Player Matchup

Scylla
Scylla
 
Scylla
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fafnir
Fafnir
LiTlehULk
Fafnir
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 24L
1,704 Elo+
Party 2
Artemis
Artemis
teyeneeyt
Artemis
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 35L
1,536 Elo+
Party 2
Team Averages
Level 135
1,500 SR
1,580 Elo+

VS

Team Averages
Level 119
1,661 SR
1,755 Elo+
Chronos
Chronos
Blodbone
Chronos
Level 85
God Stats
3W - 0L
1,666 SR
Queue Stats
4W - 0L
1,860 Elo+
Party 1
Sol
Sol
berumen
Sol
Level 143
God Stats
1W - 0L
1,730 SR
Queue Stats
34W - 14L
1,860 Elo+
Party 1
Mulan
Mulan
thajokerrr3
Mulan
Level 128
God Stats
34W - 21L
1,589 SR
Queue Stats
376W - 393L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
2 / 1 / 1
6,828
683
4,171
7,201
2,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fafnir
LiTlehULk
Fafnir
12
1 / 2 / 2
6,805
681
4,840
7,592
7,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Artemis
teyeneeyt
Artemis
11
0 / 2 / 3
6,469
647
6,560
7,315
2,565
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Blodbone
Chronos
13
2 / 0 / 3
7,460
746
5,913
7,077
2,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sol
14
2 / 0 / 2
8,020
802
8,655
7,321
2,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
1 / 3 / 3
7,116
712
5,491
8,569
5,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
13
3
Kills
5
5
Deaths
3
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
2
1
1
2.5
W
Chronos
Blodbone
Chronos
2
0
3
3.5
L
Fafnir
LiTlehULk
Fafnir
1
2
2
1
W
Sol
2
0
2
3
L
Artemis
teyeneeyt
Artemis
0
2
3
0.75
W
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,571
Damage
20,059
22,108
Taken
22,967
12,802
Mitigated
9,924
3,006
Healing
8,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
4,171
480
0
1,185
7,201
2,633
0
5,036
2,029
23,838
0
W
Chronos
Blodbone
Chronos
5,913
1,441
0
1,178
7,077
2,310
849
1,796
4,980
20,837
204
L
Fafnir
LiTlehULk
Fafnir
4,840
662
0
968
7,592
7,604
0
4,726
2,610
11,158
664
W
Sol
8,655
3,083
0
4,568
7,321
2,492
2,092
2,631
4,396
46,183
2,686
L
Artemis
teyeneeyt
Artemis
6,560
1,104
0
853
7,315
2,565
0
4,689
2,429
0
26,811
W
5,491
448
0
2,406
8,569
5,122
38
3,414
4,530
0
15,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,102
Gold Earned
22,596
114
Minions Killed
133
0
Camps Cleared
0
541,075
Distance Traveled
569,817
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,828
683
49
5
0
187,662
0
W
Chronos
7,460
746
31
3
0
195,430
0
L
Fafnir
6,805
681
15
2
0
191,665
0
W
Sol
8,020
802
77
8
0
188,002
0
L
Artemis
6,469
647
50
5
0
161,748
0
W
Mulan
7,116
712
25
3
0
186,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role