Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Cxspian
Lancelot
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Im Zeulos
Morgan Le Fay
Level 105
God Stats
1W - 2L
1,514 SR
Queue Stats
95W - 88L
1,568 Elo+
Solo
Erlang Shen
Erlang Shen
Kosiux
Erlang Shen
Level 120
God Stats
1W - 3L
1,500 SR
Queue Stats
212W - 194L
1,505 Elo+
Solo
Sol
Sol
urmomsoup69
Sol
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,235 Elo+
Party 1
Team Averages
Level 67
1,503 SR
1,462 Elo+

VS

Team Averages
Level 94
1,601 SR
1,485 Elo+
Fafnir
Fafnir
Danses
Fafnir
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
144W - 162L
1,459 Elo+
Solo
Anubis
Anubis
Im Alex8208
Anubis
Level 66
God Stats
3W - 1L
1,732 SR
Queue Stats
92W - 76L
1,526 Elo+
Solo
Ganesha
Ganesha
Lunardevotion
Ganesha
Level 85
God Stats
1W - 1L
1,260 SR
Queue Stats
120W - 115L
1,446 Elo+
Solo
Kukulkan
Kukulkan
certdog56
Kukulkan
Level 87
God Stats
3W - 0L
1,717 SR
Queue Stats
44W - 45L
1,541 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
turcoromel
Ah Muzen Cab
Level 104
God Stats
3W - 1L
1,796 SR
Queue Stats
88W - 76L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
16
1 / 6 / 6
8,807
677
10,435
15,488
6,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Lancelot
Cxspian
Lancelot
13
2 / 6 / 3
8,089
622
8,220
12,918
7,602
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
Im Zeulos
Morgan Le Fay
16
1 / 6 / 5
8,799
677
12,414
12,965
5,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
Kosiux
Erlang Shen
16
4 / 3 / 3
9,224
710
13,749
13,471
16,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
2 / 5 / 4
9,052
696
9,246
15,703
5,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Danses
Fafnir
18
6 / 2 / 18
11,860
912
16,306
17,453
24,235
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
18
7 / 3 / 11
11,019
848
17,724
12,017
7,610
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ganesha
14
0 / 5 / 19
9,364
720
6,850
16,698
16,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
certdog56
Kukulkan
18
5 / 0 / 14
10,782
829
12,204
6,242
3,274
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
turcoromel
Ah Muzen Cab
16
8 / 0 / 9
10,088
776
12,025
8,898
4,571
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
97
10
Kills
26
26
Deaths
10
21
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
1
6
6
0.67
L
Lancelot
Cxspian
Lancelot
2
6
3
0.58
W
Fafnir
Danses
Fafnir
6
2
18
7.5
W
Anubis
7
3
11
4.17
L
Morgan Le Fay
Im Zeulos
Morgan Le Fay
1
6
5
0.58
L
Erlang Shen
Kosiux
Erlang Shen
4
3
3
1.83
W
Ganesha
0
5
19
1.9
W
Kukulkan
certdog56
Kukulkan
5
0
14
12
W
Ah Muzen Cab
turcoromel
Ah Muzen Cab
8
0
9
12.5
L
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,064
Damage
65,109
70,545
Taken
61,308
41,697
Mitigated
55,828
21,372
Healing
24,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
10,435
5,935
704
3,619
15,488
6,415
0
10,695
4,793
0
27,496
L
Lancelot
Cxspian
Lancelot
8,220
627
60
880
12,918
7,602
0
10,173
2,745
0
9,548
W
Fafnir
Danses
Fafnir
16,306
3,243
2,538
5,066
17,453
24,235
202
7,653
9,245
20,158
3,529
W
Anubis
17,724
220
1,453
4,569
12,017
7,610
322
4,745
7,025
36,401
397
L
Morgan Le Fay
Im Zeulos
Morgan Le Fay
12,414
1,208
1,298
2,535
12,965
5,405
0
8,767
4,198
31,302
0
L
Erlang Shen
Kosiux
Erlang Shen
13,749
5,032
520
4,644
13,471
16,394
0
8,454
5,017
0
19,970
W
Ganesha
6,850
464
1,903
2,315
16,698
16,138
17
5,119
11,188
8,826
0
W
Kukulkan
certdog56
Kukulkan
12,204
707
659
1,630
6,242
3,274
20
1,310
4,716
41,403
0
W
Ah Muzen Cab
turcoromel
Ah Muzen Cab
12,025
3,005
1,974
2,334
8,898
4,571
512
2,833
5,920
0
22,365
L
9,246
3,084
360
6,752
15,703
5,881
0
12,043
3,660
21,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,971
Gold Earned
53,113
155
Minions Killed
161
0
Camps Cleared
0
1,288,475
Distance Traveled
1,237,722
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
8,807
677
59
5
0
236,103
0
L
Lancelot
8,089
622
5
0
0
288,322
0
W
Fafnir
11,860
912
16
1
0
268,777
0
W
Anubis
11,019
848
56
4
0
244,002
0
L
Morgan Le Fay
8,799
677
44
3
0
251,182
0
L
Erlang Shen
9,224
710
25
2
0
264,455
0
W
Ganesha
9,364
720
0
0
0
206,957
1
W
Kukulkan
10,782
829
66
5
0
265,015
0
W
Ah Muzen Cab
10,088
776
23
2
0
252,971
0
L
Sol
9,052
696
22
2
0
248,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role