Player Matchup

Ra
Ra
Ibeastboi94
Ra
Level 168
God Stats
4W - 1L
1,625 SR
Queue Stats
61W - 78L
1,410 Elo+
Party 1
Anhur
Anhur
L0B0 H0WLER
Anhur
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 74L
1,413 Elo+
Party 1
Chaac
Chaac
Laxgodtman
Chaac
Level 78
God Stats
12W - 15L
1,462 SR
Queue Stats
105W - 94L
1,493 Elo+
Solo
Bastet
Bastet
Mello8822
Bastet
Level 137
God Stats
174W - 138L
1,643 SR
Queue Stats
300W - 287L
1,553 Elo+
Solo
Janus
Janus
MohammadIsTrans
Janus
Level 61
God Stats
3W - 0L
1,731 SR
Queue Stats
27W - 13L
1,665 Elo+
Solo
Team Averages
Level 120
1,592 SR
1,507 Elo+

VS

Team Averages
Level 118
1,521 SR
1,437 Elo+
Apollo
Apollo
HavingFun00
Apollo
Level 59
God Stats
49W - 34L
1,606 SR
Queue Stats
103W - 88L
1,475 Elo+
Solo
Danzaburou
Danzaburou
Lexor034
Danzaburou
Level 121
God Stats
0W - 1L
1,610 SR
Queue Stats
3W - 6L
1,338 Elo+
Party 2
Ymir
Ymir
MaiqueBR
Ymir
Level 122
God Stats
0W - 1L
1,688 SR
Queue Stats
22W - 32L
1,372 Elo+
Party 2
Raijin
Raijin
SchmorpySchmorp
Raijin
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 66L
1,510 Elo+
Solo
Zeus
Zeus
chrisdegv
Zeus
Level 155
God Stats
0W - 2L
1,201 SR
Queue Stats
232W - 229L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 2
6,623
602
3,915
6,962
3,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 0 / 0
6,168
561
2,952
4,695
1,555
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Duality

Duality

+40
Physical Power
+15%
Attack Speed

PASSIVE - Once every 5s, your next Basic Attack has half of its damage converted to Physical ability damage. This damage can trigger ability item effects.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
12
1 / 1 / 0
6,891
626
5,594
12,052
9,382
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bastet
Mello8822
Bastet
11
2 / 0 / 5
6,411
583
4,515
6,138
2,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 0 / 3
6,456
587
4,298
6,362
3,408
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
12
1 / 0 / 0
5,997
545
1,094
7,953
2,784
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Danzaburou
Lexor034
Danzaburou
9
0 / 1 / 0
5,306
482
1,810
5,120
1,592
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
7
0 / 0 / 1
5,086
462
1,891
4,976
3,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
1 / 2 / 0
6,137
558
6,762
7,705
5,430
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 12s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zeus
12
1 / 4 / 0
5,922
538
6,473
7,207
2,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
4
7
Kills
3
3
Deaths
7
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Apollo
1
0
0
1
W
2
2
2
1.5
W
1
0
0
1
W
Chaac
1
1
0
1
L
Danzaburou
Lexor034
Danzaburou
0
1
0
0
L
Ymir
0
0
1
0.5
W
Bastet
Mello8822
Bastet
2
0
5
4.5
W
1
0
3
2.5
L
1
2
0
0.5
L
Zeus
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,274
Damage
18,030
36,209
Taken
32,961
19,693
Mitigated
16,325
14,398
Healing
7,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
1,094
268
0
871
7,953
2,784
0
1,065
6,888
1,017
44,117
W
3,915
485
361
2,146
6,962
3,072
76
4,511
2,451
47,712
1,177
W
2,952
1,459
0
1,180
4,695
1,555
0
734
3,961
0
41,898
W
Chaac
5,594
1,079
0
3,990
12,052
9,382
0
6,437
5,615
0
53,684
L
Danzaburou
Lexor034
Danzaburou
1,810
331
0
1,246
5,120
1,592
132
970
4,150
0
37,208
L
Ymir
1,891
520
0
2,131
4,976
3,561
0
1,140
3,836
12,312
0
W
Bastet
Mello8822
Bastet
4,515
1,029
0
4,666
6,138
2,276
0
1,613
4,525
0
38,131
W
4,298
711
0
2,055
6,362
3,408
54
1,794
4,568
39,656
0
L
6,762
1,349
0
1,698
7,705
5,430
0
0
7,705
46,718
0
L
Zeus
6,473
495
0
1,080
7,207
2,958
0
4,903
2,264
42,417
1,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,549
Gold Earned
28,448
370
Minions Killed
310
0
Camps Cleared
0
1,103,597
Distance Traveled
1,001,530
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,997
545
78
7
0
206,350
0
W
Ra
6,623
602
79
7
0
213,909
0
W
Anhur
6,168
561
89
8
0
208,182
0
W
Chaac
6,891
626
90
8
0
209,315
0
L
Danzaburou
5,306
482
54
5
0
229,205
4
L
Ymir
5,086
462
16
1
0
179,939
0
W
Bastet
6,411
583
75
7
0
253,368
0
W
Janus
6,456
587
37
3
0
218,823
1
L
Raijin
6,137
558
83
8
0
194,782
3
L
Zeus
5,922
538
79
7
0
191,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role