Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
ITSRONALDIOSYT
Anubis
Level 163
God Stats
1W - 4L
1,219 SR
Queue Stats
35W - 44L
1,597 Elo+
Solo
Rama
Rama
Spicy_quesa9
Rama
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 125L
1,445 Elo+
Party 2
Freya
Freya
churkopte
Freya
Level 62
God Stats
0W - 2L
1,520 SR
Queue Stats
28W - 43L
1,357 Elo+
Solo
Jormungandr
Jormungandr
xFaIlenAngeI
Jormungandr
Level 122
God Stats
1W - 2L
1,479 SR
Queue Stats
281W - 263L
1,493 Elo+
Party 2
Team Averages
Level 123
1,444 SR
1,479 Elo+

VS

Team Averages
Level 102
1,481 SR
1,460 Elo+
Thanatos
Thanatos
 
Thanatos
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
EyeSteelKillsLOL
Sylvanus
Level 89
God Stats
15W - 15L
1,517 SR
Queue Stats
106W - 113L
1,450 Elo+
Solo
Danzaburou
Danzaburou
Jasperian
Danzaburou
Level 89
God Stats
5W - 9L
1,271 SR
Queue Stats
175W - 162L
1,436 Elo+
Party 1
Aphrodite
Aphrodite
Kamioko14
Aphrodite
Level 74
God Stats
11W - 11L
1,553 SR
Queue Stats
263W - 265L
1,446 Elo+
Party 1
Nu Wa
Nu Wa
Xx_Nozy_xX
Nu Wa
Level 104
God Stats
7W - 8L
1,563 SR
Queue Stats
16W - 23L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
6
0 / 0 / 0
3,897
487
523
1,908
1,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

5
1 / 0 / 1
4,018
502
2,244
2,350
817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
1 / 3 / 0
3,964
496
3,240
5,851
2,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Freya
churkopte
Freya
8
0 / 1 / 0
4,609
576
289
3,038
868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Jormungandr
xFaIlenAngeI
Jormungandr
7
0 / 2 / 1
4,387
548
4,005
7,756
5,097
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
8
4 / 1 / 2
4,938
617
3,911
6,263
2,255
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
1 / 1 / 4
5,007
626
3,323
8,610
3,585
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
Jasperian
Danzaburou
8
1 / 0 / 2
4,651
581
5,658
3,759
1,147
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
Kamioko14
Aphrodite
9
0 / 0 / 0
4,759
595
1,059
2,764
939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Nu Wa
6
0 / 0 / 0
3,897
487
810
1,526
322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 12s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
14
2
Kills
6
6
Deaths
2
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
0
0
0
W
Thanatos
 
Thanatos
4
1
2
5
W
1
1
4
3
L
1
0
1
1.5
W
Danzaburou
Jasperian
Danzaburou
1
0
2
2
W
Aphrodite
Kamioko14
Aphrodite
0
0
0
0
L
1
3
0
0.33
W
Nu Wa
0
0
0
0
L
Freya
churkopte
Freya
0
1
0
0
L
Jormungandr
xFaIlenAngeI
Jormungandr
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,301
Damage
14,761
20,903
Taken
22,922
10,074
Mitigated
8,248
6,446
Healing
11,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
523
111
0
780
1,908
1,005
0
1,116
790
8,875
0
W
Thanatos
 
Thanatos
3,911
1,434
0
3,540
6,263
2,255
0
1,765
4,424
0
23,132
W
3,323
1,243
1,427
3,041
8,610
3,585
65
3,392
4,940
11,620
1,075
L
2,244
235
0
1,454
2,350
817
0
340
2,008
12,555
215
W
Danzaburou
Jasperian
Danzaburou
5,658
2,627
0
1,689
3,759
1,147
0
1,019
2,666
0
34,462
W
Aphrodite
Kamioko14
Aphrodite
1,059
31
0
2,013
2,764
939
0
409
2,241
21,460
592
L
3,240
2,259
0
1,360
5,851
2,287
0
646
5,203
0
20,077
W
Nu Wa
810
60
0
125
1,526
322
0
39
1,447
11,661
0
L
Freya
churkopte
Freya
289
0
0
887
3,038
868
316
508
2,407
20,391
1,489
L
Jormungandr
xFaIlenAngeI
Jormungandr
4,005
1,831
35
1,930
7,756
5,097
0
2,222
5,532
19,689
73

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,875
Gold Earned
23,252
155
Minions Killed
173
0
Camps Cleared
0
672,547
Distance Traveled
680,196
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
3,897
487
16
2
0
89,575
1
W
Thanatos
4,938
617
43
5
0
176,708
0
W
Sylvanus
5,007
626
19
2
0
165,680
0
L
Anubis
4,018
502
27
3
0
104,154
0
W
Danzaburou
4,651
581
52
7
0
143,843
0
W
Aphrodite
4,759
595
34
4
0
104,434
2
L
Rama
3,964
496
32
4
0
151,350
0
W
Nu Wa
3,897
487
25
3
0
89,531
0
L
Freya
4,609
576
45
6
0
147,271
0
L
Jormungandr
4,387
548
35
4
0
180,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role