Player Matchup

Arachne
Arachne
DeFy Underdog
Arachne
Level 142
God Stats
3W - 1L
1,450 SR
Queue Stats
33W - 28L
1,497 Elo+
Solo
Anubis
Anubis
Garadoos
Anubis
Level 58
God Stats
1W - 0L
1,742 SR
Queue Stats
46W - 39L
1,514 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
LordGuru234
Ah Muzen Cab
Level 17
God Stats
11W - 9L
1,500 SR
Queue Stats
34W - 46L
1,181 Elo+
Party 2
Shiva
Shiva
Lordanghelo
Shiva
Level 134
God Stats
4W - 3L
1,454 SR
Queue Stats
82W - 66L
1,509 Elo+
Party 1
Bacchus
Bacchus
SuperMightyMilk
Bacchus
Level 55
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 54L
1,148 Elo+
Party 2
Team Averages
Level 81
1,529 SR
1,370 Elo+

VS

Team Averages
Level 127
1,534 SR
1,503 Elo+
Lancelot
Lancelot
 
Lancelot
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Guilosk
Hercules
Level 126
God Stats
0W - 2L
1,467 SR
Queue Stats
76W - 61L
1,499 Elo+
Solo
Vamana
Vamana
Killer_by77
Vamana
Level 144
God Stats
2W - 2L
1,780 SR
Queue Stats
77W - 65L
1,516 Elo+
Solo
Charybdis
Charybdis
Mr VeLocity1
Charybdis
Level 123
God Stats
13W - 8L
1,383 SR
Queue Stats
100W - 90L
1,529 Elo+
Solo
Hel
Hel
super Sh4d0w
Hel
Level 104
God Stats
19W - 24L
1,538 SR
Queue Stats
128W - 128L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
7
2 / 0 / 1
4,028
806
2,094
3,372
1,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
Garadoos
Anubis
7
1 / 0 / 2
4,256
851
2,566
960
382
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Ah Muzen Cab
LordGuru234
Ah Muzen Cab
5
0 / 2 / 0
3,213
643
928
2,926
774
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

8
1 / 0 / 0
4,259
852
2,170
4,052
1,934
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

4
0 / 3 / 0
3,289
658
811
4,511
3,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
6
3 / 0 / 1
3,708
742
2,054
2,810
1,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
Guilosk
Hercules
5
0 / 1 / 0
3,152
630
914
4,377
3,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vamana
1
0 / 0 / 0
2,511
502
0
0
0
Charybdis
Mr VeLocity1
Charybdis
7
2 / 0 / 3
3,981
796
3,832
3,331
1,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

5
0 / 3 / 0
3,142
628
728
4,351
873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
9
4
Kills
5
5
Deaths
4
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
3
0
1
3.5
W
Arachne
2
0
1
2.5
W
Anubis
Garadoos
Anubis
1
0
2
2
L
Hercules
Guilosk
Hercules
0
1
0
0
L
Vamana
0
0
0
0
W
Ah Muzen Cab
LordGuru234
Ah Muzen Cab
0
2
0
0
W
1
0
0
1
L
Charybdis
Mr VeLocity1
Charybdis
2
0
3
3.5
W
0
3
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,569
Damage
7,528
15,821
Taken
14,869
7,538
Mitigated
6,310
3,973
Healing
4,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
2,054
458
0
113
2,810
1,097
0
620
2,190
0
13,743
W
Arachne
2,094
1,480
0
1,751
3,372
1,097
0
422
2,950
0
22,583
W
Anubis
Garadoos
Anubis
2,566
28
0
540
960
382
0
306
654
21,548
0
L
Hercules
Guilosk
Hercules
914
497
0
2,108
4,377
3,284
0
0
4,377
335
11,790
L
Vamana
0
0
0
0
0
0
0
0
0
0
0
W
Ah Muzen Cab
LordGuru234
Ah Muzen Cab
928
194
0
170
2,926
774
0
0
2,926
0
16,918
W
2,170
472
0
720
4,052
1,934
0
92
3,960
0
25,221
L
Charybdis
Mr VeLocity1
Charybdis
3,832
1,865
0
1,989
3,331
1,056
0
556
2,775
0
23,329
W
811
70
0
792
4,511
3,351
0
0
4,511
5,070
0
L
728
0
0
456
4,351
873
0
2,201
2,150
12,560
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,045
Gold Earned
16,494
155
Minions Killed
111
0
Camps Cleared
0
555,085
Distance Traveled
429,797
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
3,708
742
27
5
0
118,771
0
W
Arachne
4,028
806
44
9
0
104,092
0
W
Anubis
4,256
851
36
7
0
110,409
0
L
Hercules
3,152
630
21
4
0
106,698
1
L
Vamana
2,511
502
0
0
0
0
0
W
Ah Muzen Cab
3,213
643
22
4
0
104,009
0
W
Shiva
4,259
852
39
8
0
123,575
0
L
Charybdis
3,981
796
38
8
0
103,806
0
W
Bacchus
3,289
658
14
3
0
113,000
0
L
Hel
3,142
628
25
5
0
100,522
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role