Player Matchup

Skadi
Skadi
Feeling_Desolate
Skadi
Level 134
God Stats
5W - 1L
1,851 SR
Queue Stats
279W - 267L
1,548 Elo+
Solo
Lancelot
Lancelot
SlikPrize
Lancelot
Level 85
God Stats
4W - 10L
1,213 SR
Queue Stats
43W - 41L
1,488 Elo+
Party 1
Horus
Horus
SnoopsRoachClip
Horus
Level 104
God Stats
16W - 10L
1,676 SR
Queue Stats
103W - 98L
1,495 Elo+
Party 1
Cthulhu
Cthulhu
iQuickSilver
Cthulhu
Level 148
God Stats
6W - 8L
1,526 SR
Queue Stats
171W - 153L
1,505 Elo+
Party 1
Nu Wa
Nu Wa
soyurr56
Nu Wa
Level 107
God Stats
6W - 2L
1,562 SR
Queue Stats
35W - 38L
1,453 Elo+
Party 1
Team Averages
Level 116
1,566 SR
1,498 Elo+

VS

Team Averages
Level 103
1,488 SR
1,498 Elo+
Agni
Agni
ErektPeachez
Agni
Level 114
God Stats
2W - 2L
1,340 SR
Queue Stats
69W - 69L
1,475 Elo+
Solo
Bastet
Bastet
HimmyHendriix
Bastet
Level 170
God Stats
43W - 31L
1,633 SR
Queue Stats
423W - 401L
1,571 Elo+
Solo
Ares
Ares
J_DA_ASSASSIN_1
Ares
Level 14
God Stats
2W - 2L
1,552 SR
Queue Stats
5W - 9L
1,547 Elo+
Party 2
Medusa
Medusa
RAMBOKILL127
Medusa
Level 101
God Stats
15W - 11L
1,415 SR
Queue Stats
345W - 326L
1,516 Elo+
Party 2
Ratatoskr
Ratatoskr
drlister
Ratatoskr
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 0 / 1
8,440
603
8,952
5,558
2,364
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
SlikPrize
Lancelot
14
4 / 1 / 4
8,125
580
7,027
8,643
4,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
1 / 3 / 5
7,022
502
5,210
13,153
9,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
iQuickSilver
Cthulhu
13
1 / 0 / 7
7,671
548
7,732
8,753
7,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nu Wa
soyurr56
Nu Wa
14
4 / 1 / 1
8,242
589
7,961
4,060
1,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 0
7,472
534
1,934
7,580
2,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

14
5 / 3 / 0
8,586
613
9,984
13,013
4,164
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

8
0 / 7 / 0
5,699
407
1,698
13,946
9,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Medusa
12
0 / 1 / 0
6,650
475
4,065
9,473
3,279
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ratatoskr
drlister
Ratatoskr
12
0 / 3 / 0
6,437
460
2,704
12,451
4,540
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
17
Kills
5
5
Deaths
17
18
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
7
0
1
7.5
L
5
3
0
1.67
L
0
7
0
0
L
Medusa
0
1
0
0
W
Lancelot
SlikPrize
Lancelot
4
1
4
6
W
1
3
5
1.17
L
Ratatoskr
drlister
Ratatoskr
0
3
0
0
W
Cthulhu
iQuickSilver
Cthulhu
1
0
7
4.5
W
Nu Wa
soyurr56
Nu Wa
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,882
Damage
20,385
40,167
Taken
56,463
24,573
Mitigated
24,272
10,173
Healing
8,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,934
39
0
593
7,580
2,533
0
3,746
3,502
69,829
0
W
8,952
5,124
0
410
5,558
2,364
1,348
961
4,597
0
65,962
L
9,984
2,195
0
4,768
13,013
4,164
0
952
11,540
0
59,097
L
1,698
54
0
818
13,946
9,756
0
3,298
10,127
16,019
0
L
Medusa
4,065
1,423
0
1,755
9,473
3,279
0
3,381
5,633
0
54,991
W
Lancelot
SlikPrize
Lancelot
7,027
930
0
4,491
8,643
4,024
0
504
8,139
0
60,725
W
5,210
1,693
276
2,914
13,153
9,624
0
42
13,111
332
32,012
L
Ratatoskr
drlister
Ratatoskr
2,704
854
0
1,049
12,451
4,540
0
2,882
9,192
0
50,702
W
Cthulhu
iQuickSilver
Cthulhu
7,732
509
310
945
8,753
7,286
30
2,107
6,646
53,287
0
W
Nu Wa
soyurr56
Nu Wa
7,961
1,273
0
827
4,060
1,275
119
916
3,144
62,438
1,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,500
Gold Earned
34,844
437
Minions Killed
439
0
Camps Cleared
0
1,470,048
Distance Traveled
1,427,920
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,472
534
142
10
0
303,116
3
W
Skadi
8,440
603
103
7
0
278,829
2
L
Bastet
8,586
613
89
6
0
258,682
3
L
Ares
5,699
407
25
2
0
252,970
0
L
Medusa
6,650
475
93
7
0
287,582
0
W
Lancelot
8,125
580
88
6
0
341,400
0
W
Horus
7,022
502
48
3
0
282,131
0
L
Ratatoskr
6,437
460
90
6
0
325,570
0
W
Cthulhu
7,671
548
96
7
0
308,799
4
W
Nu Wa
8,242
589
102
7
0
258,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role