Player Matchup

He Bo
He Bo
Axrtt
He Bo
Level 136
God Stats
2W - 3L
1,536 SR
Queue Stats
96W - 98L
1,535 Elo+
Party 2
Horus
Horus
Comedovvn
Horus
Level 157
God Stats
4W - 3L
1,500 SR
Queue Stats
93W - 94L
1,437 Elo+
Party 2
Anhur
Anhur
DiscoStu947310
Anhur
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 43L
1,535 Elo+
Solo
Sol
Sol
JNDiaro
Sol
Level 166
God Stats
5W - 11L
1,448 SR
Queue Stats
492W - 486L
1,445 Elo+
Solo
Bellona
Bellona
Spliq
Bellona
Level 156
God Stats
12W - 5L
1,500 SR
Queue Stats
798W - 806L
1,537 Elo+
Solo
Team Averages
Level 155
1,497 SR
1,498 Elo+

VS

Team Averages
Level 143
1,467 SR
1,528 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
GrimmJesters
Heimdallr
Level 149
God Stats
4W - 1L
1,188 SR
Queue Stats
152W - 154L
1,506 Elo+
Solo
Nike
Nike
GunzKy_TF
Nike
Level 146
God Stats
3W - 1L
1,399 SR
Queue Stats
126W - 115L
1,618 Elo+
Party 1
Kukulkan
Kukulkan
MadWorldMike750
Kukulkan
Level 136
God Stats
2W - 4L
1,500 SR
Queue Stats
184W - 165L
1,516 Elo+
Solo
Artemis
Artemis
pbsalc319
Artemis
Level 128
God Stats
2W - 0L
1,747 SR
Queue Stats
422W - 413L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Axrtt
He Bo
12
1 / 4 / 1
6,722
672
8,507
7,873
2,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Horus
Comedovvn
Horus
13
1 / 2 / 2
7,535
754
4,495
16,746
14,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
0 / 3 / 2
6,817
682
3,127
7,900
2,773
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Sol
14
0 / 1 / 3
6,972
697
13,389
7,737
3,179
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bellona
Spliq
Bellona
12
2 / 3 / 2
7,198
720
9,647
13,674
17,727
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
14
3 / 1 / 9
8,027
803
6,623
9,139
8,399
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Heimdallr
GrimmJesters
Heimdallr
15
3 / 1 / 9
8,361
836
13,279
10,211
4,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nike
15
4 / 0 / 9
8,610
861
14,584
16,883
7,384
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kukulkan
14
2 / 1 / 7
7,786
779
10,306
3,772
1,672
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
pbsalc319
Artemis
12
1 / 1 / 8
7,502
750
5,234
6,190
2,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
55
4
Kills
13
13
Deaths
4
10
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
3
1
9
7.5
L
He Bo
Axrtt
He Bo
1
4
1
0.38
L
Horus
Comedovvn
Horus
1
2
2
1
L
0
3
2
0.33
W
Heimdallr
GrimmJesters
Heimdallr
3
1
9
7.5
W
Nike
4
0
9
8.5
L
Sol
0
1
3
1.5
W
Kukulkan
2
1
7
5.5
L
Bellona
Spliq
Bellona
2
3
2
1
W
Artemis
pbsalc319
Artemis
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,165
Damage
50,026
53,930
Taken
46,195
40,894
Mitigated
24,468
24,815
Healing
26,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
6,623
1,258
6,113
4,107
9,139
8,399
0
4,104
4,775
0
9,894
L
He Bo
Axrtt
He Bo
8,507
225
764
473
7,873
2,837
0
758
7,115
16,680
0
L
Horus
Comedovvn
Horus
4,495
1,217
5,484
9,043
16,746
14,378
0
3,509
13,237
1,673
4,013
L
3,127
1,930
278
237
7,900
2,773
0
1,066
6,834
0
15,835
W
Heimdallr
GrimmJesters
Heimdallr
13,279
8,620
401
2,366
10,211
4,537
823
4,845
5,167
0
28,875
W
Nike
14,584
607
2,935
6,468
16,883
7,384
154
9,160
7,451
0
23,146
L
Sol
13,389
1,808
593
3,760
7,737
3,179
0
2,148
5,589
29,234
189
W
Kukulkan
10,306
648
2,741
207
3,772
1,672
276
1,684
2,088
28,100
1,003
L
Bellona
Spliq
Bellona
9,647
1,333
1,566
2,617
13,674
17,727
0
2,298
11,376
0
13,751
W
Artemis
pbsalc319
Artemis
5,234
1,719
859
485
6,190
2,476
225
3,493
2,611
0
9,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,244
Gold Earned
40,286
92
Minions Killed
112
0
Camps Cleared
0
910,686
Distance Traveled
999,672
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,027
803
12
1
0
207,988
0
L
He Bo
6,722
672
15
2
0
151,690
0
L
Horus
7,535
754
0
0
0
212,728
0
L
Anhur
6,817
682
32
3
0
122,869
0
W
Heimdallr
8,361
836
37
4
0
172,635
0
W
Nike
8,610
861
12
1
0
224,669
0
L
Sol
6,972
697
36
4
0
164,689
0
W
Kukulkan
7,786
779
35
4
0
211,609
0
L
Bellona
7,198
720
9
1
0
258,710
0
W
Artemis
7,502
750
16
2
0
182,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role