Player Matchup

Fafnir
Fafnir
BabyPlller4
Fafnir
Level 151
God Stats
11W - 16L
1,505 SR
Queue Stats
329W - 327L
1,542 Elo+
Solo
Ao Kuang
Ao Kuang
CashMoney6544
Ao Kuang
Level 80
God Stats
1W - 2L
1,488 SR
Queue Stats
26W - 28L
1,390 Elo+
Solo
Hercules
Hercules
HotHamBussy
Hercules
Level 145
God Stats
1W - 1L
1,787 SR
Queue Stats
337W - 328L
1,466 Elo+
Solo
Eset
Eset
NicoVillan20
Eset
Level 158
God Stats
19W - 23L
1,349 SR
Queue Stats
550W - 523L
1,537 Elo+
Solo
Jormungandr
Jormungandr
bosshog9
Jormungandr
Level 119
God Stats
3W - 2L
1,500 SR
Queue Stats
359W - 312L
1,703 Elo+
Solo
Team Averages
Level 131
1,526 SR
1,528 Elo+

VS

Team Averages
Level 117
1,536 SR
1,537 Elo+
Ra
Ra
WiltDasney
Ra
Level 159
God Stats
7W - 4L
1,562 SR
Queue Stats
149W - 118L
1,643 Elo+
Solo
Nemesis
Nemesis
Winfrastructure
Nemesis
Level 65
God Stats
13W - 8L
1,651 SR
Queue Stats
70W - 64L
1,526 Elo+
Solo
Danzaburou
Danzaburou
superMAR7
Danzaburou
Level 134
God Stats
7W - 4L
1,476 SR
Queue Stats
93W - 97L
1,484 Elo+
Solo
Chiron
Chiron
tinkertoken109
Chiron
Level 141
God Stats
5W - 1L
1,505 SR
Queue Stats
176W - 147L
1,554 Elo+
Solo
Amaterasu
Amaterasu
xnKE7
Amaterasu
Level 87
God Stats
4W - 3L
1,488 SR
Queue Stats
91W - 95L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
9
0 / 4 / 1
5,358
536
2,342
9,033
5,343
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ao Kuang
CashMoney6544
Ao Kuang
10
2 / 3 / 0
5,191
519
2,918
9,018
2,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
HotHamBussy
Hercules
8
1 / 5 / 1
5,031
503
3,130
12,247
6,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 4 / 0
4,704
470
1,778
5,963
1,862
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Jormungandr
bosshog9
Jormungandr
11
1 / 3 / 1
6,135
614
6,758
9,131
5,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 5
7,186
719
7,604
3,994
1,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
6 / 0 / 2
6,411
641
5,690
7,887
3,411
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Danzaburou
superMAR7
Danzaburou
10
3 / 2 / 7
5,733
573
6,291
7,305
4,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
5 / 0 / 1
6,481
648
6,900
6,853
2,638
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Amaterasu
xnKE7
Amaterasu
10
0 / 2 / 2
5,199
520
1,829
9,445
5,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
36
4
Kills
19
19
Deaths
4
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Fafnir
0
4
1
0.13
L
Ao Kuang
CashMoney6544
Ao Kuang
2
3
0
0.67
L
Hercules
HotHamBussy
Hercules
1
5
1
0.3
L
0
4
0
0
W
5
0
5
7.5
W
6
0
2
7
L
Jormungandr
bosshog9
Jormungandr
1
3
1
0.5
W
Danzaburou
superMAR7
Danzaburou
3
2
7
3.25
W
5
0
1
5.5
W
Amaterasu
xnKE7
Amaterasu
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,926
Damage
28,314
45,392
Taken
35,484
21,774
Mitigated
18,193
13,921
Healing
10,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
2,342
1,315
0
3,242
9,033
5,343
0
0
8,852
28,893
3,436
L
Ao Kuang
CashMoney6544
Ao Kuang
2,918
564
0
4,210
9,018
2,999
0
1,678
7,257
26,005
0
L
Hercules
HotHamBussy
Hercules
3,130
1,125
83
2,789
12,247
6,508
0
2,818
9,073
0
14,905
L
1,778
55
0
1,317
5,963
1,862
0
3,050
2,871
32,211
0
W
7,604
1,150
633
2,186
3,994
1,805
123
1,701
2,293
62,705
1,184
W
5,690
2,991
0
747
7,887
3,411
0
1,585
6,197
0
45,215
L
Jormungandr
bosshog9
Jormungandr
6,758
2,156
0
2,280
9,131
5,062
0
0
9,090
44,903
3,993
W
Danzaburou
superMAR7
Danzaburou
6,291
2,190
0
978
7,305
4,836
0
1,969
5,315
0
20,153
W
6,900
4,056
199
2,315
6,853
2,638
0
2,489
4,364
0
50,523
W
Amaterasu
xnKE7
Amaterasu
1,829
828
0
3,778
9,445
5,503
0
4,942
4,087
0
32,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,419
Gold Earned
31,010
271
Minions Killed
331
0
Camps Cleared
0
939,859
Distance Traveled
1,041,800
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
5,358
536
60
6
0
189,845
0
L
Ao Kuang
5,191
519
54
5
0
222,239
0
L
Hercules
5,031
503
14
1
0
190,280
0
L
Eset
4,704
470
58
6
0
166,798
2
W
Ra
7,186
719
105
11
0
218,469
0
W
Nemesis
6,411
641
66
7
0
255,486
3
L
Jormungandr
6,135
614
85
9
0
170,697
0
W
Danzaburou
5,733
573
28
3
0
195,495
1
W
Chiron
6,481
648
76
8
0
189,217
1
W
Amaterasu
5,199
520
56
6
0
183,133
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role