Player Matchup

Geb
Geb
 
Geb
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Loki
Loki
BuffGaneshaUlt
Loki
Level 156
God Stats
5W - 4L
1,678 SR
Queue Stats
71W - 49L
1,640 Elo+
Solo
Jormungandr
Jormungandr
Lagarfljot
Jormungandr
Level 159
God Stats
3W - 5L
1,353 SR
Queue Stats
381W - 346L
1,587 Elo+
Solo
Zeus
Zeus
Shugussy
Zeus
Level 148
God Stats
1W - 4L
1,433 SR
Queue Stats
97W - 81L
1,575 Elo+
Solo
Rama
Rama
White Death2156
Rama
Level 103
God Stats
0W - 3L
1,500 SR
Queue Stats
176W - 195L
1,363 Elo+
Party 3
Team Averages
Level 142
1,493 SR
1,533 Elo+

VS

Team Averages
Level 145
1,701 SR
1,676 Elo+
Bakasura
Bakasura
Astrophysicist
Bakasura
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 54L
1,769 Elo+
Party 1
Chang'e
Chang'e
Jupiter000
Chang'e
Level 148
God Stats
3W - 1L
1,721 SR
Queue Stats
74W - 40L
1,661 Elo+
Party 2
Chernobog
Chernobog
Morgelix
Chernobog
Level 169
God Stats
2W - 0L
1,500 SR
Queue Stats
95W - 59L
1,731 Elo+
Party 1
Mulan
Mulan
Vial19
Mulan
Level 146
God Stats
10W - 2L
1,891 SR
Queue Stats
82W - 49L
1,626 Elo+
Party 2
Cabrakan
Cabrakan
loneazn16
Cabrakan
Level 107
God Stats
3W - 2L
1,891 SR
Queue Stats
49W - 34L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
8
0 / 3 / 2
5,065
507
3,089
7,308
3,619
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
4 / 3 / 0
6,359
636
5,599
8,376
2,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
Lagarfljot
Jormungandr
11
1 / 4 / 2
6,548
655
7,051
10,347
6,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Zeus
11
1 / 2 / 0
6,097
610
4,143
3,932
1,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 3 / 1
5,018
502
1,902
7,361
1,916
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
12
5 / 2 / 2
6,427
643
3,678
10,542
4,519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
Jupiter000
Chang'e
12
2 / 2 / 0
6,336
634
1,393
6,143
1,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
Morgelix
Chernobog
12
5 / 1 / 3
7,246
725
8,935
6,457
2,733
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
Vial19
Mulan
12
3 / 2 / 1
6,775
678
6,803
11,500
6,359
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cabrakan
loneazn16
Cabrakan
10
0 / 0 / 8
6,190
619
3,396
7,114
5,961
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
6
Kills
15
15
Deaths
7
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
3
2
0.33
W
Bakasura
5
2
2
3
L
4
3
0
1.33
W
Chang'e
Jupiter000
Chang'e
2
2
0
1
L
Jormungandr
Lagarfljot
Jormungandr
1
4
2
0.5
W
Chernobog
Morgelix
Chernobog
5
1
3
6.5
L
Zeus
1
2
0
0.5
W
Mulan
Vial19
Mulan
3
2
1
1.75
L
0
3
1
0.17
W
Cabrakan
loneazn16
Cabrakan
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,784
Damage
24,205
37,324
Taken
41,756
15,688
Mitigated
21,513
10,208
Healing
17,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
3,089
540
1,025
1,356
7,308
3,619
0
1,592
5,342
12,273
0
W
Bakasura
3,678
2,106
0
3,650
10,542
4,519
15
2,754
7,604
0
36,760
L
5,599
1,944
0
3,074
8,376
2,873
0
1,122
7,117
0
40,224
W
Chang'e
Jupiter000
Chang'e
1,393
217
693
2,988
6,143
1,941
0
2,007
3,872
47,810
2,858
L
Jormungandr
Lagarfljot
Jormungandr
7,051
2,548
0
2,619
10,347
6,123
0
0
10,277
43,885
5,914
W
Chernobog
Morgelix
Chernobog
8,935
6,035
0
3,408
6,457
2,733
32
1,358
5,099
0
68,025
L
Zeus
4,143
537
0
468
3,932
1,157
0
1,410
2,347
40,273
783
W
Mulan
Vial19
Mulan
6,803
741
0
4,982
11,500
6,359
0
5,430
6,070
0
54,373
L
1,902
1,766
0
1,666
7,361
1,916
0
610
6,628
0
34,961
W
Cabrakan
loneazn16
Cabrakan
3,396
702
0
2,186
7,114
5,961
0
1,805
5,214
17,047
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,087
Gold Earned
32,974
331
Minions Killed
382
0
Camps Cleared
0
1,057,771
Distance Traveled
1,069,856
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,065
507
11
1
0
214,660
2
W
Bakasura
6,427
643
70
7
0
267,496
2
L
Loki
6,359
636
60
6
0
242,188
1
W
Chang'e
6,336
634
94
9
0
215,478
2
L
Jormungandr
6,548
655
88
9
0
176,791
4
W
Chernobog
7,246
725
93
9
0
196,994
0
L
Zeus
6,097
610
108
11
0
207,664
0
W
Mulan
6,775
678
99
10
0
185,032
3
L
Rama
5,018
502
64
6
0
216,468
0
W
Cabrakan
6,190
619
26
3
0
204,856
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role