Player Matchup

The Morrigan
The Morrigan
MexiremixGX
The Morrigan
Level 154
God Stats
0W - 2L
1,292 SR
Queue Stats
15W - 13L
1,523 Elo+
Solo
Hun Batz
Hun Batz
VinceHudsonLive
Hun Batz
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 29L
1,452 Elo+
Solo
Cerberus
Cerberus
X_OnlyXenon_X
Cerberus
Level 123
God Stats
1W - 2L
1,552 SR
Queue Stats
90W - 85L
1,511 Elo+
Party 3
Chang'e
Chang'e
vexen116
Chang'e
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 49L
1,501 Elo+
Party 3
Mulan
Mulan
xTNTxCARLOS
Mulan
Level 186
God Stats
1W - 1L
1,837 SR
Queue Stats
118W - 118L
1,557 Elo+
Solo
Team Averages
Level 146
1,536 SR
1,509 Elo+

VS

Team Averages
Level 141
1,448 SR
1,477 Elo+
Cthulhu
Cthulhu
Cuanar
Cthulhu
Level 146
God Stats
3W - 1L
1,537 SR
Queue Stats
75W - 91L
1,451 Elo+
Party 1
Horus
Horus
MIKKEL_is_AWSOME
Horus
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 56L
1,484 Elo+
Solo
Rama
Rama
crossange150
Rama
Level 148
God Stats
1W - 2L
1,126 SR
Queue Stats
70W - 84L
1,447 Elo+
Party 1
Ah Puch
Ah Puch
pepeytono
Ah Puch
Level 126
God Stats
9W - 4L
1,660 SR
Queue Stats
254W - 249L
1,494 Elo+
Party 2
Hercules
Hercules
vabel
Hercules
Level 128
God Stats
3W - 3L
1,417 SR
Queue Stats
83W - 79L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
MexiremixGX
The Morrigan
14
1 / 1 / 2
7,666
767
10,917
4,423
2,104
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hun Batz
14
0 / 4 / 2
7,489
749
16,515
16,850
10,100
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
X_OnlyXenon_X
Cerberus
14
3 / 4 / 2
8,680
868
6,974
13,182
14,541
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chang'e
vexen116
Chang'e
15
1 / 4 / 3
7,927
793
13,909
11,542
5,731
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
0 / 4 / 0
6,365
637
6,997
10,056
9,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cuanar
Cthulhu
14
3 / 1 / 12
8,645
865
6,650
12,238
10,860
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
1 / 1 / 13
9,066
907
6,658
19,552
13,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

14
2 / 1 / 15
8,475
848
7,684
8,219
3,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
pepeytono
Ah Puch
15
2 / 1 / 14
8,859
886
22,073
8,642
4,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
vabel
Hercules
16
9 / 1 / 7
9,662
966
7,917
20,026
15,047
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
78
5
Kills
17
17
Deaths
5
9
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Cuanar
Cthulhu
3
1
12
9
W
1
1
13
7.5
L
The Morrigan
MexiremixGX
The Morrigan
1
1
2
2
L
Hun Batz
0
4
2
0.25
L
Cerberus
X_OnlyXenon_X
Cerberus
3
4
2
1
W
2
1
15
9.5
W
Ah Puch
pepeytono
Ah Puch
2
1
14
9
W
Hercules
vabel
Hercules
9
1
7
12.5
L
Chang'e
vexen116
Chang'e
1
4
3
0.63
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,312
Damage
50,982
56,053
Taken
68,677
41,676
Mitigated
46,956
17,300
Healing
40,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Cuanar
Cthulhu
6,650
345
2,158
1,335
12,238
10,860
112
7,510
4,640
25,350
952
W
6,658
2,674
5,792
10,676
19,552
13,162
106
8,604
10,824
0
10,788
L
The Morrigan
MexiremixGX
The Morrigan
10,917
1,178
1,131
1,127
4,423
2,104
0
2,211
2,212
19,862
260
L
Hun Batz
16,515
1,768
90
3,321
16,850
10,100
0
9,315
7,535
0
31,867
L
Cerberus
X_OnlyXenon_X
Cerberus
6,974
327
407
3,828
13,182
14,541
0
7,260
5,922
12,846
0
W
7,684
5,830
1,614
2,539
8,219
3,662
2,487
3,682
4,457
0
17,339
W
Ah Puch
pepeytono
Ah Puch
22,073
1,459
1,442
2,162
8,642
4,225
965
3,105
5,455
43,391
1,920
W
Hercules
vabel
Hercules
7,917
1,420
1,882
10,804
20,026
15,047
325
8,543
11,194
0
11,852
L
Chang'e
vexen116
Chang'e
13,909
536
2,666
2,577
11,542
5,731
0
5,468
6,074
26,983
488
L
6,997
579
279
1,874
10,056
9,200
0
3,894
6,162
0
6,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,127
Gold Earned
44,707
119
Minions Killed
122
0
Camps Cleared
0
815,836
Distance Traveled
1,025,254
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,645
865
27
3
0
207,757
0
W
Horus
9,066
907
12
1
0
213,997
1
L
The Morrigan
7,666
767
25
3
0
178,486
0
L
Hun Batz
7,489
749
22
2
0
190,284
0
L
Cerberus
8,680
868
30
3
0
142,587
0
W
Rama
8,475
848
24
2
0
174,405
0
W
Ah Puch
8,859
886
45
5
0
190,491
0
W
Hercules
9,662
966
14
1
0
238,604
0
L
Chang'e
7,927
793
38
4
0
198,488
0
L
Mulan
6,365
637
4
0
0
105,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role