Player Matchup

Sol
Sol
OREOXªTotoDivino
Sol
Level 159
God Stats
4W - 4L
1,650 SR
Queue Stats
238W - 190L
1,629 Elo+
Party 1
Anhur
Anhur
PulguitaTraviesa
Anhur
Level 129
God Stats
6W - 11L
1,523 SR
Queue Stats
162W - 122L
1,597 Elo+
Party 1
Tsukuyomi
Tsukuyomi
atomixshowone
Tsukuyomi
Level 117
God Stats
2W - 1L
1,669 SR
Queue Stats
14W - 15L
1,577 Elo+
Party 1
Team Averages
Level 135
1,614 SR
1,601 Elo+

VS

Team Averages
Level 111
1,648 SR
1,457 Elo+
Baron Samedi
Baron Samedi
SmallApe2K9
Baron Samedi
Level 122
God Stats
18W - 15L
1,545 SR
Queue Stats
60W - 74L
1,424 Elo+
Party 2
Loki
Loki
XxDyslXIon51th
Loki
Level 106
God Stats
5W - 2L
1,688 SR
Queue Stats
84W - 92L
1,405 Elo+
Party 2
Bacchus
Bacchus
justbetter111
Bacchus
Level 104
God Stats
11W - 8L
1,710 SR
Queue Stats
27W - 25L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 11
7,032
1,005
9,316
5,807
2,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

11
7 / 1 / 3
7,646
1,092
5,954
5,923
2,177
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
atomixshowone
Tsukuyomi
11
5 / 1 / 8
7,024
1,003
5,757
7,439
2,610
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
SmallApe2K9
Baron Samedi
8
1 / 5 / 3
5,516
788
4,339
6,940
2,910
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

10
1 / 6 / 2
5,458
780
2,107
8,477
3,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
9
2 / 3 / 2
5,876
839
4,170
9,162
6,810
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
14
Kills
4
4
Deaths
14
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
2
11
3.75
W
7
1
3
8.5
L
Baron Samedi
SmallApe2K9
Baron Samedi
1
5
3
0.5
L
1
6
2
0.33
W
Tsukuyomi
atomixshowone
Tsukuyomi
5
1
8
9
L
Bacchus
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,027
Damage
10,616
19,169
Taken
24,579
6,824
Mitigated
13,199
6,024
Healing
3,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,316
4,377
0
2,591
5,807
2,037
1,521
2,968
2,839
28,370
2,942
W
5,954
3,562
0
1,767
5,923
2,177
734
3,317
2,370
0
27,430
L
Baron Samedi
SmallApe2K9
Baron Samedi
4,339
203
562
923
6,940
2,910
0
3,132
3,802
13,832
0
L
2,107
243
0
1,242
8,477
3,479
0
3,212
5,249
0
7,898
W
Tsukuyomi
atomixshowone
Tsukuyomi
5,757
1,505
0
1,666
7,439
2,610
274
2,247
5,047
0
21,807
L
Bacchus
4,170
324
0
945
9,162
6,810
0
2,366
6,789
8,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,702
Gold Earned
16,850
121
Minions Killed
41
0
Camps Cleared
0
423,014
Distance Traveled
340,587
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,032
1,005
53
8
0
132,028
0
W
Anhur
7,646
1,092
44
6
0
143,053
0
L
Baron Samedi
5,516
788
26
4
0
96,797
0
L
Loki
5,458
780
9
1
0
115,498
1
W
Tsukuyomi
7,024
1,003
24
3
0
147,933
0
L
Bacchus
5,876
839
6
1
0
128,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role