Player Matchup

Surtr
Surtr
Gold V
Cacosalas
Surtr
Gold V
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 67L
1,432 MMR
Party 1
Cliodhna
Cliodhna
Silver I
Giakad
Cliodhna
Silver I
Level 60
God Stats
11W - 11L
1,603 SR
Queue Stats
56W - 66L
1,354 MMR
Party 1
Neith
Neith
Bronze III
MayconARS
Neith
Bronze III
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,400 MMR
Solo
Janus
Janus
Bronze III
pablo1703
Janus
Bronze III
Level 65
God Stats
0W - 1L
1,294 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Terra
Terra
Gold IV
veligar
Terra
Gold IV
Level 137
God Stats
1W - 2L
1,500 SR
Queue Stats
107W - 119L
1,394 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 98
1,479 SR
1,416 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 155
1,528 SR
1,456 MMR
Artio
Artio
Gold V
 
Artio
Gold V
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Gold III
 
Serqet
Gold III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Gold V
BreakDream
Tyr
Gold V
Level 149
God Stats
13W - 11L
1,548 SR
Queue Stats
54W - 64L
1,386 MMR
Solo
Danzaburou
Danzaburou
Gold II
SoulKiih
Danzaburou
Gold II
Level 159
God Stats
5W - 4L
1,578 SR
Queue Stats
64W - 62L
1,394 MMR
Solo
Agni
Agni
Gold III
TiagoWrong
Agni
Gold III
Level 158
God Stats
7W - 5L
1,514 SR
Queue Stats
172W - 180L
1,499 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Cacosalas
Surtr
14
1 / 3 / 0
8,049
537
10,493
16,913
13,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cliodhna
Giakad
Cliodhna
14
2 / 2 / 1
7,812
521
4,323
13,013
4,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Neith
MayconARS
Neith
12
0 / 4 / 1
6,600
440
3,382
9,081
3,120
Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Janus
pablo1703
Janus
10
1 / 8 / 0
6,093
406
4,643
11,092
3,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
veligar
Terra
10
0 / 2 / 2
6,548
437
4,193
13,200
9,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
MedusaOsirisBellonaGeb

VS

Bans
ThanatosAnubisAo KuangAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
13
3 / 0 / 6
8,274
552
4,487
8,902
7,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Serqet
 
Serqet
15
5 / 1 / 5
8,171
545
8,220
12,883
5,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
4 / 1 / 5
8,108
541
12,566
15,698
10,529
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
SoulKiih
Danzaburou
16
5 / 1 / 0
9,732
649
8,321
9,801
5,018
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
2 / 1 / 6
8,065
538
11,302
7,863
3,085
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
41
4
Kills
19
19
Deaths
4
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
3
0
6
6
W
Serqet
 
Serqet
5
1
5
7.5
W
4
1
5
6.5
L
Surtr
Cacosalas
Surtr
1
3
0
0.33
L
Cliodhna
Giakad
Cliodhna
2
2
1
1.25
L
Neith
MayconARS
Neith
0
4
1
0.13
W
Danzaburou
SoulKiih
Danzaburou
5
1
0
5
W
2
1
6
5
L
Janus
pablo1703
Janus
1
8
0
0.13
L
Terra
veligar
Terra
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,034
Damage
44,896
63,299
Taken
55,147
35,421
Mitigated
31,446
20,888
Healing
24,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
4,487
251
540
3,469
8,902
7,175
0
2,990
5,730
20,820
419
W
Serqet
 
Serqet
8,220
3,048
0
6,293
12,883
5,639
0
552
12,219
0
69,671
W
12,566
827
0
7,291
15,698
10,529
0
1,027
13,666
0
59,437
L
Surtr
Cacosalas
Surtr
10,493
3,513
0
7,625
16,913
13,919
0
1,916
14,743
1,671
63,122
L
Cliodhna
Giakad
Cliodhna
4,323
143
0
6,420
13,013
4,995
0
2,154
10,567
0
56,633
L
Neith
MayconARS
Neith
3,382
1,232
0
2,203
9,081
3,120
0
305
8,776
0
42,923
W
Danzaburou
SoulKiih
Danzaburou
8,321
4,828
0
4,519
9,801
5,018
202
927
8,834
0
92,396
W
11,302
987
0
2,508
7,863
3,085
0
3,553
4,158
76,492
1,832
L
Janus
pablo1703
Janus
4,643
464
0
1,121
11,092
3,841
0
5,438
5,489
28,395
0
L
Terra
veligar
Terra
4,193
177
162
3,357
13,200
9,546
0
5,689
7,071
29,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,102
Gold Earned
42,350
385
Minions Killed
499
0
Camps Cleared
0
1,447,669
Distance Traveled
1,588,822
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,274
552
35
2
0
308,675
4
W
Serqet
8,171
545
103
7
0
356,436
2
W
Tyr
8,108
541
96
6
0
343,283
4
L
Surtr
8,049
537
115
8
0
300,232
4
L
Cliodhna
7,812
521
105
7
0
343,776
0
L
Neith
6,600
440
81
5
0
243,985
0
W
Danzaburou
9,732
649
144
10
0
275,219
3
W
Agni
8,065
538
121
8
0
305,209
0
L
Janus
6,093
406
49
3
0
228,617
1
L
Terra
6,548
437
35
2
0
331,059
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role