Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
GoldPWarrior
Fafnir
Level 65
God Stats
34W - 36L
1,482 SR
Queue Stats
168W - 160L
1,484 Elo+
Solo
Surtr
Surtr
JeanCarlosG
Surtr
Level 100
God Stats
3W - 1L
1,500 SR
Queue Stats
34W - 29L
1,523 Elo+
Solo
Lancelot
Lancelot
antonionuma
Lancelot
Level 128
God Stats
25W - 26L
1,453 SR
Queue Stats
358W - 379L
1,414 Elo+
Solo
Ix Chel
Ix Chel
thederpiest12870
Ix Chel
Level 96
God Stats
25W - 28L
1,596 SR
Queue Stats
868W - 900L
1,489 Elo+
Solo
Team Averages
Level 110
1,506 SR
1,482 Elo+

VS

Team Averages
Level 102
1,477 SR
1,430 Elo+
Nu Wa
Nu Wa
CBC1980_6
Nu Wa
Level 141
God Stats
114W - 95L
1,642 SR
Queue Stats
781W - 845L
1,499 Elo+
Solo
Poseidon
Poseidon
HSI DECEPTICON
Poseidon
Level 89
God Stats
106W - 105L
1,478 SR
Queue Stats
146W - 163L
1,481 Elo+
Solo
Kumbhakarna
Kumbhakarna
LANDY_LVS93p
Kumbhakarna
Level 89
God Stats
2W - 3L
1,296 SR
Queue Stats
11W - 28L
1,264 Elo+
Party 1
Baba Yaga
Baba Yaga
TryingXtraHard
Baba Yaga
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,456 Elo+
Solo
Bastet
Bastet
nkonoay
Bastet
Level 89
God Stats
2W - 3L
1,469 SR
Queue Stats
13W - 14L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
2 / 0 / 6
6,333
1,267
4,703
3,362
1,202
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
11
2 / 1 / 7
7,163
1,433
5,226
3,814
3,439
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 0 / 7
5,979
1,196
6,704
3,639
2,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lancelot
antonionuma
Lancelot
11
2 / 0 / 5
6,232
1,246
4,562
4,507
2,286
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

11
2 / 0 / 3
6,259
1,252
3,168
1,987
998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

393

VS

Team 2 Tickets

352

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
CBC1980_6
Nu Wa
10
0 / 1 / 1
5,414
1,083
3,282
4,102
1,410
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
10
0 / 3 / 1
5,508
1,102
2,808
5,847
1,825
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
LANDY_LVS93p
Kumbhakarna
10
0 / 3 / 1
5,481
1,096
1,038
4,802
3,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baba Yaga
TryingXtraHard
Baba Yaga
10
0 / 1 / 1
5,530
1,106
3,127
3,633
1,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
nkonoay
Bastet
10
1 / 1 / 0
5,973
1,195
4,422
7,643
3,104
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
5
9
Kills
1
1
Deaths
9
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
2
0
6
5
L
Nu Wa
CBC1980_6
Nu Wa
0
1
1
0.5
W
Fafnir
2
1
7
5.5
L
Poseidon
0
3
1
0.17
W
1
0
7
4.5
L
Kumbhakarna
LANDY_LVS93p
Kumbhakarna
0
3
1
0.17
L
Baba Yaga
TryingXtraHard
Baba Yaga
0
1
1
0.5
W
Lancelot
antonionuma
Lancelot
2
0
5
4.5
L
Bastet
nkonoay
Bastet
1
1
0
1
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,363
Damage
14,677
17,309
Taken
26,027
9,974
Mitigated
11,520
4,692
Healing
2,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
4,703
2,671
0
514
3,362
1,202
0
1,160
2,202
0
15,588
L
Nu Wa
CBC1980_6
Nu Wa
3,282
1,091
0
634
4,102
1,410
0
1,309
2,793
10,705
0
W
Fafnir
5,226
1,614
0
1,525
3,814
3,439
0
2,339
1,475
7,411
819
L
Poseidon
2,808
753
0
0
5,847
1,825
0
1,359
4,488
12,757
0
W
6,704
2,370
0
769
3,639
2,049
0
2,473
1,166
260
12,953
L
Kumbhakarna
LANDY_LVS93p
Kumbhakarna
1,038
104
0
624
4,802
3,801
0
1,557
3,245
1,621
61
L
Baba Yaga
TryingXtraHard
Baba Yaga
3,127
248
0
293
3,633
1,380
0
688
2,945
12,079
0
W
Lancelot
antonionuma
Lancelot
4,562
665
0
440
4,507
2,286
0
2,610
1,897
0
12,247
L
Bastet
nkonoay
Bastet
4,422
615
0
512
7,643
3,104
0
3,566
4,077
0
14,878
W
3,168
342
1,193
251
1,987
998
0
1,636
351
19,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,966
Gold Earned
27,906
106
Minions Killed
96
5
Camps Cleared
5
595,086
Distance Traveled
447,565
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,333
1,267
16
3
2
104,459
4
L
Nu Wa
5,414
1,083
19
4
1
79,068
0
W
Fafnir
7,163
1,433
10
2
0
106,865
0
L
Poseidon
5,508
1,102
27
5
2
103,311
0
W
Surtr
5,979
1,196
13
3
1
127,019
0
L
Kumbhakarna
5,481
1,096
3
1
0
50,378
0
L
Baba Yaga
5,530
1,106
14
3
1
95,015
0
W
Lancelot
6,232
1,246
21
4
0
143,453
0
L
Bastet
5,973
1,195
33
7
1
119,793
0
W
Ix Chel
6,259
1,252
46
9
2
113,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role