Player Matchup

Chronos
Chronos
DonkeyPound
Chronos
Level 121
God Stats
4W - 1L
2,019 SR
Queue Stats
136W - 134L
1,471 Elo+
Party 2
Achilles
Achilles
JakeVest69
Achilles
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 11L
1,434 Elo+
Solo
Kuzenbo
Kuzenbo
ScotDOESknow
Kuzenbo
Level 147
God Stats
1W - 3L
1,194 SR
Queue Stats
159W - 167L
1,473 Elo+
Solo
Chiron
Chiron
SlivaBros
Chiron
Level 156
God Stats
2W - 1L
1,770 SR
Queue Stats
98W - 98L
1,465 Elo+
Party 2
Neith
Neith
iolrabbit
Neith
Level 83
God Stats
3W - 1L
1,500 SR
Queue Stats
113W - 107L
1,459 Elo+
Solo
Team Averages
Level 119
1,597 SR
1,460 Elo+

VS

Team Averages
Level 133
1,547 SR
1,510 Elo+
Heimdallr
Heimdallr
BlackLighting25
Heimdallr
Level 159
God Stats
4W - 7L
1,366 SR
Queue Stats
169W - 174L
1,522 Elo+
Party 1
Nox
Nox
Elsida950
Nox
Level 155
God Stats
1W - 1L
1,578 SR
Queue Stats
20W - 25L
1,466 Elo+
Solo
Sun Wukong
Sun Wukong
GuardianOfNone
Sun Wukong
Level 69
God Stats
6W - 7L
1,454 SR
Queue Stats
144W - 149L
1,497 Elo+
Party 1
Kukulkan
Kukulkan
TheMathyw
Kukulkan
Level 155
God Stats
5W - 1L
1,811 SR
Queue Stats
194W - 197L
1,517 Elo+
Solo
Ymir
Ymir
Xbawkz420
Ymir
Level 127
God Stats
15W - 15L
1,525 SR
Queue Stats
528W - 550L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
DonkeyPound
Chronos
14
1 / 6 / 10
8,402
700
15,409
15,576
7,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Achilles
JakeVest69
Achilles
16
6 / 6 / 5
10,068
839
8,376
16,062
21,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kuzenbo
ScotDOESknow
Kuzenbo
15
1 / 5 / 12
9,638
803
8,592
15,035
22,210
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chiron
SlivaBros
Chiron
16
4 / 6 / 8
9,014
751
13,439
13,337
6,378
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
iolrabbit
Neith
16
5 / 3 / 8
9,214
768
15,473
10,932
5,818
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BlackLighting25
Heimdallr
15
5 / 4 / 14
9,454
788
15,262
13,204
5,601
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
9 / 5 / 12
10,730
894
13,830
12,677
6,434
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
GuardianOfNone
Sun Wukong
16
3 / 3 / 15
9,602
800
10,967
17,173
14,865
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kukulkan
TheMathyw
Kukulkan
18
5 / 3 / 15
11,056
921
16,911
9,766
4,991
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Ymir
17
4 / 3 / 21
11,132
928
9,526
22,783
21,428
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Winged Blade

Winged Blade

+20
Magical Protection
+150
Health
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
103
17
Kills
26
26
Deaths
18
43
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
BlackLighting25
Heimdallr
5
4
14
3
L
Chronos
DonkeyPound
Chronos
1
6
10
1
W
9
5
12
3
W
Sun Wukong
GuardianOfNone
Sun Wukong
3
3
15
3.5
L
Achilles
JakeVest69
Achilles
6
6
5
1.42
L
Kuzenbo
ScotDOESknow
Kuzenbo
1
5
12
1.4
L
Chiron
SlivaBros
Chiron
4
6
8
1.33
W
Kukulkan
TheMathyw
Kukulkan
5
3
15
4.17
W
Ymir
4
3
21
4.83
L
Neith
iolrabbit
Neith
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,289
Damage
66,496
70,942
Taken
75,603
63,064
Mitigated
53,319
15,499
Healing
28,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
BlackLighting25
Heimdallr
15,262
7,458
2,697
1,280
13,204
5,601
3,152
4,704
8,040
0
23,470
L
Chronos
DonkeyPound
Chronos
15,409
3,187
393
1,825
15,576
7,323
0
7,415
8,137
25,347
443
W
13,830
555
1,146
2,716
12,677
6,434
305
2,935
9,537
24,377
0
W
Sun Wukong
GuardianOfNone
Sun Wukong
10,967
2,346
2,506
4,792
17,173
14,865
1,876
5,434
11,114
0
23,875
L
Achilles
JakeVest69
Achilles
8,376
629
118
1,927
16,062
21,335
0
8,883
7,122
122
10,802
L
Kuzenbo
ScotDOESknow
Kuzenbo
8,592
2,550
388
2,596
15,035
22,210
101
6,934
8,024
13,525
0
L
Chiron
SlivaBros
Chiron
13,439
3,932
1,295
2,271
13,337
6,378
0
7,798
5,490
0
27,253
W
Kukulkan
TheMathyw
Kukulkan
16,911
782
871
2,063
9,766
4,991
2,423
1,952
7,715
41,374
793
W
Ymir
9,526
609
2,900
7,453
22,783
21,428
446
7,651
14,358
13,115
268
L
Neith
iolrabbit
Neith
15,473
4,527
488
4,198
10,932
5,818
0
8,325
2,556
0
32,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,336
Gold Earned
51,974
113
Minions Killed
140
0
Camps Cleared
0
1,083,564
Distance Traveled
1,127,369
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,454
788
15
1
0
215,975
0
L
Chronos
8,402
700
29
2
0
194,208
0
W
Nox
10,730
894
32
3
0
219,091
0
W
Sun Wukong
9,602
800
22
2
0
253,866
0
L
Achilles
10,068
839
11
1
0
242,416
0
L
Kuzenbo
9,638
803
4
0
0
215,646
0
L
Chiron
9,014
751
32
3
0
222,542
0
W
Kukulkan
11,056
921
62
5
0
218,950
0
W
Ymir
11,132
928
9
1
0
219,487
0
L
Neith
9,214
768
37
3
0
208,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role