Player Matchup

Geb
Geb
Gold V
Brixton24
Geb
Gold V
Level 113
God Stats
12W - 15L
1,614 SR
Queue Stats
55W - 50L
1,410 MMR
Party 2
Da Ji
Da Ji
Gold III
CuteCrustacean
Da Ji
Gold III
Level 157
God Stats
35W - 28L
1,648 SR
Queue Stats
157W - 157L
1,560 MMR
Party 2
Anhur
Anhur
Bronze III
Royal Garb
Anhur
Bronze III
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 21L
1,349 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 102
1,588 SR
1,439 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 127
1,427 SR
1,420 MMR
Bacchus
Bacchus
Bronze V
angelicswrath
Bacchus
Bronze V
Level 108
God Stats
1W - 2L
1,428 SR
Queue Stats
1W - 8L
1,288 MMR
Solo
Serqet
Serqet
Platinum III
dreamk28
Serqet
Platinum III
Level 154
God Stats
42W - 34L
1,645 SR
Queue Stats
210W - 200L
1,496 MMR
Party 1
Chang'e
Chang'e
Platinum V
zacherry85
Chang'e
Platinum V
Level 120
God Stats
3W - 7L
1,208 SR
Queue Stats
358W - 361L
1,474 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 4
10,063
671
14,103
15,421
16,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
4 / 6 / 1
10,132
675
12,453
15,261
13,748
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
15
1 / 6 / 5
10,051
670
6,772
15,089
6,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
AchillesThothNe ZhaKuzenboCthulhu

VS

Bans
GaneshaAh Muzen CabMorgan Le FayAresVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
16
1 / 3 / 7
10,227
682
8,188
15,087
21,349
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Serqet
dreamk28
Serqet
18
10 / 2 / 3
12,849
857
13,670
17,951
13,751
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
zacherry85
Chang'e
18
2 / 1 / 11
11,569
771
18,417
19,454
9,111
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
34
6
Kills
13
13
Deaths
6
10
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
1
4
3
L
4
6
1
0.75
L
Anhur
1
6
5
0.58
W
Bacchus
1
3
7
1.5
W
Serqet
dreamk28
Serqet
10
2
3
5.75
W
Chang'e
zacherry85
Chang'e
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,328
Damage
40,275
45,771
Taken
52,492
37,352
Mitigated
44,211
7,415
Healing
21,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,103
475
0
1,398
15,421
16,956
0
9,415
5,832
39,790
1,535
L
12,453
1,730
0
2,838
15,261
13,748
0
8,030
6,295
0
30,641
L
Anhur
6,772
2,573
0
3,179
15,089
6,648
39
8,986
5,448
0
38,215
W
Bacchus
8,188
498
0
1,852
15,087
21,349
0
4,377
10,638
25,335
1,326
W
Serqet
dreamk28
Serqet
13,670
3,396
0
4,137
17,951
13,751
184
3,548
14,283
0
59,380
W
Chang'e
zacherry85
Chang'e
18,417
1,244
4,524
10,765
19,454
9,111
726
6,030
13,334
72,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,246
Gold Earned
34,645
143
Minions Killed
217
0
Camps Cleared
0
793,901
Distance Traveled
908,635
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
10,063
671
48
3
0
319,122
5
L
Da Ji
10,132
675
32
2
0
247,410
0
L
Anhur
10,051
670
63
4
0
227,369
0
W
Bacchus
10,227
682
45
3
0
293,993
0
W
Serqet
12,849
857
80
5
0
311,744
2
W
Chang'e
11,569
771
92
6
0
302,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role