Player Matchup

Xing Tian
Xing Tian
OffiserNasty
Xing Tian
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Odin
Odin
Rat_Brainz1
Odin
Level 47
God Stats
3W - 0L
1,420 SR
Queue Stats
16W - 26L
1,380 Elo+
Solo
Izanami
Izanami
SoulBC
Izanami
Level 108
God Stats
2W - 1L
1,366 SR
Queue Stats
55W - 40L
1,581 Elo+
Solo
Fenrir
Fenrir
SpankDaddy13
Fenrir
Level 46
God Stats
3W - 4L
1,564 SR
Queue Stats
226W - 238L
1,460 Elo+
Party 1
Shiva
Shiva
thanyeline
Shiva
Level 67
God Stats
1W - 1L
1,589 SR
Queue Stats
49W - 60L
1,521 Elo+
Solo
Team Averages
Level 57
1,488 SR
1,489 Elo+

VS

Team Averages
Level 53
1,521 SR
1,475 Elo+
Jing Wei
Jing Wei
SowwyWasToxic
Jing Wei
Level 39
God Stats
0W - 3L
1,500 SR
Queue Stats
209W - 225L
1,473 Elo+
Party 2
Hou Yi
Hou Yi
WalterGemini
Hou Yi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Izanami
Izanami
WildwoodsWitch
Izanami
Level 89
God Stats
12W - 10L
1,658 SR
Queue Stats
642W - 670L
1,495 Elo+
Solo
Ratatoskr
Ratatoskr
squeaker-jones07
Ratatoskr
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,431 Elo+
Party 3
Nu Wa
Nu Wa
strawberyduck
Nu Wa
Level 66
God Stats
11W - 9L
1,448 SR
Queue Stats
201W - 215L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
OffiserNasty
Xing Tian
10
0 / 2 / 5
7,106
1,015
1,274
9,636
9,322
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 2 / 4
6,686
955
3,111
6,614
5,428
Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Izanami
SoulBC
Izanami
14
5 / 1 / 3
8,232
1,176
10,714
5,957
2,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
13
3 / 2 / 4
7,474
1,068
5,089
6,630
4,675
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shiva
13
2 / 1 / 5
7,740
1,106
4,647
5,504
5,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
SowwyWasToxic
Jing Wei
13
4 / 2 / 3
7,241
1,034
8,383
5,702
2,500
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hou Yi
7
0 / 3 / 2
5,460
780
2,061
3,820
1,316
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 2 / 4
6,299
900
5,766
7,235
2,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
11
2 / 3 / 3
6,416
917
2,309
7,167
5,075
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

14
1 / 1 / 6
7,122
1,017
7,069
4,004
1,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
26
10
Kills
8
8
Deaths
11
21
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
OffiserNasty
Xing Tian
0
2
5
1.25
W
0
2
4
1
W
Izanami
SoulBC
Izanami
5
1
3
6.5
L
Jing Wei
SowwyWasToxic
Jing Wei
4
2
3
2.75
W
Fenrir
3
2
4
2.5
L
Hou Yi
0
3
2
0.33
L
1
2
4
1.5
L
Ratatoskr
2
3
3
1.17
L
1
1
6
4
W
Shiva
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,835
Damage
25,588
34,341
Taken
27,928
27,855
Mitigated
13,357
11,546
Healing
7,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
OffiserNasty
Xing Tian
1,274
59
1,178
1,181
9,636
9,322
240
1,956
7,680
4,944
26
W
3,111
475
211
576
6,614
5,428
400
1,013
5,601
1,490
6,950
W
Izanami
SoulBC
Izanami
10,714
7,716
0
1,832
5,957
2,808
3,040
1,263
4,694
0
33,740
L
Jing Wei
SowwyWasToxic
Jing Wei
8,383
5,956
391
483
5,702
2,500
0
445
5,121
0
18,517
W
Fenrir
5,089
496
1,249
1,410
6,630
4,675
895
1,965
4,665
0
10,444
L
Hou Yi
2,061
933
0
55
3,820
1,316
0
193
3,551
0
4,970
L
5,766
4,359
1,212
3,098
7,235
2,815
0
475
6,551
0
13,568
L
Ratatoskr
2,309
454
177
1,313
7,167
5,075
0
354
6,775
0
4,724
L
7,069
1,914
57
1,052
4,004
1,651
0
412
3,592
15,752
0
W
Shiva
4,647
338
2,167
1,742
5,504
5,622
126
872
4,632
0
14,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,238
Gold Earned
32,538
103
Minions Killed
71
0
Camps Cleared
0
795,388
Distance Traveled
689,668
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
7,106
1,015
6
1
0
161,788
0
W
Odin
6,686
955
9
1
0
157,493
0
W
Izanami
8,232
1,176
55
8
0
138,279
0
L
Jing Wei
7,241
1,034
32
5
0
156,270
0
W
Fenrir
7,474
1,068
15
2
0
171,268
0
L
Hou Yi
5,460
780
6
1
0
73,625
0
L
Izanami
6,299
900
19
3
0
138,719
0
L
Ratatoskr
6,416
917
2
0
0
159,478
0
L
Nu Wa
7,122
1,017
12
2
0
161,576
0
W
Shiva
7,740
1,106
18
3
0
166,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role