Player Matchup

Lancelot
Lancelot
IMurph27
Lancelot
Level 224
God Stats
11W - 6L
1,560 SR
Queue Stats
95W - 69L
1,663 Elo+
Solo
Danzaburou
Danzaburou
Neiilson
Danzaburou
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,547 Elo+
Solo
Cthulhu
Cthulhu
OniSage
Cthulhu
Level 209
God Stats
13W - 9L
1,669 SR
Queue Stats
154W - 148L
1,651 Elo+
Solo
Kukulkan
Kukulkan
oGxGrimReaper
Kukulkan
Level 149
God Stats
38W - 42L
1,529 SR
Queue Stats
287W - 269L
1,597 Elo+
Party 1
Surtr
Surtr
oGxKryptonite
Surtr
Level 174
God Stats
84W - 58L
1,681 SR
Queue Stats
222W - 190L
1,631 Elo+
Party 1
Team Averages
Level 181
1,588 SR
1,618 Elo+

VS

Team Averages
Level 171
1,571 SR
1,635 Elo+
Apollo
Apollo
CnayR
Apollo
Level 165
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 108L
1,662 Elo+
Party 2
King Arthur
King Arthur
Dragmer
King Arthur
Level 178
God Stats
15W - 14L
1,623 SR
Queue Stats
318W - 286L
1,586 Elo+
Solo
Arachne
Arachne
IReadSteiner
Arachne
Level 176
God Stats
0W - 1L
1,500 SR
Queue Stats
189W - 163L
1,608 Elo+
Party 2
Sobek
Sobek
MACK TGF
Sobek
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,718 Elo+
Party 2
Merlin
Merlin
RuthlessXxR00
Merlin
Level 183
God Stats
1W - 2L
1,733 SR
Queue Stats
112W - 104L
1,600 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
IMurph27
Lancelot
17
3 / 0 / 1
9,018
601
7,988
10,489
6,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
Neiilson
Danzaburou
15
0 / 0 / 0
8,307
554
6,868
7,416
3,427
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
OniSage
Cthulhu
13
1 / 1 / 1
7,501
500
7,310
8,135
6,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
oGxGrimReaper
Kukulkan
15
1 / 1 / 4
8,982
599
5,401
7,193
2,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
2 / 0 / 0
9,730
649
11,645
12,518
7,018
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
CnayR
Apollo
15
1 / 0 / 0
8,120
541
5,967
10,012
4,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

King Arthur
Dragmer
King Arthur
14
0 / 2 / 0
7,661
511
5,924
15,180
13,502
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Arachne
IReadSteiner
Arachne
12
0 / 1 / 1
6,596
440
4,112
17,207
7,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sobek
MACK TGF
Sobek
10
0 / 1 / 1
6,418
428
2,863
11,672
10,108
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
1 / 3 / 0
7,748
517
4,855
7,687
3,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
4
7
Kills
2
2
Deaths
7
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Apollo
CnayR
Apollo
1
0
0
1
L
King Arthur
Dragmer
King Arthur
0
2
0
0
W
Lancelot
IMurph27
Lancelot
3
0
1
3.5
L
Arachne
IReadSteiner
Arachne
0
1
1
0.5
L
Sobek
MACK TGF
Sobek
0
1
1
0.5
W
Danzaburou
Neiilson
Danzaburou
0
0
0
0
W
Cthulhu
OniSage
Cthulhu
1
1
1
1.5
L
1
3
0
0.33
W
Kukulkan
oGxGrimReaper
Kukulkan
1
1
4
3
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,212
Damage
23,721
45,751
Taken
61,758
26,509
Mitigated
38,349
19,813
Healing
20,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
CnayR
Apollo
5,967
3,221
0
5,070
10,012
4,400
1,005
1,997
8,015
0
77,471
L
King Arthur
Dragmer
King Arthur
5,924
462
0
4,270
15,180
13,502
0
1,998
13,140
0
77,180
W
Lancelot
IMurph27
Lancelot
7,988
1,932
0
6,723
10,489
6,137
0
941
9,548
0
95,903
L
Arachne
IReadSteiner
Arachne
4,112
1,935
0
7,192
17,207
7,132
0
1,773
15,352
0
50,342
L
Sobek
MACK TGF
Sobek
2,863
304
0
3,681
11,672
10,108
0
4,357
7,249
17,592
0
W
Danzaburou
Neiilson
Danzaburou
6,868
3,062
0
3,476
7,416
3,427
228
892
6,524
0
77,265
W
Cthulhu
OniSage
Cthulhu
7,310
1,020
72
2,140
8,135
6,990
0
2,172
5,963
33,377
0
L
4,855
225
0
750
7,687
3,207
0
3,544
3,803
64,743
1,626
W
Kukulkan
oGxGrimReaper
Kukulkan
5,401
203
0
229
7,193
2,937
0
3,577
3,616
69,792
0
W
11,645
4,009
0
7,173
12,518
7,018
745
0
12,518
3,421
80,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,538
Gold Earned
36,543
607
Minions Killed
531
0
Camps Cleared
0
1,612,919
Distance Traveled
1,510,221
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,120
541
145
10
0
292,710
2
L
King Arthur
7,661
511
143
10
0
285,519
1
W
Lancelot
9,018
601
148
10
0
391,515
0
L
Arachne
6,596
440
92
6
0
361,465
0
L
Sobek
6,418
428
32
2
0
288,244
8
W
Danzaburou
8,307
554
124
8
0
287,161
4
W
Cthulhu
7,501
500
42
3
0
329,020
3
L
Merlin
7,748
517
119
8
0
282,283
0
W
Kukulkan
8,982
599
154
10
0
307,813
4
W
Surtr
9,730
649
139
9
0
297,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role