Player Matchup

Medusa
Medusa
 
Medusa
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
Explicit pleb
Tyr
Level 82
God Stats
38W - 35L
1,601 SR
Queue Stats
488W - 538L
1,531 Elo+
Party 2
Merlin
Merlin
Foquismo
Merlin
Level 87
God Stats
115W - 117L
1,560 SR
Queue Stats
248W - 247L
1,528 Elo+
Solo
Kukulkan
Kukulkan
Nyangii
Kukulkan
Level 108
God Stats
2W - 4L
1,429 SR
Queue Stats
138W - 162L
1,456 Elo+
Solo
Fafnir
Fafnir
xXspadeXx48
Fafnir
Level 68
God Stats
0W - 5L
1,452 SR
Queue Stats
22W - 27L
1,493 Elo+
Solo
Team Averages
Level 93
1,508 SR
1,502 Elo+

VS

Team Averages
Level 95
1,510 SR
1,420 Elo+
Nike
Nike
AsesinaAdorable
Nike
Level 68
God Stats
23W - 12L
1,587 SR
Queue Stats
231W - 230L
1,511 Elo+
Solo
Ullr
Ullr
SPORUS
Ullr
Level 121
God Stats
3W - 9L
1,455 SR
Queue Stats
66W - 79L
1,469 Elo+
Party 1
Loki
Loki
SoyBilly
Loki
Level 155
God Stats
1W - 1L
1,476 SR
Queue Stats
9W - 11L
1,344 Elo+
Party 1
Vulcan
Vulcan
SteelyIndiana20
Vulcan
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 129L
1,463 Elo+
Solo
Bacchus
Bacchus
kamikaze1206
Bacchus
Level 5
God Stats
3W - 3L
1,531 SR
Queue Stats
4W - 5L
1,313 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
0 / 0 / 1
6,023
1,205
1,719
5,402
2,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
1 / 1 / 0
5,855
1,171
1,301
3,379
1,931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Merlin
Foquismo
Merlin
10
0 / 2 / 0
5,653
1,131
2,628
4,652
1,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Kukulkan
Nyangii
Kukulkan
10
0 / 2 / 0
5,539
1,108
1,769
2,324
830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fafnir
10
0 / 0 / 0
5,130
1,026
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Team 1 Tickets

355

VS

Team 2 Tickets

399

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 4
5,664
1,133
2,301
3,042
2,172
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ullr
SPORUS
Ullr
11
2 / 0 / 3
6,789
1,358
2,188
1,767
650
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Loki
11
2 / 0 / 3
6,351
1,270
4,590
2,072
788
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 1 / 4
6,160
1,232
3,566
1,674
648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
kamikaze1206
Bacchus
11
0 / 0 / 4
6,367
1,273
1,091
1,089
924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
23
1
Kills
5
5
Deaths
1
1
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
0
1
0.5
W
0
0
4
2
L
1
1
0
1
L
Merlin
Foquismo
Merlin
0
2
0
0
L
Kukulkan
Nyangii
Kukulkan
0
2
0
0
W
Ullr
SPORUS
Ullr
2
0
3
3.5
W
Loki
2
0
3
3.5
W
1
1
4
3
W
Bacchus
kamikaze1206
Bacchus
0
0
4
2
L
Fafnir
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,417
Damage
13,736
15,757
Taken
9,644
6,526
Mitigated
5,182
693
Healing
792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
1,719
444
0
625
5,402
2,005
0
2,338
3,064
0
17,603
W
2,301
221
0
0
3,042
2,172
0
1,500
1,542
0
9,631
L
1,301
0
0
35
3,379
1,931
0
987
2,392
0
3,257
L
Merlin
Foquismo
Merlin
2,628
72
0
33
4,652
1,760
0
727
3,925
17,073
0
L
Kukulkan
Nyangii
Kukulkan
1,769
0
0
0
2,324
830
0
605
1,719
8,259
0
W
Ullr
SPORUS
Ullr
2,188
731
0
310
1,767
650
0
413
1,354
0
15,624
W
Loki
4,590
818
0
0
2,072
788
0
1,045
1,027
0
14,002
W
3,566
33
0
0
1,674
648
0
797
877
19,775
0
W
Bacchus
kamikaze1206
Bacchus
1,091
72
0
482
1,089
924
0
642
447
2,559
0
L
Fafnir
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,200
Gold Earned
31,331
105
Minions Killed
116
3
Camps Cleared
8
329,487
Distance Traveled
581,482
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,023
1,205
55
11
2
102,036
0
W
Nike
5,664
1,133
22
4
0
118,106
0
L
Tyr
5,855
1,171
3
1
1
85,883
0
L
Merlin
5,653
1,131
26
5
0
98,960
0
L
Kukulkan
5,539
1,108
21
4
0
42,608
0
W
Ullr
6,789
1,358
39
8
4
110,747
0
W
Loki
6,351
1,270
19
4
2
122,567
0
W
Vulcan
6,160
1,232
30
6
2
117,795
0
W
Bacchus
6,367
1,273
6
1
0
112,267
0
L
Fafnir
5,130
1,026
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role