Player Matchup

Hachiman
Hachiman
Platinum I
Giqgle
Hachiman
Platinum I
Level 157
God Stats
0W - 1L
1,906 SR
Queue Stats
39W - 22L
2,036 MMR
Party 1
Nox
Nox
Gold III
kenudig69
Nox
Gold III
Level 105
God Stats
1W - 1L
1,810 SR
Queue Stats
17W - 11L
1,729 MMR
Party 1
Bacchus
Bacchus
Platinum I
thirstyforfame14
Bacchus
Platinum I
Level 157
God Stats
3W - 1L
1,744 SR
Queue Stats
36W - 21L
1,926 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 140
1,820 SR
1,897 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 153
1,711 SR
1,855 MMR
Charybdis
Charybdis
Platinum IV
Babers
Charybdis
Platinum IV
Level 155
God Stats
6W - 2L
1,758 SR
Queue Stats
21W - 8L
1,913 MMR
Party 2
Olorun
Olorun
Gold IV
Korhyu
Olorun
Gold IV
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 6L
1,727 MMR
Party 2
Ne Zha
Ne Zha
Platinum IV
SergeantRektini
Ne Zha
Platinum IV
Level 144
God Stats
2W - 1L
1,873 SR
Queue Stats
20W - 7L
1,923 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Giqgle
Hachiman
14
2 / 3 / 1
8,742
672
9,880
14,734
5,528
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

14
1 / 2 / 0
8,554
658
4,804
6,660
2,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

13
0 / 2 / 2
7,911
609
9,162
16,524
18,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
SobekThothKuzenboCthulhuAchilles

VS

Bans
CharonCabrakanBaron SamediFafnirAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Babers
Charybdis
17
3 / 0 / 2
10,163
782
10,695
10,360
4,903
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
Korhyu
Olorun
15
3 / 2 / 4
9,745
750
13,018
9,053
4,548
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

15
1 / 1 / 6
9,131
702
10,208
13,246
12,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
19
3
Kills
7
7
Deaths
3
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Babers
Charybdis
3
0
2
4
L
Hachiman
Giqgle
Hachiman
2
3
1
0.83
W
Olorun
Korhyu
Olorun
3
2
4
2.5
W
1
1
6
4
L
1
2
0
0.5
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,846
Damage
33,921
37,918
Taken
32,659
27,363
Mitigated
22,234
6,140
Healing
12,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Babers
Charybdis
10,695
4,928
0
3,271
10,360
4,903
1,693
2,951
6,976
0
72,269
L
Hachiman
Giqgle
Hachiman
9,880
6,073
0
1,290
14,734
5,528
0
4,213
10,180
0
44,974
W
Olorun
Korhyu
Olorun
13,018
7,344
564
4,359
9,053
4,548
1,307
4,807
4,015
35,544
1,964
W
10,208
1,769
0
4,093
13,246
12,783
76
4,638
8,308
0
25,126
L
4,804
263
0
50
6,660
2,861
0
1,213
5,122
35,740
0
L
9,162
298
0
4,800
16,524
18,974
0
7,585
8,360
18,389
1,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,207
Gold Earned
29,039
160
Minions Killed
210
0
Camps Cleared
0
690,723
Distance Traveled
766,873
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,163
782
118
9
0
249,547
0
L
Hachiman
8,742
672
57
4
0
227,976
0
W
Olorun
9,745
750
68
5
0
232,372
0
W
Ne Zha
9,131
702
24
2
0
284,954
1
L
Nox
8,554
658
85
7
0
228,988
0
L
Bacchus
7,911
609
18
1
0
233,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role