Player Matchup

Susano
Susano
 
Susano
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
FirstPrinceJr22
Odin
Level 126
God Stats
43W - 22L
1,694 SR
Queue Stats
75W - 65L
1,490 Elo+
Solo
Hachiman
Hachiman
Hozpul
Hachiman
Level 144
God Stats
2W - 6L
1,395 SR
Queue Stats
484W - 498L
1,531 Elo+
Solo
Janus
Janus
KurtRambis55
Janus
Level 126
God Stats
259W - 285L
1,447 SR
Queue Stats
266W - 293L
1,380 Elo+
Solo
Maui
Maui
TypeExotic
Maui
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
204W - 186L
1,472 Elo+
Solo
Team Averages
Level 142
1,507 SR
1,474 Elo+

VS

Team Averages
Level 132
1,492 SR
1,456 Elo+
Cupid
Cupid
 
Cupid
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
DKDaHitman
Fenrir
Level 123
God Stats
4W - 1L
1,468 SR
Queue Stats
117W - 108L
1,479 Elo+
Solo
Thoth
Thoth
FacebookMartyr
Thoth
Level 128
God Stats
6W - 10L
1,239 SR
Queue Stats
97W - 126L
1,379 Elo+
Solo
Erlang Shen
Erlang Shen
Shiroisgood
Erlang Shen
Level 155
God Stats
3W - 1L
1,637 SR
Queue Stats
72W - 72L
1,478 Elo+
Solo
Bacchus
Bacchus
Zerrken
Bacchus
Level 147
God Stats
11W - 6L
1,618 SR
Queue Stats
53W - 50L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
10
1 / 2 / 0
5,181
518
2,896
8,590
2,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 3 / 0
4,867
487
5,809
10,463
8,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
Hozpul
Hachiman
10
0 / 1 / 3
5,291
529
4,827
4,478
1,890
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
1 / 1 / 1
5,259
526
4,691
3,778
1,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
2 / 0 / 1
5,824
582
3,105
8,302
6,841
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
9
0 / 2 / 1
5,169
517
3,229
5,775
2,142
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
DKDaHitman
Fenrir
11
3 / 0 / 2
5,879
588
4,201
7,167
3,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 1 / 0
6,359
636
1,429
4,312
1,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Erlang Shen
Shiroisgood
Erlang Shen
11
1 / 0 / 3
6,489
649
6,997
12,306
9,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bacchus
Zerrken
Bacchus
10
1 / 1 / 0
5,526
553
3,948
8,133
7,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
13
4
Kills
7
7
Deaths
4
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
1
2
0
0.5
W
Cupid
 
Cupid
0
2
1
0.25
W
Fenrir
DKDaHitman
Fenrir
3
0
2
4
W
2
1
0
2
L
0
3
0
0
L
Hachiman
Hozpul
Hachiman
0
1
3
1.5
L
1
1
1
1.5
W
Erlang Shen
Shiroisgood
Erlang Shen
1
0
3
2.5
L
2
0
1
2.5
W
Bacchus
Zerrken
Bacchus
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,328
Damage
19,804
35,611
Taken
37,693
20,863
Mitigated
23,614
8,876
Healing
12,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
2,896
507
0
2,517
8,590
2,830
0
623
7,893
0
35,890
W
Cupid
 
Cupid
3,229
1,433
917
2,117
5,775
2,142
0
1,415
4,358
0
32,070
W
Fenrir
DKDaHitman
Fenrir
4,201
1,567
0
2,029
7,167
3,128
0
956
6,057
0
38,376
W
1,429
249
0
500
4,312
1,198
382
1,190
2,853
39,488
0
L
5,809
1,960
0
3,241
10,463
8,302
0
0
10,463
3,661
24,215
L
Hachiman
Hozpul
Hachiman
4,827
2,133
0
1,269
4,478
1,890
0
982
3,496
0
34,399
L
4,691
207
0
250
3,778
1,000
0
667
2,993
33,126
0
W
Erlang Shen
Shiroisgood
Erlang Shen
6,997
4,009
0
5,417
12,306
9,401
0
1,785
9,632
0
43,667
L
3,105
837
0
1,599
8,302
6,841
0
2,197
6,105
19,629
2,112
W
Bacchus
Zerrken
Bacchus
3,948
549
0
1,530
8,133
7,745
0
2,249
5,774
14,665
2,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,422
Gold Earned
29,422
236
Minions Killed
277
0
Camps Cleared
0
1,070,895
Distance Traveled
1,046,972
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
5,181
518
54
5
0
243,439
0
W
Cupid
5,169
517
59
6
0
187,608
0
W
Fenrir
5,879
588
61
6
0
235,155
4
W
Thoth
6,359
636
73
7
0
192,338
0
L
Odin
4,867
487
30
3
0
191,150
0
L
Hachiman
5,291
529
61
6
0
207,489
2
L
Janus
5,259
526
52
5
0
213,985
0
W
Erlang Shen
6,489
649
60
6
0
210,179
0
L
Maui
5,824
582
39
4
0
214,832
3
W
Bacchus
5,526
553
24
2
0
221,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role