Player Matchup

Zeus
Zeus
 
Zeus
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
AbFahed
Anubis
Level 101
God Stats
8W - 8L
1,480 SR
Queue Stats
259W - 225L
1,526 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Acktives
Morgan Le Fay
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 43L
1,594 Elo+
Solo
Thanatos
Thanatos
Sexygrumper69
Thanatos
Level 59
God Stats
2W - 1L
1,441 SR
Queue Stats
105W - 117L
1,504 Elo+
Solo
Team Averages
Level 115
1,484 SR
1,525 Elo+

VS

Team Averages
Level 126
1,448 SR
1,520 Elo+
Ao Kuang
Ao Kuang
AndresGS10
Ao Kuang
Level 60
God Stats
0W - 3L
1,325 SR
Queue Stats
71W - 64L
1,490 Elo+
Solo
Neith
Neith
DEVILofRAMADI 2
Neith
Level 158
God Stats
11W - 29L
1,351 SR
Queue Stats
280W - 290L
1,485 Elo+
Solo
Vulcan
Vulcan
UndauntedKiller
Vulcan
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 75L
1,546 Elo+
Solo
Tyr
Tyr
brave_luucasR
Tyr
Level 162
God Stats
4W - 3L
1,320 SR
Queue Stats
58W - 54L
1,496 Elo+
Solo
Athena
Athena
munchkin471
Athena
Level 132
God Stats
3W - 1L
1,746 SR
Queue Stats
73W - 59L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
10
1 / 1 / 0
5,530
614
5,001
3,228
822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
 
Ymir
9
1 / 0 / 2
5,465
607
2,448
3,379
1,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
AbFahed
Anubis
9
1 / 0 / 2
4,728
525
5,100
3,293
1,436
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Morgan Le Fay
Acktives
Morgan Le Fay
10
0 / 0 / 2
5,403
600
2,289
3,110
1,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Sexygrumper69
Thanatos
9
4 / 0 / 0
5,336
593
2,823
10,754
4,311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AndresGS10
Ao Kuang
9
1 / 1 / 0
4,768
530
2,712
6,850
2,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

3
0 / 2 / 0
3,452
384
509
2,304
515
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 2 / 0
5,035
559
1,450
3,775
1,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

9
0 / 1 / 1
4,826
536
2,036
7,968
5,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Athena
7
0 / 1 / 0
4,339
482
1,594
5,889
3,284
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
2
7
Kills
1
1
Deaths
7
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
1
1
0
1
W
Ymir
 
Ymir
1
0
2
2
W
Anubis
AbFahed
Anubis
1
0
2
2
W
Morgan Le Fay
Acktives
Morgan Le Fay
0
0
2
1
L
Ao Kuang
AndresGS10
Ao Kuang
1
1
0
1
L
0
2
0
0
W
Thanatos
Sexygrumper69
Thanatos
4
0
0
4
L
0
2
0
0
L
0
1
1
0.5
L
Athena
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,661
Damage
8,301
23,764
Taken
26,786
9,525
Mitigated
12,156
12,004
Healing
8,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
5,001
1,348
0
500
3,228
822
0
101
2,933
32,727
1,451
W
Ymir
 
Ymir
2,448
798
0
1,009
3,379
1,877
0
842
2,537
18,268
0
W
Anubis
AbFahed
Anubis
5,100
323
0
1,606
3,293
1,436
0
1,147
2,146
35,989
2,587
W
Morgan Le Fay
Acktives
Morgan Le Fay
2,289
266
0
1,110
3,110
1,079
0
1,438
1,662
37,441
0
L
Ao Kuang
AndresGS10
Ao Kuang
2,712
835
0
2,387
6,850
2,007
0
2,091
4,755
22,600
7,683
L
509
384
0
97
2,304
515
0
2,020
284
0
6,318
W
Thanatos
Sexygrumper69
Thanatos
2,823
1,041
0
7,779
10,754
4,311
0
2,272
8,438
0
40,971
L
1,450
40
0
425
3,775
1,309
0
1,913
1,862
30,123
607
L
2,036
262
0
3,439
7,968
5,041
0
4,179
3,239
0
30,127
L
Athena
1,594
669
545
1,701
5,889
3,284
0
3,663
2,226
14,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,462
Gold Earned
22,420
297
Minions Killed
211
0
Camps Cleared
0
814,245
Distance Traveled
748,388
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
5,530
614
68
8
0
126,460
2
W
Ymir
5,465
607
27
3
0
162,277
2
W
Anubis
4,728
525
61
7
0
156,732
2
W
Morgan Le Fay
5,403
600
78
9
0
165,705
2
L
Ao Kuang
4,768
530
59
7
0
190,575
0
L
Neith
3,452
384
17
2
0
44,326
2
W
Thanatos
5,336
593
63
7
0
203,071
0
L
Vulcan
5,035
559
68
8
0
175,873
0
L
Tyr
4,826
536
49
5
0
170,345
0
L
Athena
4,339
482
18
2
0
167,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role