Player Matchup

Athena
Athena
BaneOfEarth
Athena
Level 158
God Stats
7W - 9L
1,601 SR
Queue Stats
84W - 96L
1,429 Elo+
Party 3
Surtr
Surtr
PL4YB01_MEN4CE
Surtr
Level 114
God Stats
7W - 6L
1,509 SR
Queue Stats
222W - 206L
1,521 Elo+
Solo
Chernobog
Chernobog
SheisMedusa
Chernobog
Level 31
God Stats
22W - 13L
1,466 SR
Queue Stats
70W - 56L
1,456 Elo+
Party 2
Thor
Thor
TALONTED_AK
Thor
Level 69
God Stats
69W - 40L
1,563 SR
Queue Stats
95W - 65L
1,483 Elo+
Party 2
Ix Chel
Ix Chel
VegetasHype
Ix Chel
Level 152
God Stats
10W - 4L
1,482 SR
Queue Stats
137W - 136L
1,495 Elo+
Party 3
Team Averages
Level 105
1,524 SR
1,477 Elo+

VS

Team Averages
Level 105
1,561 SR
1,481 Elo+
Medusa
Medusa
Berwill
Medusa
Level 130
God Stats
5W - 5L
1,577 SR
Queue Stats
48W - 45L
1,518 Elo+
Solo
Da Ji
Da Ji
Luna_Sama_
Da Ji
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 98L
1,488 Elo+
Party 1
Yemoja
Yemoja
ShinShoRyuGuile
Yemoja
Level 148
God Stats
44W - 49L
1,518 SR
Queue Stats
563W - 610L
1,450 Elo+
Solo
Nu Wa
Nu Wa
UnhappyRefrain__
Nu Wa
Level 79
God Stats
40W - 32L
1,599 SR
Queue Stats
140W - 140L
1,518 Elo+
Party 1
Sylvanus
Sylvanus
dxltn
Sylvanus
Level 89
God Stats
4W - 2L
1,609 SR
Queue Stats
92W - 89L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
7
0 / 0 / 0
3,863
483
2,143
7,287
4,649
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
2 / 0 / 0
5,689
711
3,227
5,204
2,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Chernobog
SheisMedusa
Chernobog
8
0 / 1 / 0
4,011
501
958
2,864
914
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8
1 / 0 / 0
4,428
554
2,047
6,132
2,253
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ix Chel
VegetasHype
Ix Chel
7
0 / 0 / 1
4,258
532
2,779
5,537
1,776
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Berwill
Medusa
8
1 / 0 / 0
4,667
583
3,808
3,947
1,372
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Da Ji
8
0 / 1 / 0
4,203
525
2,505
6,434
2,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 0 / 1
4,601
575
1,160
3,028
1,712
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
0 / 0 / 0
4,253
532
5,460
3,357
1,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
dxltn
Sylvanus
5
0 / 2 / 0
3,773
472
967
4,158
1,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
2
3
Kills
1
1
Deaths
3
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Athena
0
0
0
0
L
Medusa
Berwill
Medusa
1
0
0
1
L
Da Ji
0
1
0
0
W
2
0
0
2
W
Chernobog
SheisMedusa
Chernobog
0
1
0
0
L
0
0
1
0.5
W
1
0
0
1
L
0
0
0
0
W
Ix Chel
VegetasHype
Ix Chel
0
0
1
0.5
L
Sylvanus
dxltn
Sylvanus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,154
Damage
13,900
27,024
Taken
20,924
12,208
Mitigated
8,565
7,510
Healing
6,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
2,143
363
0
2,139
7,287
4,649
0
1,045
6,144
16,631
0
L
Medusa
Berwill
Medusa
3,808
1,270
0
459
3,947
1,372
0
1,173
2,774
0
36,954
L
Da Ji
2,505
449
0
786
6,434
2,600
0
1,582
4,833
0
30,985
W
3,227
1,625
0
2,119
5,204
2,616
0
1,195
3,913
377
35,229
W
Chernobog
SheisMedusa
Chernobog
958
533
0
0
2,864
914
0
730
2,053
0
24,287
L
1,160
387
1,325
1,151
3,028
1,712
0
639
2,345
15,368
0
W
2,047
162
0
495
6,132
2,253
0
1,182
4,729
0
27,673
L
5,460
1,839
0
1,500
3,357
1,029
0
1,509
1,848
25,870
1,389
W
Ix Chel
VegetasHype
Ix Chel
2,779
192
50
2,707
5,537
1,776
0
2,421
2,823
28,655
934
L
Sylvanus
dxltn
Sylvanus
967
528
0
1,269
4,158
1,852
0
105
3,896
11,082
3,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,249
Gold Earned
21,497
232
Minions Killed
201
0
Camps Cleared
0
778,069
Distance Traveled
704,915
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
3,863
483
34
4
0
163,256
0
L
Medusa
4,667
583
55
7
0
144,191
0
L
Da Ji
4,203
525
56
7
0
190,222
0
W
Surtr
5,689
711
67
8
0
160,488
0
W
Chernobog
4,011
501
36
5
0
136,493
0
L
Yemoja
4,601
575
24
3
0
147,514
5
W
Thor
4,428
554
48
6
0
162,942
0
L
Nu Wa
4,253
532
38
5
0
142,146
0
W
Ix Chel
4,258
532
47
6
0
154,890
0
L
Sylvanus
3,773
472
28
4
0
80,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role