Player Matchup

Anhur
Anhur
Platinum IV
 
Anhur
Platinum IV
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sobek
Sobek
Gold II
Blue995
Sobek
Gold II
Level 159
God Stats
4W - 4L
1,603 SR
Queue Stats
19W - 17L
1,669 MMR
Solo
Nu Wa
Nu Wa
Gold I
ForgottenKing25
Nu Wa
Gold I
Level 158
God Stats
55W - 48L
1,544 SR
Queue Stats
343W - 338L
1,685 MMR
Solo
Osiris
Osiris
Platinum V
GlitzyBirch3857
Osiris
Platinum V
Level 198
God Stats
6W - 9L
1,680 SR
Queue Stats
112W - 99L
1,669 MMR
Solo
Bastet
Bastet
Platinum V
Senku315
Bastet
Platinum V
Level 123
God Stats
15W - 5L
1,915 SR
Queue Stats
83W - 70L
1,758 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 157
1,649 SR
1,656 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 172
1,622 SR
1,670 MMR
Xing Tian
Xing Tian
Gold II
DripsWho
Xing Tian
Gold II
Level 183
God Stats
6W - 4L
1,863 SR
Queue Stats
366W - 373L
1,626 MMR
Solo
Hun Batz
Hun Batz
Gold I
Gucci-Grady
Hun Batz
Gold I
Level 159
God Stats
2W - 2L
1,941 SR
Queue Stats
59W - 55L
1,698 MMR
Party 1
Chiron
Chiron
Gold II
PoisonedPawn
Chiron
Gold II
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
56W - 45L
1,648 MMR
Solo
Jormungandr
Jormungandr
Platinum V
SunriseSamuraii
Jormungandr
Platinum V
Level 197
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 64L
1,656 MMR
Solo
Anubis
Anubis
Gold I
UIterior_
Anubis
Gold I
Level 162
God Stats
1W - 2L
1,307 SR
Queue Stats
60W - 55L
1,724 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
6
0 / 1 / 0
3,332
666
1,053
2,718
626
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

Sobek
Blue995
Sobek
6
0 / 0 / 1
3,566
713
1,852
2,704
1,845
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
0 / 1 / 0
3,236
647
974
2,075
457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

7
0 / 0 / 0
3,489
698
2,258
5,245
2,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Bastet
Senku315
Bastet
6
1 / 0 / 0
3,374
675
463
3,603
1,199
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bans
Ao KuangAgniBake KujiraThor

VS

Bans
ThothAthenaSusanoLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DripsWho
Xing Tian
5
0 / 0 / 1
3,411
682
794
4,501
2,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hun Batz
Gucci-Grady
Hun Batz
6
0 / 0 / 2
3,450
690
1,256
3,167
953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chiron
3
1 / 1 / 0
3,091
618
1,126
1,680
465
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
SunriseSamuraii
Jormungandr
7
0 / 0 / 0
3,922
784
2,709
4,620
2,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anubis
UIterior_
Anubis
7
1 / 0 / 1
3,987
797
807
1,711
653
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
6
1
Kills
2
2
Deaths
1
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
0
1
0
0
W
Sobek
Blue995
Sobek
0
0
1
0.5
L
Xing Tian
DripsWho
Xing Tian
0
0
1
0.5
W
0
1
0
0
W
0
0
0
0
L
Hun Batz
Gucci-Grady
Hun Batz
0
0
2
1
L
Chiron
1
1
0
1
W
Bastet
Senku315
Bastet
1
0
0
1
L
Jormungandr
SunriseSamuraii
Jormungandr
0
0
0
0
L
Anubis
UIterior_
Anubis
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,600
Damage
6,692
16,345
Taken
15,679
6,906
Mitigated
6,887
8,188
Healing
6,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
1,053
725
0
1,119
2,718
626
0
349
2,369
0
25,748
W
Sobek
Blue995
Sobek
1,852
188
0
1,839
2,704
1,845
0
768
1,936
8,554
0
L
Xing Tian
DripsWho
Xing Tian
794
0
0
948
4,501
2,245
0
817
3,641
12,789
0
W
974
126
0
791
2,075
457
0
263
1,812
15,745
0
W
2,258
1,260
0
2,940
5,245
2,779
0
2,513
2,732
0
22,714
L
Hun Batz
Gucci-Grady
Hun Batz
1,256
577
0
1,543
3,167
953
0
578
2,541
0
16,982
L
Chiron
1,126
749
155
230
1,680
465
0
679
967
0
7,982
W
Bastet
Senku315
Bastet
463
139
0
1,499
3,603
1,199
0
221
3,382
0
20,173
L
Jormungandr
SunriseSamuraii
Jormungandr
2,709
1,172
0
2,663
4,620
2,571
0
81
4,505
26,261
2,196
L
Anubis
UIterior_
Anubis
807
32
0
1,109
1,711
653
0
446
1,199
23,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,997
Gold Earned
17,861
166
Minions Killed
152
0
Camps Cleared
0
544,533
Distance Traveled
469,805
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
3,332
666
45
9
0
102,506
0
W
Sobek
3,566
713
9
2
0
107,477
0
L
Xing Tian
3,411
682
16
3
0
105,102
1
W
Nu Wa
3,236
647
30
6
0
96,795
1
W
Osiris
3,489
698
37
7
0
106,465
0
L
Hun Batz
3,450
690
36
7
0
128,388
0
L
Chiron
3,091
618
10
2
0
43,993
0
W
Bastet
3,374
675
45
9
0
131,290
0
L
Jormungandr
3,922
784
46
9
0
90,031
1
L
Anubis
3,987
797
44
9
0
102,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role