Player Matchup

Anhur
Anhur
LordDoinkSlapper
Anhur
Level 185
God Stats
4W - 11L
1,357 SR
Queue Stats
303W - 288L
1,537 Elo+
Solo
Cthulhu
Cthulhu
YoungOso
Cthulhu
Level 88
God Stats
16W - 15L
1,325 SR
Queue Stats
31W - 30L
1,304 Elo+
Party 2
Charybdis
Charybdis
Zombslayer916
Charybdis
Level 215
God Stats
34W - 38L
1,408 SR
Queue Stats
400W - 390L
1,490 Elo+
Solo
Sun Wukong
Sun Wukong
simbasreveng102
Sun Wukong
Level 89
God Stats
0W - 1L
1,317 SR
Queue Stats
9W - 24L
1,338 Elo+
Party 2
Ne Zha
Ne Zha
xDarkClown
Ne Zha
Level 146
God Stats
1W - 3L
1,233 SR
Queue Stats
161W - 162L
1,557 Elo+
Party 2
Team Averages
Level 145
1,328 SR
1,445 Elo+

VS

Team Averages
Level 119
1,473 SR
1,501 Elo+
Chronos
Chronos
JaySlay864
Chronos
Level 91
God Stats
2W - 3L
1,454 SR
Queue Stats
109W - 87L
1,517 Elo+
Party 1
Khepri
Khepri
Meatloaf600
Khepri
Level 92
God Stats
2W - 1L
1,446 SR
Queue Stats
155W - 139L
1,486 Elo+
Party 1
Apollo
Apollo
Pẹẹl
Apollo
Level 129
God Stats
3W - 3L
1,344 SR
Queue Stats
131W - 116L
1,499 Elo+
Solo
Osiris
Osiris
jonny754
Osiris
Level 135
God Stats
2W - 0L
1,718 SR
Queue Stats
159W - 144L
1,480 Elo+
Party 1
Kumbhakarna
Kumbhakarna
lauty2712
Kumbhakarna
Level 148
God Stats
8W - 16L
1,405 SR
Queue Stats
304W - 296L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,257
651
840
1,717
409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
YoungOso
Cthulhu
2
0 / 1 / 0
2,672
534
266
2,802
1,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
Zombslayer916
Charybdis
6
0 / 1 / 0
3,182
636
620
2,275
551
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sun Wukong
simbasreveng102
Sun Wukong
1
0 / 0 / 0
958
192
0
0
0
Ne Zha
xDarkClown
Ne Zha
4
0 / 0 / 0
2,837
567
858
2,695
873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
JaySlay864
Chronos
6
0 / 0 / 0
3,675
735
349
465
143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
4
1 / 0 / 0
3,275
655
689
1,131
686
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
Pẹẹl
Apollo
6
0 / 0 / 0
3,314
663
1,064
2,429
657
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
jonny754
Osiris
7
1 / 0 / 0
4,198
840
726
2,070
1,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kumbhakarna
lauty2712
Kumbhakarna
5
0 / 0 / 0
3,053
611
1,187
2,912
995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
2
0
Kills
2
2
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chronos
JaySlay864
Chronos
0
0
0
0
L
0
0
0
0
W
Khepri
1
0
0
1
W
Apollo
Pẹẹl
Apollo
0
0
0
0
L
Cthulhu
YoungOso
Cthulhu
0
1
0
0
L
Charybdis
Zombslayer916
Charybdis
0
1
0
0
W
Osiris
jonny754
Osiris
1
0
0
1
W
Kumbhakarna
lauty2712
Kumbhakarna
0
0
0
0
L
Sun Wukong
simbasreveng102
Sun Wukong
0
0
0
0
L
Ne Zha
xDarkClown
Ne Zha
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,584
Damage
4,015
9,489
Taken
9,007
3,063
Mitigated
3,733
2,826
Healing
4,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
JaySlay864
Chronos
349
41
0
209
465
143
0
0
465
19,421
1,725
L
840
473
0
1,281
1,717
409
0
91
1,626
0
18,444
W
Khepri
689
103
0
176
1,131
686
0
22
1,109
6,320
0
W
Apollo
Pẹẹl
Apollo
1,064
721
0
1,033
2,429
657
0
74
2,355
0
19,681
L
Cthulhu
YoungOso
Cthulhu
266
50
0
142
2,802
1,230
0
1,314
1,440
3,653
0
L
Charybdis
Zombslayer916
Charybdis
620
196
0
725
2,275
551
0
145
2,059
0
13,838
W
Osiris
jonny754
Osiris
726
238
0
1,106
2,070
1,252
15
0
2,070
0
19,305
W
Kumbhakarna
lauty2712
Kumbhakarna
1,187
60
0
1,740
2,912
995
0
170
2,742
10,174
0
L
Sun Wukong
simbasreveng102
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
L
Ne Zha
xDarkClown
Ne Zha
858
311
0
678
2,695
873
0
627
2,068
0
10,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,906
Gold Earned
17,515
95
Minions Killed
159
0
Camps Cleared
0
342,602
Distance Traveled
458,376
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
3,675
735
41
8
0
71,360
0
L
Anhur
3,257
651
47
9
0
99,731
0
W
Khepri
3,275
655
15
3
0
79,341
0
W
Apollo
3,314
663
39
8
0
98,721
0
L
Cthulhu
2,672
534
3
1
0
71,603
0
L
Charybdis
3,182
636
28
6
0
62,916
0
W
Osiris
4,198
840
43
9
0
95,589
0
W
Kumbhakarna
3,053
611
21
4
0
113,365
0
L
Sun Wukong
958
192
0
0
0
0
0
L
Ne Zha
2,837
567
17
3
0
108,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role