Player Matchup

Awilix
Awilix
Bronze III
Figurreitout
Awilix
Bronze III
Level 158
God Stats
8W - 12L
1,548 SR
Queue Stats
22W - 24L
1,401 MMR
Party 2
Nu Wa
Nu Wa
Bronze III
OG-FinDeR
Nu Wa
Bronze III
Level 158
God Stats
9W - 12L
1,603 SR
Queue Stats
17W - 19L
1,401 MMR
Party 2
Cu Chulainn
Cu Chulainn
Gold IV
OwenCarti
Cu Chulainn
Gold IV
Level 158
God Stats
3W - 4L
1,407 SR
Queue Stats
193W - 202L
1,424 MMR
Solo
Skadi
Skadi
Silver III
SniffaWilly
Skadi
Silver III
Level 117
God Stats
2W - 0L
1,499 SR
Queue Stats
14W - 17L
1,407 MMR
Solo
Ymir
Ymir
Gold IV
i11Danzo
Ymir
Gold IV
Level 78
God Stats
1W - 3L
1,110 SR
Queue Stats
270W - 282L
1,412 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 134
1,433 SR
1,409 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 108
1,633 SR
1,440 MMR
Odin
Odin
Gold V
 
Odin
Gold V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Silver II
Food4Life
Heimdallr
Silver II
Level 128
God Stats
4W - 3L
1,858 SR
Queue Stats
41W - 42L
1,404 MMR
Party 1
Nemesis
Nemesis
Bronze III
ImTheHardCarry
Nemesis
Bronze III
Level 88
God Stats
4W - 7L
1,500 SR
Queue Stats
128W - 123L
1,400 MMR
Solo
Ares
Ares
Silver III
InvisableAccount
Ares
Silver III
Level 41
God Stats
1W - 2L
1,734 SR
Queue Stats
38W - 39L
1,472 MMR
Party 1
Sol
Sol
Gold V
Orion3902
Sol
Gold V
Level 155
God Stats
23W - 20L
1,571 SR
Queue Stats
81W - 85L
1,425 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
14
3 / 2 / 4
8,007
534
9,680
12,093
5,924
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
OG-FinDeR
Nu Wa
13
3 / 2 / 5
7,888
526
10,034
5,812
2,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cu Chulainn
OwenCarti
Cu Chulainn
15
4 / 1 / 1
9,365
624
9,909
12,448
13,665
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

14
2 / 0 / 1
8,254
550
6,673
5,110
1,959
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
12
1 / 2 / 6
7,415
494
5,521
11,693
9,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate

Breastplate

+20
Physical Protection

Bans
AthenaApolloThanatosVulcan

VS

Bans
LancelotOsirisCharybdisThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
12
1 / 3 / 1
7,413
494
5,474
13,442
10,872
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heimdallr
Food4Life
Heimdallr
14
1 / 2 / 1
7,825
522
4,106
9,456
4,435
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

15
3 / 1 / 4
8,123
542
9,225
12,085
5,517
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

10
1 / 3 / 2
6,579
439
3,786
13,086
11,681
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 5 / 4
6,663
444
5,677
10,409
3,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
19
13
Kills
7
7
Deaths
14
17
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
1
3
1
0.5
W
Awilix
3
2
4
2.5
L
Heimdallr
Food4Life
Heimdallr
1
2
1
0.75
L
3
1
4
5
L
1
3
2
0.67
W
Nu Wa
OG-FinDeR
Nu Wa
3
2
5
2.75
L
1
5
4
0.6
W
Cu Chulainn
OwenCarti
Cu Chulainn
4
1
1
4.5
W
2
0
1
2.5
W
Ymir
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,817
Damage
28,268
47,156
Taken
58,478
33,545
Mitigated
35,832
10,530
Healing
12,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
5,474
1,529
0
3,015
13,442
10,872
0
2,818
10,624
0
55,111
W
Awilix
9,680
3,074
0
1,000
12,093
5,924
0
2,319
9,774
0
68,495
L
Heimdallr
Food4Life
Heimdallr
4,106
1,407
0
3,178
9,456
4,435
0
2,133
7,323
0
65,196
L
9,225
4,411
0
1,297
12,085
5,517
0
3,767
8,318
0
85,558
L
3,786
698
0
1,978
13,086
11,681
0
4,782
8,304
20,821
0
W
Nu Wa
OG-FinDeR
Nu Wa
10,034
4,451
0
1,710
5,812
2,098
0
1,632
4,180
56,907
1,011
L
5,677
1,811
0
3,249
10,409
3,327
0
3,402
7,007
46,992
0
W
Cu Chulainn
OwenCarti
Cu Chulainn
9,909
2,356
0
3,300
12,448
13,665
425
1,001
11,447
11,805
60,290
W
6,673
2,008
0
910
5,110
1,959
16
525
4,585
0
74,645
W
Ymir
5,521
735
0
3,610
11,693
9,899
0
4,501
7,192
25,380
1,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,929
Gold Earned
36,603
433
Minions Killed
455
0
Camps Cleared
0
1,538,858
Distance Traveled
1,458,744
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,413
494
101
7
0
271,962
0
W
Awilix
8,007
534
83
6
0
375,553
0
L
Heimdallr
7,825
522
127
8
0
262,341
1
L
Nemesis
8,123
542
132
9
0
354,945
3
L
Ares
6,579
439
11
1
0
321,463
7
W
Nu Wa
7,888
526
87
6
0
290,696
0
L
Sol
6,663
444
84
6
0
248,033
4
W
Cu Chulainn
9,365
624
119
8
0
268,451
0
W
Skadi
8,254
550
108
7
0
284,408
4
W
Ymir
7,415
494
36
2
0
319,750
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role