,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Amaterasu
SammyHotSoxx
Amaterasu
14
4 / 1 / 4
8,674
510
6,316
18,447
10,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Maui
Stoaxy
Maui
13
3 / 0 / 8
8,906
524
4,789
9,119
8,051
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
3 / 1 / 10
9,435
555
18,268
6,231
2,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
bètârd
Medusa
17
3 / 1 / 6
10,236
602
10,337
10,062
4,725
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 1
8,240
485
5,703
10,874
4,152
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 7 / 3
6,778
399
5,561
16,730
7,463
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Hercules
Pvrasite
Hercules
12
2 / 3 / 3
8,373
493
7,555
18,931
18,621
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

13
1 / 4 / 2
7,916
466
7,330
11,671
4,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Magic Focus

Magic Focus

+20
Magical Power

He Bo
memin1117
He Bo
13
2 / 4 / 2
7,984
470
7,694
15,671
4,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
18
19
Kills
7
7
Deaths
19
32
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
L
1
7
3
0.36
W
6
4
4
2
L
Hercules
Pvrasite
Hercules
2
3
3
1.17
W
Amaterasu
SammyHotSoxx
Amaterasu
4
1
4
6
W
Maui
Stoaxy
Maui
3
0
8
7
L
1
4
2
0.5
W
3
1
10
8
W
Medusa
bètârd
Medusa
3
1
6
6
L
He Bo
memin1117
He Bo
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,845
Damage
33,843
62,093
Taken
73,877
42,003
Mitigated
38,834
23,547
Healing
19,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,703
2,857
0
2,924
10,874
4,152
0
2,381
8,493
0
74,430
L
5,561
2,920
0
2,184
16,730
7,463
0
4,012
12,588
0
43,071
W
15,135
1,731
55
4,981
18,234
15,908
66
6,508
11,726
1,225
67,195
L
Hercules
Pvrasite
Hercules
7,555
2,043
0
5,120
18,931
18,621
0
7,531
11,349
0
44,256
W
Amaterasu
SammyHotSoxx
Amaterasu
6,316
2,728
0
10,348
18,447
10,575
598
3,465
14,982
0
69,928
W
Maui
Stoaxy
Maui
4,789
807
0
1,339
9,119
8,051
76
2,013
7,106
14,057
390
L
7,330
86
0
3,231
11,671
4,043
0
6,674
4,948
63,254
615
W
18,268
6,597
0
1,807
6,231
2,744
1,843
3,227
3,004
70,708
0
W
Medusa
bètârd
Medusa
10,337
4,811
0
5,017
10,062
4,725
2,357
536
9,526
0
111,395
L
He Bo
memin1117
He Bo
7,694
104
366
5,676
15,671
4,555
0
3,361
11,335
58,049
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,289
Gold Earned
39,291
508
Minions Killed
462
0
Camps Cleared
0
1,708,038
Distance Traveled
1,584,783
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
8,240
485
128
8
0
312,457
0
L
Set
6,778
399
53
3
0
328,190
0
W
Shiva
10,038
590
103
6
0
323,783
3
L
Hercules
8,373
493
57
3
0
337,267
2
W
Amaterasu
8,674
510
108
6
0
359,463
0
W
Maui
8,906
524
20
1
0
367,914
3
L
Agni
7,916
466
119
7
0
295,577
7
W
Nu Wa
9,435
555
92
5
0
331,378
5
W
Medusa
10,236
602
185
11
0
325,500
0
L
He Bo
7,984
470
105
6
0
311,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role