Player Matchup

Camazotz
Camazotz
Gold V
Dark_Gunner333
Camazotz
Gold V
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 36L
1,499 MMR
Solo
Terra
Terra
Bronze III
JMTheBrosMC
Terra
Bronze III
Level 136
God Stats
1W - 1L
1,810 SR
Queue Stats
7W - 5L
1,500 MMR
Solo
Ullr
Ullr
Silver I
PiskoSoul
Ullr
Silver I
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,499 MMR
Solo
Cerberus
Cerberus
Silver I
Platanos 954
Cerberus
Silver I
Level 113
God Stats
12W - 12L
1,513 SR
Queue Stats
23W - 26L
1,524 MMR
Party 3
Vulcan
Vulcan
Silver I
xLyosin
Vulcan
Silver I
Level 149
God Stats
0W - 1L
1,238 SR
Queue Stats
14W - 16L
1,516 MMR
Party 3
Team Averages
Silver II
Silver II
Average Tier
Level 134
1,512 SR
1,508 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 133
1,569 SR
1,510 MMR
Ravana
Ravana
Gold V
BalugaTortuga
Ravana
Gold V
Level 69
God Stats
3W - 1L
1,732 SR
Queue Stats
21W - 25L
1,453 MMR
Party 2
Janus
Janus
Gold I
BirdOfPluto
Janus
Gold I
Level 107
God Stats
5W - 4L
1,494 SR
Queue Stats
157W - 161L
1,509 MMR
Party 1
Danzaburou
Danzaburou
Gold IV
Marathonali
Danzaburou
Gold IV
Level 144
God Stats
2W - 1L
1,572 SR
Queue Stats
64W - 60L
1,499 MMR
Solo
Hercules
Hercules
Gold V
VoteForDiago
Hercules
Gold V
Level 129
God Stats
10W - 10L
1,513 SR
Queue Stats
19W - 18L
1,584 MMR
Party 2
Ares
Ares
Gold III
iWiffKrakens
Ares
Gold III
Level 215
God Stats
19W - 15L
1,535 SR
Queue Stats
197W - 194L
1,505 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
10
1 / 1 / 1
5,447
545
5,865
9,073
3,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 3 / 0
4,676
468
3,007
9,090
6,854
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ullr
9
1 / 1 / 0
4,710
471
2,744
6,523
2,281
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
Platanos 954
Cerberus
9
0 / 4 / 1
5,050
505
2,244
11,671
11,477
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vulcan
xLyosin
Vulcan
10
0 / 1 / 0
5,281
528
3,340
4,871
1,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 10% of your Maximum Health and Mana over 3s.

Bans
ShivaThanatosAgniJormungandr

VS

Bans
LancelotBacchusCharonAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 6
6,323
632
7,460
6,243
2,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

11
4 / 0 / 1
6,531
653
3,483
2,921
845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
Marathonali
Danzaburou
10
1 / 0 / 2
6,323
632
5,288
6,163
2,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
VoteForDiago
Hercules
11
3 / 1 / 3
6,454
645
7,736
9,790
5,409
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

8
1 / 1 / 6
5,582
558
2,852
6,203
4,052
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
28
2
Kills
10
10
Deaths
2
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
1
0
6
4
W
4
0
1
4.5
L
Camazotz
1
1
1
1.5
L
0
3
0
0
W
Danzaburou
Marathonali
Danzaburou
1
0
2
2
L
Ullr
1
1
0
1
L
Cerberus
Platanos 954
Cerberus
0
4
1
0.13
W
Hercules
VoteForDiago
Hercules
3
1
3
4.5
W
1
1
6
4
L
Vulcan
xLyosin
Vulcan
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,200
Damage
26,819
41,228
Taken
31,320
25,561
Mitigated
14,951
14,164
Healing
11,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,460
2,543
0
3,945
6,243
2,465
0
1,424
4,814
0
49,153
W
3,483
223
0
838
2,921
845
0
781
2,137
46,960
479
L
Camazotz
5,865
2,852
0
6,403
9,073
3,026
0
1,227
7,766
0
39,298
L
3,007
359
97
1,797
9,090
6,854
0
1,656
7,349
14,245
0
W
Danzaburou
Marathonali
Danzaburou
5,288
2,635
0
3,166
6,163
2,180
132
1,858
4,305
0
42,030
L
Ullr
2,744
876
0
1,217
6,523
2,281
0
984
5,539
0
28,909
L
Cerberus
Platanos 954
Cerberus
2,244
179
0
3,939
11,671
11,477
0
901
10,708
27,792
0
W
Hercules
VoteForDiago
Hercules
7,736
2,522
0
2,683
9,790
5,409
0
3,320
6,437
0
45,246
W
2,852
354
0
928
6,203
4,052
0
1,166
5,036
11,282
320
L
Vulcan
xLyosin
Vulcan
3,340
86
0
711
4,871
1,923
0
1,113
3,674
37,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,164
Gold Earned
31,213
278
Minions Killed
339
0
Camps Cleared
0
1,050,231
Distance Traveled
1,093,141
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
6,323
632
82
8
0
245,984
0
W
Janus
6,531
653
100
10
0
225,755
4
L
Camazotz
5,447
545
53
5
0
235,670
0
L
Terra
4,676
468
11
1
0
228,617
0
W
Danzaburou
6,323
632
75
8
0
198,244
2
L
Ullr
4,710
471
57
6
0
197,878
0
L
Cerberus
5,050
505
73
7
0
181,150
0
W
Hercules
6,454
645
69
7
0
190,593
1
W
Ares
5,582
558
13
1
0
232,565
2
L
Vulcan
5,281
528
84
8
0
206,916
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role