Player Matchup

Amaterasu
Amaterasu
Platinum V
AboWolf
Amaterasu
Platinum V
Level 156
God Stats
16W - 4L
1,813 SR
Queue Stats
25W - 20L
1,684 MMR
Party 2
Fafnir
Fafnir
Gold I
Forbidden123
Fafnir
Gold I
Level 145
God Stats
20W - 6L
1,716 SR
Queue Stats
44W - 41L
1,543 MMR
Party 2
Ix Chel
Ix Chel
Gold V
IamN8
Ix Chel
Gold V
Level 158
God Stats
1W - 1L
1,612 SR
Queue Stats
63W - 67L
1,315 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 153
1,714 SR
1,514 MMR

VS

Team Averages
Bronze V
Bronze V
Average Tier
Level 117
1,526 SR
1,500 MMR
Baron Samedi
Baron Samedi
Bronze V
Alanxboi
Baron Samedi
Bronze V
Level 125
God Stats
0W - 1L
1,813 SR
Queue Stats
14W - 10L
1,500 MMR
Party 1
Erlang Shen
Erlang Shen
Bronze V
Fresh Toast Boi
Erlang Shen
Bronze V
Level 115
God Stats
0W - 1L
1,264 SR
Queue Stats
14W - 10L
1,500 MMR
Party 1
Jormungandr
Jormungandr
Bronze V
Supl0l
Jormungandr
Bronze V
Level 110
God Stats
5W - 3L
1,500 SR
Queue Stats
14W - 10L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AboWolf
Amaterasu
18
5 / 2 / 5
12,257
721
19,825
22,849
16,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fafnir
18
3 / 1 / 7
12,439
732
11,823
20,625
27,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ix Chel
IamN8
Ix Chel
17
2 / 4 / 8
11,767
692
13,387
16,911
8,507
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
CerberusKukulkanCharonGebKuzenbo

VS

Bans
OsirisMartichorasZeusDanzaburouAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Alanxboi
Baron Samedi
17
2 / 5 / 2
10,936
643
16,693
18,791
11,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
Fresh Toast Boi
Erlang Shen
16
1 / 2 / 3
10,514
618
14,427
15,217
16,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jormungandr
Supl0l
Jormungandr
17
3 / 3 / 3
11,200
659
16,505
20,237
20,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
14
10
Kills
6
7
Deaths
10
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
AboWolf
Amaterasu
5
2
5
3.75
L
Baron Samedi
Alanxboi
Baron Samedi
2
5
2
0.6
W
Fafnir
3
1
7
6.5
L
Erlang Shen
Fresh Toast Boi
Erlang Shen
1
2
3
1.25
W
Ix Chel
IamN8
Ix Chel
2
4
8
1.5
L
Jormungandr
Supl0l
Jormungandr
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,035
Damage
47,625
60,385
Taken
54,245
52,538
Mitigated
48,836
19,251
Healing
14,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
AboWolf
Amaterasu
19,825
7,088
0
4,239
22,849
16,229
1,070
11,018
10,776
0
49,390
L
Baron Samedi
Alanxboi
Baron Samedi
16,693
740
1,636
3,714
18,791
11,593
83
8,272
9,586
58,012
0
W
Fafnir
11,823
2,992
0
4,921
20,625
27,802
459
11,192
8,102
36,425
2,445
L
Erlang Shen
Fresh Toast Boi
Erlang Shen
14,427
5,512
0
5,123
15,217
16,396
0
7,440
7,221
0
47,385
W
Ix Chel
IamN8
Ix Chel
13,387
1,071
4,800
5,291
16,911
8,507
1,044
8,211
8,064
58,925
0
L
Jormungandr
Supl0l
Jormungandr
16,505
4,295
0
4,038
20,237
20,847
108
7,702
11,578
48,595
2,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,463
Gold Earned
32,650
209
Minions Killed
208
0
Camps Cleared
0
942,573
Distance Traveled
900,586
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
12,257
721
65
4
0
336,917
0
L
Baron Samedi
10,936
643
90
5
0
275,158
0
W
Fafnir
12,439
732
53
3
0
312,907
2
L
Erlang Shen
10,514
618
58
3
0
322,944
0
W
Ix Chel
11,767
692
91
5
0
292,749
6
L
Jormungandr
11,200
659
60
4
0
302,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role