Player Matchup

Ra
Ra
Silver III
HydrasReach
Ra
Silver III
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,159 MMR
Party 1
Danzaburou
Danzaburou
Silver III
RezScout
Danzaburou
Silver III
Level 101
God Stats
5W - 6L
1,312 SR
Queue Stats
70W - 70L
1,159 MMR
Party 1
Ymir
Ymir
Silver III
bLTm
Ymir
Silver III
Level 68
God Stats
42W - 35L
1,558 SR
Queue Stats
86W - 84L
1,159 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 91
1,457 SR
1,159 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 81
1,406 SR
1,057 MMR
Neith
Neith
Silver II
I_AMHE3IA_I
Neith
Silver II
Level 149
God Stats
10W - 13L
1,384 SR
Queue Stats
411W - 499L
1,035 MMR
Solo
Osiris
Osiris
Bronze III
Sphortek
Osiris
Bronze III
Level 47
God Stats
5W - 8L
1,451 SR
Queue Stats
144W - 183L
1,059 MMR
Party 2
Baron Samedi
Baron Samedi
Bronze III
berlin704
Baron Samedi
Bronze III
Level 48
God Stats
12W - 11L
1,384 SR
Queue Stats
159W - 201L
1,078 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 3
9,351
719
12,107
10,861
5,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Danzaburou
RezScout
Danzaburou
15
1 / 3 / 4
9,580
737
7,806
10,762
5,868
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
bLTm
Ymir
11
2 / 1 / 0
8,096
623
3,562
7,637
7,396
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
Ah Muzen CabHadesMulanBacchusHera

VS

Bans
HerculesBastetKuzenboAresSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 6
9,317
717
6,205
10,516
6,038
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
Sphortek
Osiris
16
4 / 2 / 3
9,980
768
11,075
14,610
15,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
berlin704
Baron Samedi
16
3 / 1 / 4
9,686
745
7,908
6,825
5,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
21
5
Kills
8
8
Deaths
5
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
4
3
0.88
W
1
2
6
2
L
Danzaburou
RezScout
Danzaburou
1
3
4
1
W
Osiris
Sphortek
Osiris
4
2
3
2.75
L
Ymir
bLTm
Ymir
2
1
0
2
W
Baron Samedi
berlin704
Baron Samedi
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,475
Damage
25,188
29,260
Taken
31,951
18,821
Mitigated
26,697
5,227
Healing
9,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,107
835
1,145
2,028
10,861
5,557
135
1,297
8,865
46,202
250
W
6,205
1,394
0
4,787
10,516
6,038
2,435
5,428
5,036
0
38,698
L
Danzaburou
RezScout
Danzaburou
7,806
2,673
0
1,820
10,762
5,868
780
3,378
6,972
0
34,227
W
Osiris
Sphortek
Osiris
11,075
3,098
0
1,774
14,610
15,611
752
5,512
8,803
0
31,570
L
Ymir
bLTm
Ymir
3,562
1,021
0
234
7,637
7,396
0
2,558
4,464
11,610
2,067
W
Baron Samedi
berlin704
Baron Samedi
7,908
685
995
2,189
6,825
5,048
121
4,122
2,428
34,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,027
Gold Earned
28,983
147
Minions Killed
155
0
Camps Cleared
0
658,236
Distance Traveled
692,371
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,351
719
47
4
0
243,785
0
W
Neith
9,317
717
49
4
0
219,815
0
L
Danzaburou
9,580
737
66
5
0
223,582
1
W
Osiris
9,980
768
43
3
0
266,560
1
L
Ymir
8,096
623
34
3
0
190,869
0
W
Baron Samedi
9,686
745
63
5
0
205,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role