Player Matchup

Baron Samedi
Baron Samedi
ClutchVdz16
Baron Samedi
Level 38
God Stats
3W - 6L
1,705 SR
Queue Stats
125W - 111L
1,482 Elo+
Party 1
Arachne
Arachne
Ricky78291
Arachne
Level 111
God Stats
1W - 4L
1,562 SR
Queue Stats
247W - 215L
1,543 Elo+
Solo
Izanami
Izanami
Sniffthatmonkey
Izanami
Level 36
God Stats
41W - 38L
1,724 SR
Queue Stats
108W - 108L
1,412 Elo+
Solo
Atlas
Atlas
Ttvnato1409
Atlas
Level 55
God Stats
41W - 34L
1,572 SR
Queue Stats
169W - 152L
1,506 Elo+
Party 1
Ganesha
Ganesha
Zarkunin
Ganesha
Level 76
God Stats
7W - 2L
1,726 SR
Queue Stats
45W - 54L
1,457 Elo+
Solo
Team Averages
Level 63
1,658 SR
1,480 Elo+

VS

Team Averages
Level 73
1,528 SR
1,447 Elo+
Ullr
Ullr
 
Ullr
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Ch33s3burg
Ao Kuang
Level 40
God Stats
13W - 10L
1,739 SR
Queue Stats
164W - 167L
1,419 Elo+
Solo
Sylvanus
Sylvanus
MIkePancho69
Sylvanus
Level 37
God Stats
3W - 2L
1,500 SR
Queue Stats
85W - 100L
1,298 Elo+
Solo
Nut
Nut
WHY_DO_I_CRY
Nut
Level 107
God Stats
0W - 4L
1,406 SR
Queue Stats
18W - 20L
1,532 Elo+
Solo
Anubis
Anubis
XxINeed-An-Adult
Anubis
Level 148
God Stats
7W - 10L
1,493 SR
Queue Stats
91W - 94L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ClutchVdz16
Baron Samedi
14
4 / 3 / 3
8,134
581
6,713
6,829
2,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Arachne
Ricky78291
Arachne
13
6 / 0 / 1
7,294
521
5,374
7,927
2,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
1 / 1 / 2
6,815
487
7,384
7,888
2,966
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

13
2 / 1 / 3
7,657
547
6,287
9,010
5,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ganesha
Zarkunin
Ganesha
11
1 / 0 / 5
6,775
484
4,865
9,293
6,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
12
0 / 3 / 0
7,039
503
4,977
9,951
3,785
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ao Kuang
Ch33s3burg
Ao Kuang
13
3 / 3 / 0
7,175
513
3,164
12,009
4,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
MIkePancho69
Sylvanus
11
0 / 3 / 1
6,758
483
5,042
13,825
10,844
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
1 / 1 / 0
6,739
481
8,211
7,705
3,089
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 4 / 1
7,555
540
6,675
11,007
5,358
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
14
Kills
5
5
Deaths
14
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
0
3
0
0
L
Ao Kuang
Ch33s3burg
Ao Kuang
3
3
0
1
W
Baron Samedi
ClutchVdz16
Baron Samedi
4
3
3
1.83
L
Sylvanus
MIkePancho69
Sylvanus
0
3
1
0.17
W
Arachne
Ricky78291
Arachne
6
0
1
6.5
W
1
1
2
2
W
2
1
3
3.5
L
1
1
0
1
L
1
4
1
0.38
W
Ganesha
Zarkunin
Ganesha
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,623
Damage
28,069
40,947
Taken
54,497
20,530
Mitigated
27,689
12,516
Healing
18,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
4,977
1,283
0
1,998
9,951
3,785
0
4,919
4,354
0
44,294
L
Ao Kuang
Ch33s3burg
Ao Kuang
3,164
813
0
4,005
12,009
4,613
0
1,863
10,036
46,612
13,197
W
Baron Samedi
ClutchVdz16
Baron Samedi
6,713
935
601
2,537
6,829
2,287
562
4,753
2,076
50,695
4,285
L
Sylvanus
MIkePancho69
Sylvanus
5,042
1,672
1,577
5,513
13,825
10,844
248
2,322
11,503
21,720
2,073
W
Arachne
Ricky78291
Arachne
5,374
3,480
0
3,230
7,927
2,764
0
3,558
4,369
0
38,112
W
7,384
6,173
0
602
7,888
2,966
0
2,293
5,595
0
59,616
W
6,287
1,978
0
1,770
9,010
5,691
0
1,206
7,804
39,869
900
L
8,211
5,096
0
1,923
7,705
3,089
462
2,857
4,848
0
59,887
L
6,675
393
0
3,142
11,007
5,358
793
4,805
6,202
60,000
0
W
Ganesha
Zarkunin
Ganesha
4,865
444
0
3,776
9,293
6,822
0
2,550
6,743
14,698
999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,675
Gold Earned
35,266
360
Minions Killed
399
0
Camps Cleared
0
1,385,824
Distance Traveled
1,171,044
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,039
503
83
6
0
260,327
1
L
Ao Kuang
7,175
513
83
6
0
257,576
2
W
Baron Samedi
8,134
581
94
7
0
254,811
0
L
Sylvanus
6,758
483
32
2
0
218,841
0
W
Arachne
7,294
521
60
4
0
331,045
0
W
Izanami
6,815
487
111
8
0
256,894
4
W
Atlas
7,657
547
88
6
0
272,951
0
L
Nut
6,739
481
96
7
0
221,352
0
L
Anubis
7,555
540
105
8
0
212,948
0
W
Ganesha
6,775
484
7
1
0
270,123
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role