Player Matchup

Nut
Nut
HaanYaak
Nut
Level 182
God Stats
4W - 4L
1,660 SR
Queue Stats
16W - 25L
1,341 Elo+
Solo
Chronos
Chronos
MARP1
Chronos
Level 145
God Stats
1W - 3L
1,363 SR
Queue Stats
28W - 44L
1,393 Elo+
Solo
Atlas
Atlas
Mrbean_118
Atlas
Level 136
God Stats
1W - 3L
1,392 SR
Queue Stats
37W - 44L
1,427 Elo+
Party 1
Janus
Janus
ThorfinKarlsefnj
Janus
Level 122
God Stats
11W - 21L
1,481 SR
Queue Stats
53W - 81L
1,383 Elo+
Solo
Lancelot
Lancelot
diesel_tech99
Lancelot
Level 56
God Stats
2W - 3L
1,629 SR
Queue Stats
47W - 50L
1,440 Elo+
Party 1
Team Averages
Level 128
1,505 SR
1,397 Elo+

VS

Team Averages
Level 98
1,638 SR
1,447 Elo+
Surtr
Surtr
AstroFPS
Surtr
Level 108
God Stats
5W - 5L
1,442 SR
Queue Stats
27W - 29L
1,403 Elo+
Party 2
Neith
Neith
BBiggyMN
Neith
Level 153
God Stats
2W - 0L
1,917 SR
Queue Stats
39W - 21L
1,584 Elo+
Solo
The Morrigan
The Morrigan
DirtyDan742
The Morrigan
Level 95
God Stats
2W - 4L
1,426 SR
Queue Stats
29W - 35L
1,413 Elo+
Solo
Odin
Odin
TaviusWilburn
Odin
Level 67
God Stats
4W - 0L
1,674 SR
Queue Stats
34W - 32L
1,417 Elo+
Party 2
Nu Wa
Nu Wa
Zitrec13
Nu Wa
Level 65
God Stats
2W - 0L
1,729 SR
Queue Stats
25W - 24L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 0
7,458
746
2,076
7,561
2,971
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

Chronos
MARP1
Chronos
15
1 / 6 / 2
8,952
895
7,432
13,668
4,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Atlas
14
1 / 1 / 1
8,458
846
10,192
15,907
13,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
0 / 5 / 2
8,729
873
7,699
9,592
3,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
diesel_tech99
Lancelot
15
3 / 4 / 1
9,062
906
7,540
10,598
4,680
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
AstroFPS
Surtr
13
1 / 1 / 10
8,520
852
9,415
12,698
8,912
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
BBiggyMN
Neith
16
4 / 0 / 9
9,857
986
9,652
6,662
2,525
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Morrigan
DirtyDan742
The Morrigan
16
3 / 2 / 8
9,409
941
8,104
7,944
3,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

15
5 / 1 / 8
9,685
969
12,249
11,379
6,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Nu Wa
Zitrec13
Nu Wa
15
5 / 1 / 8
9,435
944
12,302
8,778
3,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
61
5
Kills
18
18
Deaths
5
6
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Surtr
AstroFPS
Surtr
1
1
10
6
W
Neith
BBiggyMN
Neith
4
0
9
8.5
W
The Morrigan
DirtyDan742
The Morrigan
3
2
8
3.5
L
0
2
0
0
L
Chronos
MARP1
Chronos
1
6
2
0.33
L
Atlas
1
1
1
1.5
W
5
1
8
9
L
0
5
2
0.2
W
Nu Wa
Zitrec13
Nu Wa
5
1
8
9
L
Lancelot
diesel_tech99
Lancelot
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,939
Damage
51,722
57,326
Taken
47,461
29,305
Mitigated
24,755
6,522
Healing
8,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
AstroFPS
Surtr
9,415
2,449
0
2,002
12,698
8,912
280
5,229
6,864
641
19,234
W
Neith
BBiggyMN
Neith
9,652
1,812
0
1,488
6,662
2,525
1,694
3,049
3,340
0
38,668
W
The Morrigan
DirtyDan742
The Morrigan
8,104
1,435
446
434
7,944
3,680
918
4,534
3,202
25,012
367
L
2,076
626
0
480
7,561
2,971
0
1,876
5,492
0
7,806
L
Chronos
MARP1
Chronos
7,432
1,714
0
2,996
13,668
4,835
0
5,577
7,727
28,145
1,900
L
Atlas
10,192
2,892
217
1,463
15,907
13,040
0
5,935
9,852
28,787
431
W
12,249
2,702
0
3,399
11,379
6,400
401
4,996
6,056
0
21,307
L
7,699
115
0
560
9,592
3,779
0
3,241
6,163
28,433
97
W
Nu Wa
Zitrec13
Nu Wa
12,302
2,410
0
750
8,778
3,238
18
4,952
3,452
26,192
233
L
Lancelot
diesel_tech99
Lancelot
7,540
422
67
739
10,598
4,680
0
4,083
6,353
0
36,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,659
Gold Earned
46,906
226
Minions Killed
212
0
Camps Cleared
0
906,994
Distance Traveled
1,069,569
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,520
852
24
2
0
242,135
1
W
Neith
9,857
986
70
7
0
210,173
0
W
The Morrigan
9,409
941
45
5
0
186,805
0
L
Nut
7,458
746
14
1
0
114,539
0
L
Chronos
8,952
895
54
5
0
178,064
0
L
Atlas
8,458
846
33
3
0
201,767
0
W
Odin
9,685
969
33
3
0
226,522
0
L
Janus
8,729
873
62
6
0
183,217
2
W
Nu Wa
9,435
944
40
4
0
203,934
0
L
Lancelot
9,062
906
63
6
0
229,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role