Player Matchup

Osiris
Osiris
IndianaJack
Osiris
Level 40
God Stats
1W - 1L
1,295 SR
Queue Stats
1W - 3L
1,107 Elo+
Solo
Pele
Pele
Scottbull560
Pele
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 83L
1,389 Elo+
Party 2
Jing Wei
Jing Wei
lannchi
Jing Wei
Level 18
God Stats
2W - 3L
1,352 SR
Queue Stats
125W - 136L
1,443 Elo+
Party 2
Team Averages
Level 68
1,382 SR
1,313 Elo+

VS

Team Averages
Level 51
1,436 SR
1,364 Elo+
Morgan Le Fay
Morgan Le Fay
Kapsulon
Morgan Le Fay
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 19L
1,382 Elo+
Party 1
Hou Yi
Hou Yi
Kayzen64
Hou Yi
Level 48
God Stats
5W - 5L
1,393 SR
Queue Stats
27W - 20L
1,382 Elo+
Party 1
Set
Set
ThePanthera
Set
Level 42
God Stats
0W - 3L
1,415 SR
Queue Stats
13W - 20L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
16
1 / 1 / 9
10,401
693
6,429
10,633
13,741
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
9 / 1 / 2
11,914
794
19,080
15,043
7,268
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
lannchi
Jing Wei
17
1 / 1 / 5
10,892
726
3,614
10,660
4,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Kapsulon
Morgan Le Fay
12
0 / 5 / 1
8,574
572
5,057
10,033
3,773
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hou Yi
Kayzen64
Hou Yi
15
2 / 2 / 1
9,596
640
12,297
12,056
4,971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
1 / 4 / 1
10,083
672
9,155
11,671
5,604
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
11
Kills
3
3
Deaths
11
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Osiris
1
1
9
5.5
L
Morgan Le Fay
Kapsulon
Morgan Le Fay
0
5
1
0.1
L
Hou Yi
Kayzen64
Hou Yi
2
2
1
1.25
W
9
1
2
10
L
1
4
1
0.38
W
Jing Wei
lannchi
Jing Wei
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,123
Damage
26,509
36,336
Taken
33,760
25,576
Mitigated
14,348
7,194
Healing
1,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
6,429
1,333
0
969
10,633
13,741
459
1,684
8,897
0
30,074
L
Morgan Le Fay
Kapsulon
Morgan Le Fay
5,057
281
0
585
10,033
3,773
141
21
9,931
19,908
0
L
Hou Yi
Kayzen64
Hou Yi
12,297
4,673
0
849
12,056
4,971
0
12
11,998
0
39,392
W
19,080
3,993
0
3,028
15,043
7,268
689
2,167
12,820
0
58,754
L
9,155
2,947
0
365
11,671
5,604
0
51
11,526
0
46,053
W
Jing Wei
lannchi
Jing Wei
3,614
2,898
0
3,197
10,660
4,567
1,335
1,587
9,030
0
46,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,207
Gold Earned
28,253
183
Minions Killed
155
0
Camps Cleared
0
922,769
Distance Traveled
784,703
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,401
693
33
2
0
310,696
0
L
Morgan Le Fay
8,574
572
32
2
0
215,733
0
L
Hou Yi
9,596
640
57
4
0
288,369
0
W
Pele
11,914
794
51
3
0
304,859
1
L
Set
10,083
672
66
4
0
280,601
0
W
Jing Wei
10,892
726
99
7
0
307,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role