Player Matchup

Thanatos
Thanatos
Platinum I
 
Thanatos
Platinum I
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Gilgamesh
Gilgamesh
Diamond II
Ancientchinese16
Gilgamesh
Diamond II
Level 158
God Stats
15W - 10L
1,616 SR
Queue Stats
157W - 114L
2,093 MMR
Party 2
Terra
Terra
Platinum III
Biteyyy
Terra
Platinum III
Level 175
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 10L
1,940 MMR
Party 3
Thoth
Thoth
Diamond V
LtDuckers
Thoth
Diamond V
Level 161
God Stats
2W - 2L
1,330 SR
Queue Stats
271W - 250L
2,051 MMR
Solo
Rama
Rama
Diamond II
NotDeadrevenge
Rama
Diamond II
Level 163
God Stats
15W - 8L
1,581 SR
Queue Stats
157W - 114L
2,093 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 151
1,505 SR
1,936 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 130
1,627 SR
1,930 MMR
Kuzenbo
Kuzenbo
Diamond IV
 
Kuzenbo
Diamond IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Atlas
Atlas
Diamond III
Dogs4Dinner2
Atlas
Diamond III
Level 69
God Stats
229W - 211L
1,634 SR
Queue Stats
395W - 379L
2,111 MMR
Solo
Jing Wei
Jing Wei
Diamond V
MattGuy
Jing Wei
Diamond V
Level 177
God Stats
22W - 9L
1,833 SR
Queue Stats
41W - 24L
2,080 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond IV
Morg710
Tsukuyomi
Diamond IV
Level 165
God Stats
2W - 3L
1,669 SR
Queue Stats
243W - 226L
2,048 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum IV
ÃcuarioElBaneado
Cu Chulainn
Platinum IV
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
98W - 80L
1,913 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
9
2 / 1 / 0
4,321
720
1,292
4,392
1,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
8
0 / 0 / 1
4,206
701
1,278
4,456
3,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Terra
Biteyyy
Terra
7
1 / 0 / 2
4,321
720
2,213
5,479
3,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thoth
LtDuckers
Thoth
8
0 / 0 / 0
4,224
704
2,068
2,582
751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

7
1 / 0 / 2
3,958
660
2,955
3,626
1,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bans
ThorAresAthena

VS

Bans
BellonaVulcanAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
6
0 / 1 / 0
3,731
622
1,555
4,864
3,164
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 0 / 1
4,357
726
2,321
3,418
1,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
MattGuy
Jing Wei
6
0 / 2 / 0
3,674
612
3,311
3,437
1,060
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tsukuyomi
Morg710
Tsukuyomi
6
1 / 0 / 0
3,843
641
843
3,770
1,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cu Chulainn
ÃcuarioElBaneado
Cu Chulainn
9
0 / 1 / 0
4,573
762
2,189
4,310
2,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
2
4
Kills
1
1
Deaths
4
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
2
1
0
2
L
Kuzenbo
 
Kuzenbo
0
1
0
0
W
Gilgamesh
0
0
1
0.5
W
Terra
Biteyyy
Terra
1
0
2
2
L
0
0
1
0.5
W
Thoth
LtDuckers
Thoth
0
0
0
0
L
Jing Wei
MattGuy
Jing Wei
0
2
0
0
L
Tsukuyomi
Morg710
Tsukuyomi
1
0
0
1
W
1
0
2
2
L
Cu Chulainn
ÃcuarioElBaneado
Cu Chulainn
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,806
Damage
10,219
20,535
Taken
19,799
9,546
Mitigated
9,480
12,380
Healing
6,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
1,292
130
0
5,193
4,392
1,481
0
409
3,905
0
25,058
L
Kuzenbo
 
Kuzenbo
1,555
755
0
860
4,864
3,164
0
1,269
3,593
9,487
0
W
Gilgamesh
1,278
280
0
1,307
4,456
3,157
0
0
4,053
0
21,856
W
Terra
Biteyyy
Terra
2,213
624
288
2,194
5,479
3,016
0
968
4,511
14,253
0
L
2,321
626
0
1,000
3,418
1,488
0
1,382
2,032
21,498
1,079
W
Thoth
LtDuckers
Thoth
2,068
37
0
1,134
2,582
751
0
1,591
651
24,742
0
L
Jing Wei
MattGuy
Jing Wei
3,311
2,641
0
646
3,437
1,060
0
1,250
2,187
0
25,051
L
Tsukuyomi
Morg710
Tsukuyomi
843
207
0
2,966
3,770
1,095
0
374
3,396
0
14,845
W
2,955
2,614
0
2,264
3,626
1,141
0
473
3,153
0
28,519
L
Cu Chulainn
ÃcuarioElBaneado
Cu Chulainn
2,189
403
0
1,447
4,310
2,673
0
0
4,092
0
29,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,030
Gold Earned
20,178
220
Minions Killed
207
0
Camps Cleared
0
715,456
Distance Traveled
683,574
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
4,321
720
53
9
0
152,913
0
L
Kuzenbo
3,731
622
15
3
0
160,211
4
W
Gilgamesh
4,206
701
41
7
0
154,829
0
W
Terra
4,321
720
27
5
0
143,295
0
L
Atlas
4,357
726
52
9
0
149,997
0
W
Thoth
4,224
704
49
8
0
138,469
1
L
Jing Wei
3,674
612
44
7
0
119,568
0
L
Tsukuyomi
3,843
641
39
7
0
110,256
0
W
Rama
3,958
660
50
8
0
125,950
0
L
Cu Chulainn
4,573
762
57
10
0
143,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role