Player Matchup

Danzaburou
Danzaburou
Armads1827
Danzaburou
Level 159
God Stats
2W - 4L
1,485 SR
Queue Stats
182W - 167L
1,530 Elo+
Party 1
Thoth
Thoth
NaSTYNa5H
Thoth
Level 247
God Stats
3W - 6L
1,388 SR
Queue Stats
346W - 371L
1,548 Elo+
Party 1
Fafnir
Fafnir
Sunfl0werGal
Fafnir
Level 194
God Stats
4W - 3L
1,678 SR
Queue Stats
210W - 236L
1,460 Elo+
Party 1
Charon
Charon
WorldRunnR
Charon
Level 170
God Stats
4W - 5L
1,508 SR
Queue Stats
230W - 263L
1,546 Elo+
Party 1
Achilles
Achilles
dany50n07
Achilles
Level 136
God Stats
3W - 2L
1,909 SR
Queue Stats
214W - 222L
1,516 Elo+
Solo
Team Averages
Level 181
1,594 SR
1,520 Elo+

VS

Team Averages
Level 171
1,387 SR
1,499 Elo+
Geb
Geb
DoltishOlive16
Geb
Level 157
God Stats
2W - 0L
1,334 SR
Queue Stats
86W - 83L
1,520 Elo+
Solo
Da Ji
Da Ji
Jackaverted
Da Ji
Level 288
God Stats
11W - 12L
1,442 SR
Queue Stats
443W - 366L
1,512 Elo+
Solo
Xing Tian
Xing Tian
Sopa_beige
Xing Tian
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 99L
1,456 Elo+
Solo
Janus
Janus
Vexed144282
Janus
Level 126
God Stats
1W - 1L
1,285 SR
Queue Stats
54W - 69L
1,480 Elo+
Solo
Chiron
Chiron
WAHDUHEK
Chiron
Level 127
God Stats
3W - 3L
1,376 SR
Queue Stats
279W - 274L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Armads1827
Danzaburou
9
0 / 3 / 1
4,871
974
4,676
4,469
2,013
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Thoth
NaSTYNa5H
Thoth
10
0 / 2 / 1
5,304
1,061
4,592
3,174
949
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fafnir
11
1 / 2 / 2
6,057
1,211
3,095
6,419
8,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charon
WorldRunnR
Charon
6
0 / 0 / 0
4,594
919
1,626
1,650
1,338
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Achilles
dany50n07
Achilles
9
3 / 2 / 1
5,746
1,149
4,276
6,464
6,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 9
6,272
1,254
2,856
9,011
4,935
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

11
6 / 1 / 3
6,759
1,352
6,161
4,527
2,366
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Xing Tian
Sopa_beige
Xing Tian
11
1 / 0 / 5
6,441
1,288
2,788
5,743
3,536
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

11
1 / 1 / 4
6,246
1,249
3,018
3,204
1,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
WAHDUHEK
Chiron
9
1 / 1 / 2
5,498
1,100
5,550
3,474
1,190
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
4
Kills
9
9
Deaths
4
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Armads1827
Danzaburou
0
3
1
0.17
W
0
1
9
4.5
W
6
1
3
7.5
L
Thoth
NaSTYNa5H
Thoth
0
2
1
0.25
W
Xing Tian
Sopa_beige
Xing Tian
1
0
5
3.5
L
Fafnir
1
2
2
1
W
1
1
4
3
W
Chiron
WAHDUHEK
Chiron
1
1
2
2
L
Charon
WorldRunnR
Charon
0
0
0
0
L
Achilles
dany50n07
Achilles
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,265
Damage
20,373
22,176
Taken
25,959
19,448
Mitigated
13,501
5,500
Healing
10,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Armads1827
Danzaburou
4,676
2,334
0
269
4,469
2,013
0
1,562
2,865
0
9,153
W
2,856
242
1,509
2,826
9,011
4,935
0
2,495
6,276
6,459
980
W
6,161
1,217
0
317
4,527
2,366
0
1,369
3,158
0
11,219
L
Thoth
NaSTYNa5H
Thoth
4,592
50
0
188
3,174
949
0
670
2,478
12,818
0
W
Xing Tian
Sopa_beige
Xing Tian
2,788
163
1,311
2,868
5,743
3,536
286
1,803
3,786
2,965
558
L
Fafnir
3,095
682
696
2,149
6,419
8,324
0
2,635
3,596
5,750
0
W
3,018
267
0
500
3,204
1,474
456
2,185
980
12,942
0
W
Chiron
WAHDUHEK
Chiron
5,550
1,234
505
479
3,474
1,190
0
1,461
1,930
0
12,174
L
Charon
WorldRunnR
Charon
1,626
278
214
366
1,650
1,338
0
459
1,191
2,602
0
L
Achilles
dany50n07
Achilles
4,276
451
184
1,434
6,464
6,824
0
2,343
4,033
0
5,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,572
Gold Earned
31,216
45
Minions Killed
69
0
Camps Cleared
0
434,829
Distance Traveled
501,709
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,871
974
11
2
0
87,111
0
W
Geb
6,272
1,254
10
2
0
90,470
0
W
Da Ji
6,759
1,352
12
2
0
105,855
0
L
Thoth
5,304
1,061
28
6
0
102,491
0
W
Xing Tian
6,441
1,288
5
1
0
102,092
0
L
Fafnir
6,057
1,211
0
0
0
102,550
0
W
Janus
6,246
1,249
33
7
0
97,225
0
W
Chiron
5,498
1,100
9
2
0
106,067
0
L
Charon
4,594
919
4
1
0
34,155
0
L
Achilles
5,746
1,149
2
0
0
108,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role