Player Matchup

Freya
Freya
DiveTheHilma
Freya
Level 189
God Stats
3W - 2L
1,915 SR
Queue Stats
166W - 181L
1,503 Elo+
Solo
Khepri
Khepri
SirAtlasIII
Khepri
Level 158
God Stats
1W - 4L
1,302 SR
Queue Stats
108W - 80L
1,581 Elo+
Party 1
Nox
Nox
Tinkus
Nox
Level 149
God Stats
6W - 5L
1,533 SR
Queue Stats
150W - 155L
1,531 Elo+
Party 1
Jing Wei
Jing Wei
somegooddude
Jing Wei
Level 148
God Stats
1W - 1L
1,732 SR
Queue Stats
201W - 190L
1,535 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
veitals
Morgan Le Fay
Level 158
God Stats
2W - 2L
1,608 SR
Queue Stats
60W - 62L
1,532 Elo+
Party 1
Team Averages
Level 160
1,618 SR
1,536 Elo+

VS

Team Averages
Level 168
1,558 SR
1,488 Elo+
Nike
Nike
 
Nike
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
PROMETEO01
Janus
Level 144
God Stats
8W - 4L
1,370 SR
Queue Stats
162W - 172L
1,470 Elo+
Solo
Da Ji
Da Ji
SnD_GOAT
Da Ji
Level 159
God Stats
3W - 3L
1,730 SR
Queue Stats
160W - 162L
1,495 Elo+
Solo
Fenrir
Fenrir
llKingWeedll
Fenrir
Level 169
God Stats
4W - 4L
1,489 SR
Queue Stats
237W - 244L
1,487 Elo+
Solo
Hou Yi
Hou Yi
toon-the-army
Hou Yi
Level 196
God Stats
7W - 3L
1,700 SR
Queue Stats
404W - 408L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
1,236
247
0
0
0
Khepri
9
1 / 2 / 1
5,339
1,068
953
4,404
4,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Nox
Tinkus
Nox
9
0 / 2 / 3
5,059
1,012
2,352
2,892
1,255
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
somegooddude
Jing Wei
12
4 / 1 / 3
6,215
1,243
3,480
2,893
1,178
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
veitals
Morgan Le Fay
11
0 / 3 / 5
5,558
1,112
3,638
4,882
2,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
8
1 / 2 / 5
5,501
1,100
1,512
3,763
2,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
12
0 / 0 / 7
6,267
1,253
3,743
2,005
695
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Da Ji
SnD_GOAT
Da Ji
11
4 / 1 / 1
6,143
1,229
3,202
3,996
2,491
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
8
0 / 1 / 4
4,977
995
1,394
3,564
1,383
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

10
3 / 3 / 3
5,675
1,135
3,376
4,889
1,967
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
28
5
Kills
8
8
Deaths
7
12
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
1
2
5
1.75
L
0
0
0
0
W
Janus
0
0
7
3.5
L
Khepri
1
2
1
0.75
W
Da Ji
SnD_GOAT
Da Ji
4
1
1
4.5
L
Nox
Tinkus
Nox
0
2
3
0.75
W
Fenrir
0
1
4
2
L
Jing Wei
somegooddude
Jing Wei
4
1
3
5.5
W
3
3
3
1.5
L
Morgan Le Fay
veitals
Morgan Le Fay
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,423
Damage
13,227
15,071
Taken
18,217
8,929
Mitigated
9,431
1,420
Healing
3,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
1,512
35
0
204
3,763
2,895
0
713
2,930
0
2,963
L
0
0
0
0
0
0
0
0
0
0
0
W
Janus
3,743
119
626
1,486
2,005
695
0
497
1,508
16,295
0
L
Khepri
953
34
148
401
4,404
4,383
0
853
3,551
3,998
72
W
Da Ji
SnD_GOAT
Da Ji
3,202
376
479
460
3,996
2,491
0
1,931
2,025
0
7,171
L
Nox
Tinkus
Nox
2,352
0
104
53
2,892
1,255
0
1,414
1,478
5,748
283
W
Fenrir
1,394
138
0
155
3,564
1,383
0
1,698
1,742
0
2,608
L
Jing Wei
somegooddude
Jing Wei
3,480
2,877
0
0
2,893
1,178
0
647
2,246
0
9,430
W
3,376
876
114
113
4,889
1,967
30
1,563
3,286
0
9,566
L
Morgan Le Fay
veitals
Morgan Le Fay
3,638
164
383
331
4,882
2,113
0
829
4,053
9,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,407
Gold Earned
28,563
50
Minions Killed
54
0
Camps Cleared
0
358,058
Distance Traveled
539,140
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
5,501
1,100
1
0
0
68,029
0
L
Freya
1,236
247
0
0
0
0
0
W
Janus
6,267
1,253
26
5
0
119,911
0
L
Khepri
5,339
1,068
5
1
0
70,867
0
W
Da Ji
6,143
1,229
9
2
0
128,662
0
L
Nox
5,059
1,012
10
2
0
80,323
0
W
Fenrir
4,977
995
5
1
0
122,108
0
L
Jing Wei
6,215
1,243
14
3
0
96,795
0
W
Hou Yi
5,675
1,135
13
3
0
100,430
0
L
Morgan Le Fay
5,558
1,112
21
4
0
110,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role