Player Matchup

Tyr
Tyr
COD FILIPE
Tyr
Level 68
God Stats
3W - 1L
1,768 SR
Queue Stats
193W - 181L
1,412 Elo+
Solo
Medusa
Medusa
KingSlayerPR88
Medusa
Level 123
God Stats
1W - 4L
1,500 SR
Queue Stats
132W - 180L
1,400 Elo+
Solo
Janus
Janus
Vainyfire17x
Janus
Level 79
God Stats
15W - 16L
1,489 SR
Queue Stats
337W - 332L
1,396 Elo+
Solo
Jormungandr
Jormungandr
brroe22
Jormungandr
Level 65
God Stats
1W - 0L
1,725 SR
Queue Stats
25W - 15L
1,473 Elo+
Solo
Thanatos
Thanatos
thecvmboss
Thanatos
Level 139
God Stats
30W - 17L
1,579 SR
Queue Stats
979W - 932L
1,467 Elo+
Solo
Team Averages
Level 95
1,612 SR
1,430 Elo+

VS

Team Averages
Level 110
1,518 SR
1,452 Elo+
Hercules
Hercules
 
Hercules
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
BeelzeBAMF
Cliodhna
Level 141
God Stats
6W - 8L
1,474 SR
Queue Stats
43W - 42L
1,459 Elo+
Solo
Chiron
Chiron
Lacybugg92
Chiron
Level 65
God Stats
4W - 7L
1,395 SR
Queue Stats
373W - 355L
1,431 Elo+
Party 1
Bacchus
Bacchus
LanceWingman
Bacchus
Level 69
God Stats
6W - 4L
1,872 SR
Queue Stats
396W - 376L
1,416 Elo+
Party 1
Janus
Janus
Souzanice
Janus
Level 128
God Stats
9W - 13L
1,349 SR
Queue Stats
421W - 401L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 1
5,329
533
2,515
8,296
4,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mystical Earring

Mystical Earring

+15
Mp 5

10
1 / 0 / 1
5,236
524
5,028
4,298
1,660
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

11
3 / 1 / 1
6,244
624
5,603
5,379
1,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
brroe22
Jormungandr
11
0 / 1 / 1
5,826
583
5,748
8,139
5,575
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Thanatos
thecvmboss
Thanatos
12
5 / 0 / 2
6,116
612
3,978
8,292
3,452
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
9
1 / 2 / 0
5,526
553
4,251
9,697
6,933
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cliodhna
BeelzeBAMF
Cliodhna
7
2 / 3 / 0
4,466
447
4,052
7,856
2,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Chiron
Lacybugg92
Chiron
8
0 / 1 / 1
4,619
462
4,499
4,867
1,487
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
LanceWingman
Bacchus
8
0 / 1 / 1
5,078
508
2,517
6,418
6,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Janus
Souzanice
Janus
10
0 / 2 / 1
5,025
503
1,769
6,052
1,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
6
9
Kills
3
3
Deaths
9
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
2
0
0.5
L
Cliodhna
BeelzeBAMF
Cliodhna
2
3
0
0.67
W
0
1
1
0.5
W
1
0
1
1.5
L
Chiron
Lacybugg92
Chiron
0
1
1
0.5
L
Bacchus
LanceWingman
Bacchus
0
1
1
0.5
L
Janus
Souzanice
Janus
0
2
1
0.25
W
3
1
1
3.5
W
Jormungandr
brroe22
Jormungandr
0
1
1
0.5
W
Thanatos
thecvmboss
Thanatos
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,872
Damage
17,088
34,404
Taken
34,890
17,280
Mitigated
18,896
15,039
Healing
8,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
4,251
1,601
0
1,189
9,697
6,933
0
4,828
4,869
0
35,295
L
Cliodhna
BeelzeBAMF
Cliodhna
4,052
664
0
2,150
7,856
2,415
0
2,391
5,319
0
20,986
W
2,515
539
0
4,471
8,296
4,950
0
1,684
6,612
0
20,443
W
5,028
964
0
944
4,298
1,660
552
833
3,465
0
42,874
L
Chiron
Lacybugg92
Chiron
4,499
1,107
459
1,827
4,867
1,487
0
0
4,867
0
33,278
L
Bacchus
LanceWingman
Bacchus
2,517
193
0
2,543
6,418
6,140
0
0
6,418
14,694
0
L
Janus
Souzanice
Janus
1,769
197
0
750
6,052
1,921
0
3,420
2,196
33,883
396
W
5,603
146
0
750
5,379
1,643
53
1,225
4,012
42,283
1,855
W
Jormungandr
brroe22
Jormungandr
5,748
2,086
0
2,584
8,139
5,575
0
0
8,139
43,863
1,415
W
Thanatos
thecvmboss
Thanatos
3,978
1,452
0
6,290
8,292
3,452
0
324
7,890
0
43,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,751
Gold Earned
24,714
328
Minions Killed
231
0
Camps Cleared
0
983,219
Distance Traveled
970,563
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,526
553
60
6
0
191,642
0
L
Cliodhna
4,466
447
29
3
0
212,726
0
W
Tyr
5,329
533
27
3
0
206,717
0
W
Medusa
5,236
524
71
7
0
187,764
0
L
Chiron
4,619
462
61
6
0
176,192
0
L
Bacchus
5,078
508
21
2
0
203,557
4
L
Janus
5,025
503
60
6
0
186,446
2
W
Janus
6,244
624
81
8
0
197,627
0
W
Jormungandr
5,826
583
80
8
0
141,196
0
W
Thanatos
6,116
612
69
7
0
249,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role