Player Matchup

Osiris
Osiris
 
Osiris
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
CallMeHemp
Horus
Level 108
God Stats
5W - 3L
1,895 SR
Queue Stats
140W - 104L
1,598 Elo+
Party 3
Olorun
Olorun
MrPotatoHands
Olorun
Level 158
God Stats
4W - 2L
2,075 SR
Queue Stats
46W - 34L
1,655 Elo+
Party 2
Vulcan
Vulcan
RagnarWolfSin
Vulcan
Level 152
God Stats
10W - 11L
1,663 SR
Queue Stats
25W - 25L
1,643 Elo+
Party 2
Athena
Athena
ttvmikebadluck
Athena
Level 68
God Stats
18W - 14L
1,576 SR
Queue Stats
128W - 119L
1,545 Elo+
Party 3
Team Averages
Level 122
1,742 SR
1,588 Elo+

VS

Team Averages
Level 182
1,715 SR
1,544 Elo+
Nut
Nut
Gioodude
Nut
Level 158
God Stats
5W - 5L
1,493 SR
Queue Stats
143W - 150L
1,563 Elo+
Party 1
Fenrir
Fenrir
Japopus
Fenrir
Level 139
God Stats
6W - 1L
1,965 SR
Queue Stats
27W - 20L
1,577 Elo+
Solo
King Arthur
King Arthur
MCxCamper
King Arthur
Level 148
God Stats
8W - 4L
1,771 SR
Queue Stats
104W - 129L
1,522 Elo+
Party 1
Susano
Susano
NChooch
Susano
Level 302
God Stats
4W - 4L
1,501 SR
Queue Stats
139W - 205L
1,511 Elo+
Party 1
Vulcan
Vulcan
Wiiniick
Vulcan
Level 165
God Stats
7W - 3L
1,846 SR
Queue Stats
186W - 209L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
12
1 / 3 / 0
7,549
629
10,234
15,174
11,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Horus
10
0 / 1 / 0
6,015
501
1,610
8,119
6,320
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 2 / 0
6,594
550
7,384
8,395
3,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
0 / 2 / 0
6,346
529
3,560
6,559
2,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

12
0 / 2 / 0
5,908
492
3,353
11,353
7,166
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 4
6,313
526
4,836
6,663
2,481
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
Japopus
Fenrir
11
2 / 0 / 5
6,506
542
4,449
9,793
6,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
MCxCamper
King Arthur
12
3 / 1 / 1
6,792
566
7,010
14,157
13,139
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Susano
NChooch
Susano
12
2 / 0 / 5
6,364
530
7,913
9,266
3,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
Wiiniick
Vulcan
13
2 / 0 / 1
7,132
594
5,606
3,743
1,443
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
26
2
Kills
10
10
Deaths
2
0
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
1
3
0
0.33
L
Horus
0
1
0
0
W
1
1
4
3
W
Fenrir
Japopus
Fenrir
2
0
5
4.5
W
King Arthur
MCxCamper
King Arthur
3
1
1
3.5
L
1
2
0
0.5
W
Susano
NChooch
Susano
2
0
5
4.5
L
0
2
0
0
W
Vulcan
Wiiniick
Vulcan
2
0
1
2.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,141
Damage
29,814
49,600
Taken
43,622
31,872
Mitigated
27,143
17,707
Healing
13,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
10,234
3,790
0
8,782
15,174
11,932
0
0
15,174
0
73,222
L
Horus
1,610
667
520
3,244
8,119
6,320
0
2,038
5,892
0
16,105
W
4,836
3,341
0
2,879
6,663
2,481
0
3,732
2,587
0
48,902
W
Fenrir
Japopus
Fenrir
4,449
884
0
3,413
9,793
6,330
0
4,588
4,830
0
15,385
W
King Arthur
MCxCamper
King Arthur
7,010
892
0
2,326
14,157
13,139
0
991
13,166
0
51,215
L
7,384
2,460
120
3,416
8,395
3,993
0
0
8,395
52,539
2,418
W
Susano
NChooch
Susano
7,913
1,936
0
4,300
9,266
3,750
0
2,141
7,010
0
50,859
L
3,560
207
0
875
6,559
2,461
0
2,623
3,805
56,686
1,232
W
Vulcan
Wiiniick
Vulcan
5,606
139
0
231
3,743
1,443
96
1,817
1,777
62,239
514
L
3,353
1,138
0
750
11,353
7,166
0
536
10,771
56,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,412
Gold Earned
33,107
435
Minions Killed
396
0
Camps Cleared
0
1,246,271
Distance Traveled
1,266,468
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,549
629
120
10
0
225,901
1
L
Horus
6,015
501
27
2
0
269,981
0
W
Nut
6,313
526
95
8
0
237,502
0
W
Fenrir
6,506
542
15
1
0
239,015
0
W
King Arthur
6,792
566
83
7
0
236,124
2
L
Olorun
6,594
550
92
8
0
225,507
1
W
Susano
6,364
530
87
7
0
295,167
0
L
Vulcan
6,346
529
109
9
0
250,815
3
W
Vulcan
7,132
594
116
10
0
258,660
2
L
Athena
5,908
492
87
7
0
274,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role