Player Matchup

Neith
Neith
Gold III
FastPass
Neith
Gold III
Level 147
God Stats
4W - 6L
1,553 SR
Queue Stats
194W - 205L
1,434 MMR
Solo
Tiamat
Tiamat
Gold IV
Kingfish1535
Tiamat
Gold IV
Level 108
God Stats
3W - 1L
1,591 SR
Queue Stats
265W - 271L
1,438 MMR
Solo
Geb
Geb
Gold I
TheShackASNack
Geb
Gold I
Level 159
God Stats
1W - 5L
1,350 SR
Queue Stats
747W - 734L
1,426 MMR
Solo
Bastet
Bastet
Gold IV
asiansupersaiyan
Bastet
Gold IV
Level 106
God Stats
7W - 3L
1,632 SR
Queue Stats
72W - 75L
1,436 MMR
Solo
Odin
Odin
Bronze III
purplekhaki
Odin
Bronze III
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 38L
1,428 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 136
1,525 SR
1,432 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 119
1,702 SR
1,448 MMR
Anhur
Anhur
Gold IV
 
Anhur
Gold IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Silver I
DotSea
Fafnir
Silver I
Level 99
God Stats
6W - 3L
1,805 SR
Queue Stats
130W - 137L
1,370 MMR
Party 1
Lancelot
Lancelot
Gold III
YouABotBeFr
Lancelot
Gold III
Level 60
God Stats
5W - 6L
1,860 SR
Queue Stats
279W - 292L
1,433 MMR
Solo
Eset
Eset
Gold I
glizzygulper282
Eset
Gold I
Level 125
God Stats
14W - 15L
1,668 SR
Queue Stats
115W - 104L
1,513 MMR
Party 1
Susano
Susano
Gold IV
iTz_-ScorpionKL
Susano
Gold IV
Level 153
God Stats
8W - 8L
1,678 SR
Queue Stats
194W - 214L
1,424 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
FastPass
Neith
11
0 / 0 / 1
6,020
602
3,079
3,582
1,073
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
12
0 / 0 / 1
6,672
667
2,844
3,811
2,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
0 / 0 / 2
5,578
558
2,846
8,677
6,071
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
3 / 0 / 1
5,930
593
3,212
6,018
2,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
2 / 0 / 0
7,042
704
2,566
4,104
3,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bans
AthenaAresAwilixJormungandr

VS

Bans
ArachneAgniBakasuraThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
8
0 / 2 / 0
4,489
449
1,999
6,384
1,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fafnir
DotSea
Fafnir
7
0 / 1 / 0
4,877
488
1,018
6,760
5,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
YouABotBeFr
Lancelot
6
0 / 2 / 0
4,185
419
1,922
5,268
2,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 1 / 0
5,465
547
1,627
4,893
1,359
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
0 / 1 / 0
4,470
447
2,104
6,852
2,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
0
5
Kills
0
0
Deaths
7
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
2
0
0
L
Fafnir
DotSea
Fafnir
0
1
0
0
W
Neith
FastPass
Neith
0
0
1
0.5
W
Tiamat
0
0
1
0.5
W
0
0
2
1
L
Lancelot
YouABotBeFr
Lancelot
0
2
0
0
W
3
0
1
3.5
L
0
1
0
0
L
0
1
0
0
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,547
Damage
8,670
26,192
Taken
30,157
14,364
Mitigated
12,598
10,873
Healing
11,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
1,999
1,080
0
2,983
6,384
1,839
0
1,156
5,228
0
31,405
L
Fafnir
DotSea
Fafnir
1,018
328
0
1,673
6,760
5,111
0
1,036
5,654
15,448
0
W
Neith
FastPass
Neith
3,079
829
0
1,434
3,582
1,073
541
608
2,974
0
52,572
W
Tiamat
2,844
229
0
1,816
3,811
2,143
0
1,162
2,649
53,404
0
W
2,846
453
0
1,858
8,677
6,071
0
612
8,026
24,373
0
L
Lancelot
YouABotBeFr
Lancelot
1,922
509
0
1,602
5,268
2,082
0
106
4,812
0
15,075
W
3,212
1,088
0
4,333
6,018
2,042
0
174
5,774
0
43,437
L
1,627
40
0
1,443
4,893
1,359
0
2,082
2,527
39,377
1,266
L
2,104
632
0
3,538
6,852
2,207
0
956
5,861
0
24,853
W
2,566
502
0
1,432
4,104
3,035
0
0
3,898
0
44,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,242
Gold Earned
23,486
395
Minions Killed
243
0
Camps Cleared
0
1,036,213
Distance Traveled
877,837
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,489
449
51
5
0
175,348
0
L
Fafnir
4,877
488
20
2
0
213,724
4
W
Neith
6,020
602
97
10
0
157,532
2
W
Tiamat
6,672
667
126
13
0
208,224
1
W
Geb
5,578
558
17
2
0
238,700
0
L
Lancelot
4,185
419
22
2
0
118,689
2
W
Bastet
5,930
593
69
7
0
243,503
3
L
Eset
5,465
547
104
10
0
198,828
0
L
Susano
4,470
447
46
5
0
171,248
0
W
Odin
7,042
704
86
9
0
188,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role