Player Matchup

Hera
Hera
 
Hera
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
MONK3YMAN1AC
Bacchus
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 47L
1,485 Elo+
Party 1
Bellona
Bellona
NateJoeBlo
Bellona
Level 80
God Stats
9W - 4L
1,659 SR
Queue Stats
32W - 39L
1,438 Elo+
Party 1
Xbalanque
Xbalanque
ThyMemeProphet
Xbalanque
Level 150
God Stats
5W - 1L
1,756 SR
Queue Stats
73W - 80L
1,458 Elo+
Party 1
Pele
Pele
kannibaleater
Pele
Level 110
God Stats
1W - 2L
1,195 SR
Queue Stats
188W - 175L
1,438 Elo+
Solo
Team Averages
Level 112
1,522 SR
1,464 Elo+

VS

Team Averages
Level 140
1,506 SR
1,461 Elo+
Neith
Neith
 
Neith
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
 
Vulcan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
I DCXC I
Cthulhu
Level 128
God Stats
6W - 7L
1,457 SR
Queue Stats
215W - 200L
1,491 Elo+
Party 2
Erlang Shen
Erlang Shen
TheGrim816Reaper
Erlang Shen
Level 129
God Stats
2W - 4L
1,458 SR
Queue Stats
134W - 151L
1,391 Elo+
Solo
Chaac
Chaac
xTENSAZANG3TSUx
Chaac
Level 147
God Stats
25W - 18L
1,616 SR
Queue Stats
202W - 223L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
11
0 / 2 / 0
5,799
580
2,090
5,419
2,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
MONK3YMAN1AC
Bacchus
10
1 / 0 / 0
6,056
606
3,917
7,763
6,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
NateJoeBlo
Bellona
12
4 / 0 / 1
7,468
747
4,984
7,830
6,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
ThyMemeProphet
Xbalanque
10
0 / 1 / 1
5,311
531
6,165
5,538
2,116
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

10
1 / 0 / 0
5,386
539
2,924
7,838
3,159
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
2 / 0 / 0
5,539
554
4,991
4,581
1,648
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
 
Vulcan
10
0 / 0 / 0
5,392
539
2,906
3,142
1,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
I DCXC I
Cthulhu
9
0 / 1 / 1
5,378
538
4,237
9,564
5,576
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
TheGrim816Reaper
Erlang Shen
5
0 / 5 / 0
4,066
407
1,416
7,702
4,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 0 / 1
5,635
564
4,415
8,925
5,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
5
6
Kills
3
3
Deaths
6
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
0
2
0
0
L
Neith
 
Neith
2
0
0
2
L
Vulcan
 
Vulcan
0
0
0
0
L
Cthulhu
I DCXC I
Cthulhu
0
1
1
0.5
W
Bacchus
MONK3YMAN1AC
Bacchus
1
0
0
1
W
Bellona
NateJoeBlo
Bellona
4
0
1
4.5
L
Erlang Shen
TheGrim816Reaper
Erlang Shen
0
5
0
0
W
Xbalanque
ThyMemeProphet
Xbalanque
0
1
1
0.5
W
1
0
0
1
L
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,080
Damage
17,965
34,388
Taken
33,914
20,711
Mitigated
18,017
10,474
Healing
11,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
2,090
537
0
1,200
5,419
2,053
0
2,537
2,882
45,637
1,638
L
Neith
 
Neith
4,991
1,573
0
1,143
4,581
1,648
0
408
4,173
0
39,324
L
Vulcan
 
Vulcan
2,906
84
0
715
3,142
1,134
0
1,405
1,737
36,498
0
L
Cthulhu
I DCXC I
Cthulhu
4,237
304
170
3,357
9,564
5,576
0
2,381
7,183
26,911
0
W
Bacchus
MONK3YMAN1AC
Bacchus
3,917
592
138
3,006
7,763
6,881
0
1,931
5,832
19,212
2,745
W
Bellona
NateJoeBlo
Bellona
4,984
2,396
0
4,311
7,830
6,502
649
0
7,830
0
54,741
L
Erlang Shen
TheGrim816Reaper
Erlang Shen
1,416
1,012
0
1,412
7,702
4,615
0
0
7,702
0
12,165
W
Xbalanque
ThyMemeProphet
Xbalanque
6,165
2,889
0
1,004
5,538
2,116
0
1,696
3,842
0
42,022
W
2,924
469
0
815
7,838
3,159
0
979
6,859
0
44,901
L
4,415
767
0
5,066
8,925
5,044
0
1,067
7,858
0
47,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,020
Gold Earned
26,010
346
Minions Killed
284
0
Camps Cleared
0
1,057,787
Distance Traveled
926,810
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
5,799
580
101
10
0
190,400
4
L
Neith
5,539
554
67
7
0
192,910
0
L
Vulcan
5,392
539
63
6
0
214,591
3
L
Cthulhu
5,378
538
48
5
0
194,431
0
W
Bacchus
6,056
606
32
3
0
222,290
4
W
Bellona
7,468
747
86
9
0
203,737
0
L
Erlang Shen
4,066
407
19
2
0
92,434
0
W
Xbalanque
5,311
531
62
6
0
181,285
0
W
Pele
5,386
539
65
7
0
260,075
4
L
Chaac
5,635
564
87
9
0
232,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role