Player Matchup

Bastet
Bastet
Gold IV
 
Bastet
Gold IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Gold III
Hansmax
Nu Wa
Gold III
Level 164
God Stats
2W - 3L
1,322 SR
Queue Stats
52W - 50L
1,453 MMR
Solo
Kuzenbo
Kuzenbo
Gold II
LockMojo
Kuzenbo
Gold II
Level 175
God Stats
65W - 63L
1,547 SR
Queue Stats
404W - 411L
1,441 MMR
Solo
Neith
Neith
Gold V
M4zeRunner
Neith
Gold V
Level 108
God Stats
0W - 2L
1,342 SR
Queue Stats
79W - 87L
1,407 MMR
Solo
Anhur
Anhur
Bronze III
samienp
Anhur
Bronze III
Level 119
God Stats
2W - 3L
1,500 SR
Queue Stats
6W - 14L
1,453 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 145
1,442 SR
1,451 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 107
1,460 SR
1,431 MMR
Fenrir
Fenrir
Gold IV
Edem2017
Fenrir
Gold IV
Level 109
God Stats
2W - 2L
1,369 SR
Queue Stats
70W - 70L
1,441 MMR
Solo
Ares
Ares
Gold III
GiXeR2201
Ares
Gold III
Level 145
God Stats
3W - 4L
1,517 SR
Queue Stats
168W - 161L
1,409 MMR
Solo
Bellona
Bellona
Bronze III
OscarVM23
Bellona
Bronze III
Level 43
God Stats
1W - 2L
1,500 SR
Queue Stats
42W - 47L
1,400 MMR
Solo
Vulcan
Vulcan
Silver III
SRXT
Vulcan
Silver III
Level 137
God Stats
31W - 21L
1,323 SR
Queue Stats
105W - 91L
1,455 MMR
Solo
Apollo
Apollo
Bronze III
s7ab
Apollo
Bronze III
Level 103
God Stats
3W - 3L
1,591 SR
Queue Stats
18W - 26L
1,452 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
16
1 / 2 / 0
8,771
462
5,121
17,037
7,243
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
Hansmax
Nu Wa
16
0 / 1 / 1
9,271
488
8,187
8,743
2,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
LockMojo
Kuzenbo
13
0 / 6 / 1
8,230
433
6,794
21,263
22,446
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
11
0 / 1 / 0
8,096
426
4,102
7,787
2,941
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
samienp
Anhur
18
4 / 3 / 1
10,565
556
11,475
14,812
5,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
SusanoThothAo KuangNut

VS

Bans
ThorAthenaThanatosOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Edem2017
Fenrir
17
6 / 1 / 2
10,215
538
6,113
15,078
7,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Ares
14
2 / 1 / 9
9,949
524
9,522
15,308
16,127
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
OscarVM23
Bellona
16
0 / 0 / 2
10,519
554
6,609
13,126
11,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vulcan
SRXT
Vulcan
18
3 / 0 / 4
10,577
557
12,420
9,394
4,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
s7ab
Apollo
16
2 / 3 / 5
10,873
572
9,656
14,826
5,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
5
Kills
13
13
Deaths
5
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
1
2
0
0.5
W
Fenrir
Edem2017
Fenrir
6
1
2
7
W
Ares
2
1
9
6.5
L
Nu Wa
Hansmax
Nu Wa
0
1
1
0.5
L
Kuzenbo
LockMojo
Kuzenbo
0
6
1
0.08
L
Neith
0
1
0
0
W
Bellona
OscarVM23
Bellona
0
0
2
1
W
Vulcan
SRXT
Vulcan
3
0
4
5
W
Apollo
s7ab
Apollo
2
3
5
1.5
L
Anhur
samienp
Anhur
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,679
Damage
44,320
69,642
Taken
67,732
41,249
Mitigated
45,112
17,187
Healing
28,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
5,121
1,686
0
5,238
17,037
7,243
0
3,224
13,764
0
100,703
W
Fenrir
Edem2017
Fenrir
6,113
2,111
0
9,521
15,078
7,846
0
2,234
12,806
0
100,616
W
Ares
9,522
877
0
2,534
15,308
16,127
99
3,342
11,766
38,032
3,500
L
Nu Wa
Hansmax
Nu Wa
8,187
1,497
45
744
8,743
2,786
509
5,975
2,395
89,777
0
L
Kuzenbo
LockMojo
Kuzenbo
6,794
2,005
0
2,582
21,263
22,446
174
8,736
12,151
29,183
1,910
L
Neith
4,102
1,403
0
2,431
7,787
2,941
0
816
6,971
0
51,282
W
Bellona
OscarVM23
Bellona
6,609
1,226
0
8,189
13,126
11,063
797
2,448
10,579
0
87,452
W
Vulcan
SRXT
Vulcan
12,420
161
0
1,077
9,394
4,442
176
4,127
5,142
106,957
0
W
Apollo
s7ab
Apollo
9,656
5,677
0
6,714
14,826
5,634
1,595
2,496
12,330
0
74,841
L
Anhur
samienp
Anhur
11,475
6,957
0
6,147
14,812
5,833
0
1,803
13,009
0
87,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,933
Gold Earned
52,133
607
Minions Killed
642
0
Camps Cleared
0
1,712,683
Distance Traveled
1,905,329
2
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,771
462
149
8
0
453,824
0
W
Fenrir
10,215
538
135
7
0
384,662
4
W
Ares
9,949
524
38
2
0
342,039
3
L
Nu Wa
9,271
488
172
9
0
375,518
1
L
Kuzenbo
8,230
433
40
2
0
351,000
1
L
Neith
8,096
426
104
5
0
200,497
0
W
Bellona
10,519
554
154
8
0
398,092
1
W
Vulcan
10,577
557
182
10
0
436,959
5
W
Apollo
10,873
572
133
7
0
343,577
5
L
Anhur
10,565
556
142
7
0
331,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role